Player Matchup

Arachne
Arachne
HoldMyInhaler
Arachne
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 74L
1,429 Elo+
Party 1
Poseidon
Poseidon
JPNorth22
Poseidon
Level 50
God Stats
1W - 6L
1,234 SR
Queue Stats
24W - 54L
1,360 Elo+
Party 1
Ishtar
Ishtar
NutRoseVert
Ishtar
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 59L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
RecoN_Ash
Sun Wukong
Level 77
God Stats
1W - 7L
1,253 SR
Queue Stats
9W - 26L
1,309 Elo+
Party 1
Maui
Maui
SporkNoFork
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,355 Elo+
Party 1
Team Averages
Level 70
1,397 SR
1,367 Elo+

VS

Team Averages
Level 115
1,541 SR
1,474 Elo+
Hercules
Hercules
BicentennialMan5
Hercules
Level 166
God Stats
14W - 21L
1,375 SR
Queue Stats
568W - 531L
1,515 Elo+
Party 3
Anhur
Anhur
Chiofo
Anhur
Level 67
God Stats
28W - 10L
1,597 SR
Queue Stats
114W - 86L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Darrell dw14
Zhong Kui
Level 105
God Stats
2W - 1L
1,593 SR
Queue Stats
122W - 117L
1,492 Elo+
Party 2
Chronos
Chronos
GruntLVS
Chronos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 130L
1,492 Elo+
Party 2
Anubis
Anubis
Vile_Goodbye
Anubis
Level 127
God Stats
17W - 11L
1,640 SR
Queue Stats
30W - 39L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
4 / 4 / 1
5,829
583
2,673
7,888
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
JPNorth22
Poseidon
10
0 / 4 / 0
5,288
529
3,830
5,843
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
9
4 / 5 / 3
5,902
590
5,896
7,836
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RecoN_Ash
Sun Wukong
11
1 / 0 / 0
5,928
593
3,566
7,359
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 3 / 7
5,233
523
3,693
8,639
5,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 5
6,854
685
8,031
11,723
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Chiofo
Anhur
10
4 / 3 / 2
6,080
608
4,949
4,966
1,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Darrell dw14
Zhong Kui
11
0 / 0 / 0
6,633
663
3,937
6,939
5,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
GruntLVS
Chronos
12
5 / 0 / 1
7,345
735
4,223
4,590
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
11
1 / 3 / 6
6,162
616
3,998
6,266
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
16
16
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Anhur
Chiofo
Anhur
4
3
2
1.67
W
Zhong Kui
Darrell dw14
Zhong Kui
0
0
0
0
W
Chronos
GruntLVS
Chronos
5
0
1
5.5
L
Arachne
4
4
1
1.13
L
Poseidon
JPNorth22
Poseidon
0
4
0
0
L
Ishtar
4
5
3
1.1
L
Sun Wukong
RecoN_Ash
Sun Wukong
1
0
0
1
L
0
3
7
1.17
W
Anubis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
25,138
37,565
Taken
34,484
16,127
Mitigated
18,949
10,283
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
3,502
0
4,357
11,723
8,013
99
2,944
8,779
0
24,810
W
Anhur
Chiofo
Anhur
4,949
3,158
0
459
4,966
1,433
584
1,099
3,867
0
34,163
W
Zhong Kui
Darrell dw14
Zhong Kui
3,937
822
0
5,611
6,939
5,776
0
0
6,939
46,333
866
W
Chronos
GruntLVS
Chronos
4,223
1,780
0
909
4,590
1,142
0
3,373
1,217
43,915
1,036
L
Arachne
2,673
2,129
0
2,948
7,888
1,728
0
3,102
4,786
0
35,756
L
Poseidon
JPNorth22
Poseidon
3,830
992
0
906
5,843
1,601
0
4,037
1,806
33,333
683
L
Ishtar
5,896
3,762
0
2,530
7,836
2,150
0
239
7,597
0
27,641
L
Sun Wukong
RecoN_Ash
Sun Wukong
3,566
692
0
1,834
7,359
5,183
0
3,916
3,443
0
37,185
L
3,693
1,466
0
2,065
8,639
5,465
0
716
7,923
10,844
0
W
Anubis
3,998
102
0
3,139
6,266
2,585
225
440
5,826
41,844
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
33,074
266
Minions Killed
338
0
Camps Cleared
0
1,033,325
Distance Traveled
1,000,785
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,854
685
32
3
0
205,526
0
W
Anhur
6,080
608
54
5
0
205,385
1
W
Zhong Kui
6,633
663
86
9
0
178,691
0
W
Chronos
7,345
735
88
9
0
204,870
0
L
Arachne
5,829
583
63
6
0
230,415
0
L
Poseidon
5,288
529
64
6
0
181,379
0
L
Ishtar
5,902
590
48
5
0
198,605
0
L
Sun Wukong
5,928
593
79
8
0
203,959
4
L
Maui
5,233
523
12
1
0
218,967
0
W
Anubis
6,162
616
78
8
0
206,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role