Player Matchup

Shiva
Shiva
Ayee KILtit
Shiva
Level 155
God Stats
34W - 26L
1,677 SR
Queue Stats
597W - 562L
1,475 Elo+
Solo
Khepri
Khepri
Drew92103648
Khepri
Level 92
God Stats
9W - 9L
1,458 SR
Queue Stats
170W - 154L
1,500 Elo+
Solo
Rama
Rama
PM Fibulg
Rama
Level 120
God Stats
5W - 7L
1,383 SR
Queue Stats
251W - 227L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
PM Fuury
The Morrigan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,482 Elo+
Party 1
Hades
Hades
customchain94
Hades
Level 155
God Stats
16W - 15L
1,859 SR
Queue Stats
246W - 251L
1,403 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,477 Elo+

VS

Team Averages
Level 104
1,506 SR
1,469 Elo+
Zhong Kui
Zhong Kui
CHUVI16
Zhong Kui
Level 135
God Stats
3W - 4L
1,448 SR
Queue Stats
16W - 22L
1,425 Elo+
Solo
Kali
Kali
DctrSetso
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,484 Elo+
Party 2
Athena
Athena
MaliceMilk
Athena
Level 65
God Stats
3W - 6L
1,434 SR
Queue Stats
3W - 6L
1,380 Elo+
Solo
Osiris
Osiris
WhiteSilence313
Osiris
Level 176
God Stats
3W - 2L
1,500 SR
Queue Stats
424W - 435L
1,462 Elo+
Solo
Neith
Neith
XenonNitro
Neith
Level 79
God Stats
5W - 3L
1,651 SR
Queue Stats
36W - 20L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,638
588
8,796
13,282
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
11
1 / 1 / 2
6,662
512
3,819
7,372
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
2 / 1 / 1
6,794
523
4,834
6,007
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
PM Fuury
The Morrigan
12
2 / 1 / 4
6,883
529
4,453
6,175
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 3
7,678
591
7,093
10,865
5,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHUVI16
Zhong Kui
12
0 / 6 / 1
6,832
526
4,737
11,298
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kali
11
1 / 3 / 0
6,310
485
2,433
11,224
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MaliceMilk
Athena
11
1 / 2 / 1
6,444
496
4,358
8,989
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 0
6,549
504
6,993
11,191
9,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
12
3 / 1 / 1
7,083
545
7,241
7,301
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Zhong Kui
CHUVI16
Zhong Kui
0
6
1
0.08
L
Kali
1
3
0
0.33
W
Khepri
1
1
2
2
L
Athena
MaliceMilk
Athena
1
2
1
0.75
W
Rama
2
1
1
2.5
W
The Morrigan
PM Fuury
The Morrigan
2
1
4
4
L
1
0
0
1
L
Neith
3
1
1
3.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
25,762
43,701
Taken
50,003
23,563
Mitigated
30,160
15,557
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,796
1,967
344
3,547
13,282
8,600
0
408
12,874
0
57,222
L
Zhong Kui
CHUVI16
Zhong Kui
4,737
807
0
3,001
11,298
7,682
0
7,127
4,171
40,492
2,546
L
Kali
2,433
1,044
0
6,259
11,224
3,743
0
2,232
8,992
0
42,002
W
Khepri
3,819
284
0
2,233
7,372
5,503
0
1,786
5,586
25,651
1,195
L
Athena
MaliceMilk
Athena
4,358
1,056
0
2,421
8,989
6,803
0
2,923
6,066
24,728
0
W
Rama
4,834
3,743
0
1,922
6,007
1,925
0
1,765
4,242
0
51,975
W
The Morrigan
PM Fuury
The Morrigan
4,453
1,259
0
2,586
6,175
2,068
0
1,619
4,556
37,484
2,700
L
6,993
3,092
0
5,193
11,191
9,691
0
266
10,925
0
45,625
L
Neith
7,241
3,159
0
2,948
7,301
2,241
804
2,461
4,840
0
57,204
W
7,093
502
78
4,847
10,865
5,467
0
3,384
7,481
49,588
1,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
33,218
395
Minions Killed
349
0
Camps Cleared
0
1,273,399
Distance Traveled
1,236,202
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,638
588
108
8
0
252,254
1
L
Zhong Kui
6,832
526
83
6
0
214,532
4
L
Kali
6,310
485
73
6
0
280,023
2
W
Khepri
6,662
512
29
2
0
270,407
2
L
Athena
6,444
496
31
2
0
265,703
6
W
Rama
6,794
523
108
8
0
228,829
2
W
The Morrigan
6,883
529
61
5
0
274,880
0
L
Osiris
6,549
504
72
6
0
251,232
0
L
Neith
7,083
545
90
7
0
224,712
0
W
Hades
7,678
591
89
7
0
247,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role