Player Matchup

Sun Wukong
Sun Wukong
Silver IV
 
Sun Wukong
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
HornyNugget
Serqet
Gold IV
Level 122
God Stats
104W - 60L
1,644 SR
Queue Stats
217W - 211L
1,498 MMR
Party 1
Merlin
Merlin
Silver I
MMohsen12
Merlin
Silver I
Level 125
God Stats
4W - 9L
1,462 SR
Queue Stats
150W - 155L
1,240 MMR
Solo
Cernunnos
Cernunnos
Silver II
back2lobby
Cernunnos
Silver II
Level 64
God Stats
15W - 11L
1,682 SR
Queue Stats
93W - 110L
1,163 MMR
Party 1
Ganesha
Ganesha
Silver II
menu-merecido4
Ganesha
Silver II
Level 67
God Stats
3W - 4L
1,405 SR
Queue Stats
57W - 65L
1,256 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,538 SR
1,331 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,550 SR
1,375 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Neurone32
Medusa
Gold III
Level 108
God Stats
61W - 44L
1,623 SR
Queue Stats
327W - 331L
1,411 MMR
Solo
Maui
Maui
Gold V
ThornBalth
Maui
Gold V
Level 108
God Stats
100W - 94L
1,509 SR
Queue Stats
240W - 253L
1,341 MMR
Party 2
Thanatos
Thanatos
Gold I
reбer
Thanatos
Gold I
Level 272
God Stats
57W - 52L
1,613 SR
Queue Stats
853W - 858L
1,407 MMR
Solo
Anubis
Anubis
Silver II
yologue12345
Anubis
Silver II
Level 134
God Stats
2W - 2L
1,507 SR
Queue Stats
188W - 213L
1,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 0
6,634
510
5,500
10,390
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
12
2 / 4 / 0
6,500
500
5,070
10,154
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
MMohsen12
Merlin
10
0 / 5 / 2
5,711
439
4,114
8,648
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
back2lobby
Cernunnos
10
0 / 6 / 0
5,891
453
2,475
7,902
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,149
396
1,601
6,983
4,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
DanzaburouSusanoAwilixZeus

VS

Bans
ArachneAthenaFreyaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 0
8,295
638
7,104
12,251
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Neurone32
Medusa
16
6 / 0 / 5
9,261
712
6,764
6,258
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
2 / 0 / 9
7,754
596
3,941
9,951
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
reбer
Thanatos
14
9 / 1 / 6
8,382
645
8,543
10,598
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
1 / 1 / 4
7,521
579
3,253
3,729
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
18
18
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Tyr
 
Tyr
0
0
0
0
L
Serqet
2
4
0
0.5
L
Merlin
MMohsen12
Merlin
0
5
2
0.2
W
Medusa
Neurone32
Medusa
6
0
5
8.5
W
2
0
9
6.5
L
Cernunnos
back2lobby
Cernunnos
0
6
0
0
L
0
3
1
0.17
W
Thanatos
reбer
Thanatos
9
1
6
12
W
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
29,605
44,077
Taken
42,787
20,866
Mitigated
22,601
6,191
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,500
1,428
0
2,874
10,390
8,369
0
0
10,390
0
50,628
W
Tyr
 
Tyr
7,104
1,186
0
5,185
12,251
8,100
0
731
11,520
0
61,126
L
Serqet
5,070
1,142
0
462
10,154
3,808
0
454
9,700
0
52,788
L
Merlin
MMohsen12
Merlin
4,114
214
0
434
8,648
1,742
0
3,984
4,664
32,534
0
W
Medusa
Neurone32
Medusa
6,764
3,615
0
2,514
6,258
2,269
2,582
901
5,165
0
75,220
W
3,941
975
0
1,380
9,951
6,848
422
2,077
7,874
28,380
0
L
Cernunnos
back2lobby
Cernunnos
2,475
772
0
1,253
7,902
2,359
0
656
7,246
0
40,233
L
1,601
202
0
1,168
6,983
4,588
0
2,227
4,756
14,366
1,310
W
Thanatos
reбer
Thanatos
8,543
2,970
0
8,053
10,598
3,853
625
1,246
8,842
0
48,159
W
Anubis
3,253
104
0
1,686
3,729
1,531
696
1,691
1,948
43,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
41,213
330
Minions Killed
438
0
Camps Cleared
0
1,236,377
Distance Traveled
1,370,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,634
510
95
7
0
253,145
0
W
Tyr
8,295
638
105
8
0
267,854
0
L
Serqet
6,500
500
86
7
0
274,736
0
L
Merlin
5,711
439
67
5
0
243,600
0
W
Medusa
9,261
712
128
10
0
269,244
2
W
Maui
7,754
596
50
4
0
297,685
4
L
Cernunnos
5,891
453
75
6
0
250,840
0
L
Ganesha
5,149
396
7
1
0
214,056
7
W
Thanatos
8,382
645
78
6
0
268,358
2
W
Anubis
7,521
579
77
6
0
267,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role