Player Matchup

Morgan Le Fay
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
Level 125
God Stats
26W - 19L
1,463 SR
Queue Stats
82W - 91L
1,398 Elo+
Solo
Thanatos
Thanatos
Fpeanutbutter
Thanatos
Level 128
God Stats
5W - 7L
1,504 SR
Queue Stats
653W - 662L
1,451 Elo+
Solo
Neith
Neith
StickyWFLS
Neith
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
VinciVilla
Medusa
Level 107
God Stats
97W - 95L
1,506 SR
Queue Stats
439W - 433L
1,446 Elo+
Solo
Ymir
Ymir
stickyFJ
Ymir
Level 42
God Stats
2W - 5L
1,157 SR
Queue Stats
30W - 44L
1,345 Elo+
Party 2
Team Averages
Level 83
1,426 SR
1,428 Elo+

VS

Team Averages
Level 114
1,538 SR
1,477 Elo+
Maui
Maui
 
Maui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Gaspacho2k20
Hou Yi
Level 124
God Stats
4W - 2L
1,709 SR
Queue Stats
535W - 514L
1,464 Elo+
Party 1
Thanatos
Thanatos
LeoOrVyus
Thanatos
Level 121
God Stats
4W - 5L
1,451 SR
Queue Stats
227W - 212L
1,461 Elo+
Solo
Horus
Horus
Olenhylkio
Horus
Level 126
God Stats
63W - 52L
1,529 SR
Queue Stats
351W - 370L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
10
0 / 4 / 0
5,700
518
3,980
8,931
1,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Fpeanutbutter
Thanatos
11
1 / 0 / 1
5,839
531
3,095
6,599
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
7
0 / 6 / 1
4,436
403
1,129
5,854
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
VinciVilla
Medusa
12
3 / 0 / 1
6,548
595
4,146
4,411
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
7
0 / 2 / 0
4,765
433
2,145
7,986
5,611
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 0 / 4
6,137
558
3,080
4,850
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
10
0 / 1 / 2
5,762
524
1,329
3,678
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
4 / 1 / 2
5,674
516
6,999
5,869
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LeoOrVyus
Thanatos
11
3 / 2 / 1
6,160
560
2,655
8,581
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
11
3 / 0 / 0
6,672
607
6,688
8,150
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
W
Discordia
 
Discordia
0
1
2
1
L
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
0
4
0
0
L
Thanatos
Fpeanutbutter
Thanatos
1
0
1
1.5
W
Hou Yi
4
1
2
5
W
Thanatos
LeoOrVyus
Thanatos
3
2
1
1.75
W
Horus
3
0
0
3
L
Neith
0
6
1
0.08
L
Medusa
VinciVilla
Medusa
3
0
1
3.5
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
20,751
33,781
Taken
31,128
12,279
Mitigated
14,065
12,190
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,080
132
0
1,120
4,850
3,059
77
1,193
3,657
20,376
1,509
W
Discordia
 
Discordia
1,329
43
0
660
3,678
842
0
95
3,583
30,570
253
L
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
3,980
784
0
4,230
8,931
1,894
0
0
8,296
32,585
0
L
Thanatos
Fpeanutbutter
Thanatos
3,095
1,080
0
6,447
6,599
2,055
0
38
6,561
0
39,374
W
Hou Yi
6,999
1,349
0
1,318
5,869
1,728
235
593
5,276
0
29,241
W
Thanatos
LeoOrVyus
Thanatos
2,655
284
0
5,354
8,581
3,124
0
264
8,317
0
50,977
W
Horus
6,688
2,784
28
2,768
8,150
5,312
0
3,980
4,170
0
32,755
L
Neith
1,129
588
0
240
5,854
1,479
0
1,258
4,596
0
12,545
L
Medusa
VinciVilla
Medusa
4,146
1,028
0
721
4,411
1,240
0
1,264
3,147
0
39,309
L
Ymir
2,145
366
0
552
7,986
5,611
0
1,604
6,382
12,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
30,405
257
Minions Killed
300
0
Camps Cleared
0
977,859
Distance Traveled
1,174,659
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,137
558
36
3
0
228,721
0
W
Discordia
5,762
524
60
5
0
249,756
0
L
Morgan Le Fay
5,700
518
62
6
0
191,747
0
L
Thanatos
5,839
531
79
7
0
232,135
0
W
Hou Yi
5,674
516
46
4
0
192,366
6
W
Thanatos
6,160
560
95
9
0
258,226
0
W
Horus
6,672
607
63
6
0
245,590
0
L
Neith
4,436
403
26
2
0
174,004
0
L
Medusa
6,548
595
73
7
0
207,435
0
L
Ymir
4,765
433
17
2
0
172,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role