Player Matchup

Ullr
Ullr
ArcticcPhoenix
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,533 Elo+
Solo
Ares
Ares
TMasked
Ares
Level 88
God Stats
15W - 14L
1,473 SR
Queue Stats
347W - 326L
1,478 Elo+
Solo
Cthulhu
Cthulhu
TismPrime
Cthulhu
Level 146
God Stats
6W - 1L
1,824 SR
Queue Stats
29W - 20L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
josscan003
Nu Wa
Level 158
God Stats
4W - 6L
1,394 SR
Queue Stats
262W - 236L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
toadlyoko
Kuzenbo
Level 157
God Stats
1W - 0L
1,622 SR
Queue Stats
79W - 53L
1,602 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,545 Elo+

VS

Team Averages
Level 159
1,473 SR
1,478 Elo+
Atlas
Atlas
JustTin
Atlas
Level 213
God Stats
3W - 4L
1,476 SR
Queue Stats
150W - 135L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Sprayinator865
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 287L
1,453 Elo+
Party 1
Apollo
Apollo
TheHammer420
Apollo
Level 120
God Stats
1W - 4L
1,356 SR
Queue Stats
147W - 174L
1,466 Elo+
Party 1
Da Ji
Da Ji
Violet-Andromeda
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,491 Elo+
Solo
Kukulkan
Kukulkan
purple bear865
Kukulkan
Level 156
God Stats
2W - 3L
1,536 SR
Queue Stats
114W - 150L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,609
561
2,915
4,840
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
TMasked
Ares
10
3 / 1 / 1
6,174
617
5,246
6,688
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TismPrime
Cthulhu
11
3 / 1 / 1
6,816
682
4,908
6,773
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
12
1 / 0 / 3
6,751
675
3,193
2,257
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
toadlyoko
Kuzenbo
12
5 / 0 / 2
6,767
677
5,243
7,934
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JustTin
Atlas
9
1 / 1 / 1
4,875
488
4,562
5,765
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Sprayinator865
Jormungandr
9
0 / 4 / 0
5,096
510
3,994
9,337
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
8
0 / 2 / 1
4,477
448
1,959
5,761
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 0
5,029
503
2,125
7,635
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
10
0 / 2 / 1
5,211
521
1,459
4,238
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Atlas
JustTin
Atlas
1
1
1
1.5
L
Jormungandr
Sprayinator865
Jormungandr
0
4
0
0
W
Ares
TMasked
Ares
3
1
1
3.5
L
Apollo
0
2
1
0.25
W
Cthulhu
TismPrime
Cthulhu
3
1
1
3.5
L
2
4
0
0.5
W
Nu Wa
1
0
3
2.5
L
Kukulkan
0
2
1
0.25
W
Kuzenbo
toadlyoko
Kuzenbo
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
14,099
28,492
Taken
32,736
13,945
Mitigated
12,662
9,641
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
991
0
1,476
4,840
1,285
626
2,012
2,828
0
39,380
L
Atlas
JustTin
Atlas
4,562
2,319
0
500
5,765
2,014
0
2,463
3,302
26,447
1,496
L
Jormungandr
Sprayinator865
Jormungandr
3,994
1,956
0
3,390
9,337
5,143
0
5,321
3,335
32,989
0
W
Ares
TMasked
Ares
5,246
277
0
1,031
6,688
4,145
446
2,470
4,218
18,666
2,076
L
Apollo
1,959
1,318
0
1,365
5,761
1,991
0
2,099
3,662
0
24,475
W
Cthulhu
TismPrime
Cthulhu
4,908
557
57
1,711
6,773
3,234
0
3,554
3,219
35,108
2,040
L
2,125
371
0
229
7,635
2,336
0
3,860
3,737
0
26,116
W
Nu Wa
3,193
645
0
750
2,257
593
674
656
1,601
48,574
2,104
L
Kukulkan
1,459
272
0
608
4,238
1,178
0
3,386
798
30,057
890
W
Kuzenbo
toadlyoko
Kuzenbo
5,243
1,824
0
4,616
7,934
4,688
272
1,123
6,811
39,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
24,688
350
Minions Killed
263
0
Camps Cleared
0
1,017,417
Distance Traveled
925,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,609
561
75
8
0
182,456
0
L
Atlas
4,875
488
45
5
0
211,204
0
L
Jormungandr
5,096
510
58
6
0
144,420
0
W
Ares
6,174
617
28
3
0
198,446
2
L
Apollo
4,477
448
44
4
0
190,471
0
W
Cthulhu
6,816
682
77
8
0
210,328
0
L
Da Ji
5,029
503
45
5
0
187,088
0
W
Nu Wa
6,751
675
92
9
0
199,301
0
L
Kukulkan
5,211
521
71
7
0
192,001
0
W
Kuzenbo
6,767
677
78
8
0
226,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role