Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Captain Doogs
Izanami
Bronze III
Level 106
God Stats
3W - 6L
1,376 SR
Queue Stats
4W - 6L
1,493 MMR
Party 1
Janus
Janus
Silver II
CleanPoem4777
Janus
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,438 MMR
Party 1
Artio
Artio
Gold IV
Moledier
Artio
Gold IV
Level 127
God Stats
1W - 2L
1,216 SR
Queue Stats
237W - 259L
1,463 MMR
Party 2
Sylvanus
Sylvanus
Gold II
chaostrucker88
Sylvanus
Gold II
Level 125
God Stats
3W - 1L
1,289 SR
Queue Stats
155W - 170L
1,460 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,376 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,482 SR
1,478 MMR
Fafnir
Fafnir
Silver III
Deckarshow
Fafnir
Silver III
Level 148
God Stats
1W - 1L
1,391 SR
Queue Stats
6W - 8L
1,491 MMR
Party 3
Ratatoskr
Ratatoskr
Bronze III
HABS SUXXX QC
Ratatoskr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Apollo
Apollo
Silver IV
Meliodasm
Apollo
Silver IV
Level 150
God Stats
0W - 3L
1,218 SR
Queue Stats
6W - 6L
1,537 MMR
Party 3
Bellona
Bellona
Gold IV
Ponlecualquiera
Bellona
Gold IV
Level 44
God Stats
2W - 1L
1,866 SR
Queue Stats
72W - 79L
1,456 MMR
Solo
Vulcan
Vulcan
Gold III
filotimoWarrior
Vulcan
Gold III
Level 119
God Stats
3W - 5L
1,434 SR
Queue Stats
216W - 222L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 0 / 1
9,399
627
6,675
9,438
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
15
0 / 1 / 1
8,364
558
5,640
8,936
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 5
9,194
613
5,026
7,536
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Moledier
Artio
12
0 / 0 / 4
7,755
517
5,023
12,080
7,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
1 / 1 / 3
8,467
564
7,667
12,361
11,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabFreyaHeraChang'e

VS

Bans
RavanaCthulhuLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deckarshow
Fafnir
11
0 / 0 / 1
7,049
470
2,532
8,790
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
HABS SUXXX QC
Ratatoskr
11
1 / 6 / 0
6,397
426
5,220
12,402
3,715
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Meliodasm
Apollo
9
0 / 0 / 1
5,744
383
6,023
7,447
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,361
491
6,330
12,494
9,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 0
7,266
484
3,449
6,511
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
1
9.5
W
Izanami
0
1
1
0.5
W
1
0
5
3.5
L
Fafnir
Deckarshow
Fafnir
0
0
1
0.5
L
Ratatoskr
HABS SUXXX QC
Ratatoskr
1
6
0
0.17
L
Apollo
Meliodasm
Apollo
0
0
1
0.5
W
Artio
Moledier
Artio
0
0
4
2
L
1
3
0
0.33
W
Sylvanus
1
1
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
23,554
50,351
Taken
47,644
27,481
Mitigated
23,394
32,698
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,675
1,481
0
12,328
9,438
3,361
283
54
9,384
0
62,405
W
Izanami
5,640
4,322
0
2,966
8,936
3,192
2,833
1,443
7,493
0
84,530
W
5,026
202
0
1,145
7,536
2,004
1,265
3,093
4,222
79,229
315
L
Fafnir
Deckarshow
Fafnir
2,532
709
2,167
3,480
8,790
6,882
0
2,080
6,710
13,627
0
L
Ratatoskr
HABS SUXXX QC
Ratatoskr
5,220
1,526
129
812
12,402
3,715
0
3,462
8,940
0
48,731
L
Apollo
Meliodasm
Apollo
6,023
3,872
0
2,532
7,447
2,012
0
2,697
4,750
0
41,420
W
Artio
Moledier
Artio
5,023
822
3,469
5,840
12,080
7,439
558
1,662
10,392
20,395
2,073
L
6,330
2,177
0
1,702
12,494
9,338
0
5,324
7,170
471
47,208
W
Sylvanus
7,667
2,032
1,006
5,944
12,361
11,485
508
91
12,270
44,668
8,642
L
3,449
0
0
500
6,511
1,447
0
2,758
3,753
44,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
33,817
522
Minions Killed
371
0
Camps Cleared
0
1,430,903
Distance Traveled
1,441,589
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,399
627
92
6
0
353,532
0
W
Izanami
8,364
558
156
10
0
261,762
0
W
Janus
9,194
613
149
10
0
299,015
2
L
Fafnir
7,049
470
17
1
0
308,782
3
L
Ratatoskr
6,397
426
80
5
0
348,354
3
L
Apollo
5,744
383
84
6
0
194,601
0
W
Artio
7,755
517
25
2
0
318,971
3
L
Bellona
7,361
491
88
6
0
295,067
5
W
Sylvanus
8,467
564
100
7
0
197,623
0
L
Vulcan
7,266
484
102
7
0
294,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role