Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Diamond V
FluffyMedic
Surtr
Diamond V
Level 124
God Stats
431W - 335L
1,602 SR
Queue Stats
794W - 804L
1,978 MMR
Solo
Ganesha
Ganesha
Platinum II
Riitaaw
Ganesha
Platinum II
Level 158
God Stats
82W - 68L
1,583 SR
Queue Stats
398W - 404L
2,000 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
zYoriichi
Ix Chel
Platinum II
Level 85
God Stats
3W - 3L
1,573 SR
Queue Stats
155W - 143L
1,633 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,552 SR
1,722 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,630 SR
1,610 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
Memogenc
Neith
Platinum I
Level 125
God Stats
9W - 7L
1,745 SR
Queue Stats
294W - 273L
1,843 MMR
Solo
Sol
Sol
Gold IV
OdEsXd
Sol
Gold IV
Level 104
God Stats
2W - 2L
1,759 SR
Queue Stats
170W - 165L
1,410 MMR
Solo
Hercules
Hercules
Platinum II
wrxcked97
Hercules
Platinum II
Level 149
God Stats
24W - 23L
1,645 SR
Queue Stats
469W - 462L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
3,896
779
1,448
1,813
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serqet
 
Serqet
7
1 / 0 / 2
3,707
741
944
3,220
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,674
735
3,278
5,639
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ganesha
Riitaaw
Ganesha
6
0 / 0 / 5
4,086
817
1,553
3,922
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
zYoriichi
Ix Chel
7
3 / 0 / 0
4,050
810
2,351
1,790
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaAo KuangJanusSusano

VS

Bans
PeleTerraAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 3 / 0
3,506
701
1,394
4,578
2,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
 
Ullr
1
0 / 0 / 0
2,502
500
0
0
0
Neith
Memogenc
Neith
7
0 / 1 / 0
3,910
782
1,661
2,224
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
OdEsXd
Sol
6
0 / 2 / 0
3,531
706
2,274
3,416
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
wrxcked97
Hercules
7
2 / 0 / 0
4,252
850
3,453
5,093
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
W
Serqet
 
Serqet
1
0
2
2
L
Athena
 
Athena
0
3
0
0
L
Ullr
 
Ullr
0
0
0
0
W
0
2
0
0
L
Neith
Memogenc
Neith
0
1
0
0
L
Sol
OdEsXd
Sol
0
2
0
0
W
Ganesha
Riitaaw
Ganesha
0
0
5
2.5
L
Hercules
wrxcked97
Hercules
2
0
0
2
W
Ix Chel
zYoriichi
Ix Chel
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,574
Damage
8,782
16,384
Taken
15,311
6,030
Mitigated
6,070
5,331
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,448
736
0
965
1,813
469
0
144
1,669
0
20,995
W
Serqet
 
Serqet
944
242
0
500
3,220
1,105
0
452
2,768
0
22,741
L
Athena
 
Athena
1,394
198
0
1,146
4,578
2,460
0
1,717
2,670
7,750
1,736
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
3,278
1,519
0
1,605
5,639
2,163
0
251
5,105
558
18,295
L
Neith
Memogenc
Neith
1,661
414
0
670
2,224
538
0
223
2,001
0
25,223
L
Sol
OdEsXd
Sol
2,274
1,581
0
1,319
3,416
762
0
1,578
1,753
19,422
0
W
Ganesha
Riitaaw
Ganesha
1,553
133
0
1,265
3,922
1,718
0
1,447
2,475
10,200
0
L
Hercules
wrxcked97
Hercules
3,453
1,903
0
2,253
5,093
2,310
0
308
4,785
0
25,524
W
Ix Chel
zYoriichi
Ix Chel
2,351
211
150
846
1,790
575
0
1,112
678
18,641
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
17,701
174
Minions Killed
175
0
Camps Cleared
0
592,709
Distance Traveled
449,600
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,896
779
45
9
0
98,120
0
W
Serqet
3,707
741
39
8
0
150,351
0
L
Athena
3,506
701
18
4
0
144,406
0
L
Ullr
2,502
500
0
0
0
0
0
W
Surtr
3,674
735
35
7
0
112,453
0
L
Neith
3,910
782
52
10
0
100,823
0
L
Sol
3,531
706
42
8
0
96,776
0
W
Ganesha
4,086
817
2
0
0
121,051
1
L
Hercules
4,252
850
63
13
0
107,595
1
W
Ix Chel
4,050
810
53
11
0
110,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role