Player Matchup

Cerberus
Cerberus
Burkina
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
Mataiuz
Aphrodite
Level 56
God Stats
3W - 2L
1,612 SR
Queue Stats
46W - 57L
1,411 Elo+
Party 1
Neith
Neith
mesenima
Neith
Level 157
God Stats
50W - 67L
1,481 SR
Queue Stats
387W - 335L
1,513 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,448 Elo+

VS

Team Averages
Level 108
1,529 SR
1,507 Elo+
Hel
Hel
Needforscrubs
Hel
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 2
Achilles
Achilles
RightfulPaper5
Achilles
Level 128
God Stats
8W - 6L
1,588 SR
Queue Stats
33W - 38L
1,504 Elo+
Solo
Izanami
Izanami
shuffman1
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burkina
Cerberus
17
6 / 1 / 4
10,363
942
11,299
13,285
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Mataiuz
Aphrodite
16
1 / 1 / 9
9,178
834
4,992
10,531
9,643
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
mesenima
Neith
16
5 / 1 / 7
10,125
920
12,384
15,359
6,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,108
737
3,674
10,695
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
12
0 / 2 / 1
7,819
711
5,120
10,395
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
shuffman1
Izanami
15
1 / 4 / 0
9,159
833
16,632
12,712
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
3
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Burkina
Cerberus
6
1
4
8
W
Aphrodite
Mataiuz
Aphrodite
1
1
9
5.5
L
0
6
0
0
L
Achilles
0
2
1
0.25
W
Neith
mesenima
Neith
5
1
7
8.5
L
Izanami
shuffman1
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
25,426
39,175
Taken
33,802
24,771
Mitigated
13,985
20,806
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Burkina
Cerberus
11,299
277
0
3,609
13,285
8,391
305
1,363
11,922
34,147
0
W
Aphrodite
Mataiuz
Aphrodite
4,992
570
5,748
5,472
10,531
9,643
416
1,360
9,171
21,268
0
L
3,674
163
2,701
3,669
10,695
3,370
0
5,473
4,789
22,596
0
L
Achilles
5,120
608
0
213
10,395
7,200
0
4,180
5,825
0
13,278
W
Neith
mesenima
Neith
12,384
3,297
0
5,977
15,359
6,737
2,873
996
14,363
0
41,604
L
Izanami
shuffman1
Izanami
16,632
9,268
0
2,579
12,712
3,415
0
5,411
6,849
0
42,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
25,086
192
Minions Killed
131
0
Camps Cleared
0
614,483
Distance Traveled
534,660
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,363
942
87
8
0
223,046
2
W
Aphrodite
9,178
834
42
4
0
216,516
1
L
Hel
8,108
737
38
3
0
189,271
6
L
Achilles
7,819
711
19
2
0
155,924
1
W
Neith
10,125
920
63
6
0
174,921
0
L
Izanami
9,159
833
74
7
0
189,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role