Player Matchup

Morgan Le Fay
Morgan Le Fay
Nova8525
Morgan Le Fay
Level 108
God Stats
3W - 4L
1,507 SR
Queue Stats
90W - 112L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Wyrdly
Cthulhu
Level 149
God Stats
26W - 25L
1,539 SR
Queue Stats
260W - 244L
1,503 Elo+
Solo
Mercury
Mercury
itzzGabiMann
Mercury
Level 106
God Stats
1W - 2L
1,689 SR
Queue Stats
44W - 53L
1,470 Elo+
Party 2
Chaac
Chaac
jeremyy_567
Chaac
Level 14
God Stats
2W - 4L
1,305 SR
Queue Stats
4W - 11L
1,353 Elo+
Party 2
Artemis
Artemis
xGsuss
Artemis
Level 107
God Stats
4W - 2L
1,875 SR
Queue Stats
69W - 95L
1,410 Elo+
Party 2
Team Averages
Level 97
1,583 SR
1,435 Elo+

VS

Team Averages
Level 105
1,586 SR
1,521 Elo+
Lancelot
Lancelot
 
Lancelot
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Coyotepk2267
Hachiman
Level 28
God Stats
19W - 26L
1,484 SR
Queue Stats
76W - 97L
1,488 Elo+
Party 1
Janus
Janus
Cryptikality
Janus
Level 153
God Stats
32W - 33L
1,539 SR
Queue Stats
430W - 414L
1,516 Elo+
Solo
Cabrakan
Cabrakan
FERCHOP
Cabrakan
Level 145
God Stats
1W - 0L
1,764 SR
Queue Stats
41W - 31L
1,600 Elo+
Solo
Anubis
Anubis
PALLY LOKO
Anubis
Level 104
God Stats
42W - 31L
1,641 SR
Queue Stats
169W - 193L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nova8525
Morgan Le Fay
12
0 / 4 / 3
6,969
498
4,927
8,133
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Wyrdly
Cthulhu
7
0 / 2 / 2
5,500
393
3,503
5,875
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
itzzGabiMann
Mercury
12
2 / 3 / 2
6,694
478
3,950
11,645
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 3 / 0
6,947
496
3,227
10,239
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
xGsuss
Artemis
10
3 / 5 / 0
6,204
443
3,929
8,534
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
9 / 1 / 3
9,278
663
6,785
8,587
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
Coyotepk2267
Hachiman
13
4 / 2 / 4
7,819
559
4,299
5,752
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
8,348
596
5,884
5,752
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
FERCHOP
Cabrakan
12
0 / 1 / 9
6,741
482
4,980
9,658
9,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
PALLY LOKO
Anubis
14
2 / 2 / 2
8,751
625
6,754
7,326
3,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
17
17
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
3
10.5
W
Hachiman
Coyotepk2267
Hachiman
4
2
4
3
W
2
1
9
6.5
W
Cabrakan
FERCHOP
Cabrakan
0
1
9
4.5
L
Morgan Le Fay
Nova8525
Morgan Le Fay
0
4
3
0.38
W
Anubis
PALLY LOKO
Anubis
2
2
2
1.5
L
Cthulhu
Wyrdly
Cthulhu
0
2
2
0.5
L
Mercury
itzzGabiMann
Mercury
2
3
2
1
L
2
3
0
0.67
L
Artemis
xGsuss
Artemis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
28,702
44,426
Taken
37,075
19,569
Mitigated
20,075
7,316
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,785
1,127
0
4,483
8,587
4,016
0
1,016
7,527
0
67,773
W
Hachiman
Coyotepk2267
Hachiman
4,299
1,856
0
2,436
5,752
1,803
472
1,579
4,151
0
44,931
W
5,884
0
0
480
5,752
1,607
0
1,680
3,902
60,463
789
W
Cabrakan
FERCHOP
Cabrakan
4,980
853
0
588
9,658
9,342
66
4,123
5,347
23,655
572
L
Morgan Le Fay
Nova8525
Morgan Le Fay
4,927
353
0
1,483
8,133
2,594
0
3,720
4,143
46,893
0
W
Anubis
PALLY LOKO
Anubis
6,754
267
0
3,377
7,326
3,307
28
92
7,194
56,839
1,399
L
Cthulhu
Wyrdly
Cthulhu
3,503
255
102
1,490
5,875
3,472
0
1,314
4,521
15,140
481
L
Mercury
itzzGabiMann
Mercury
3,950
1,227
0
500
11,645
3,642
0
4,246
7,181
0
46,632
L
3,227
580
0
1,946
10,239
7,635
53
5,065
5,174
0
36,179
L
Artemis
xGsuss
Artemis
3,929
1,103
0
1,795
8,534
2,226
0
2,544
5,990
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
40,937
335
Minions Killed
437
0
Camps Cleared
0
1,342,866
Distance Traveled
1,488,680
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,278
663
106
8
0
368,554
0
W
Hachiman
7,819
559
73
5
0
260,223
0
W
Janus
8,348
596
115
8
0
333,530
4
W
Cabrakan
6,741
482
40
3
0
286,339
0
L
Morgan Le Fay
6,969
498
97
7
0
298,168
2
W
Anubis
8,751
625
103
7
0
240,034
2
L
Cthulhu
5,500
393
36
3
0
177,905
2
L
Mercury
6,694
478
82
6
0
325,024
4
L
Chaac
6,947
496
68
5
0
269,609
0
L
Artemis
6,204
443
52
4
0
272,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role