Player Matchup

Fenrir
Fenrir
KTfaze
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 53L
1,204 Elo+
Solo
Zhong Kui
Zhong Kui
Shadowscry111
Zhong Kui
Level 132
God Stats
4W - 0L
1,862 SR
Queue Stats
111W - 108L
1,482 Elo+
Party 2
Poseidon
Poseidon
The3abaYaga
Poseidon
Level 129
God Stats
34W - 40L
1,462 SR
Queue Stats
320W - 346L
1,419 Elo+
Party 2
Rama
Rama
Vazdictus
Rama
Level 142
God Stats
5W - 0L
1,869 SR
Queue Stats
182W - 202L
1,363 Elo+
Party 2
Horus
Horus
temp-46321948
Horus
Level 83
God Stats
19W - 26L
1,417 SR
Queue Stats
250W - 263L
1,461 Elo+
Solo
Team Averages
Level 105
1,622 SR
1,386 Elo+

VS

Team Averages
Level 81
1,461 SR
1,345 Elo+
Poseidon
Poseidon
Ch1gbangus
Poseidon
Level 61
God Stats
2W - 2L
1,594 SR
Queue Stats
99W - 122L
1,427 Elo+
Solo
Anubis
Anubis
DRWOLF92
Anubis
Level 41
God Stats
0W - 1L
1,132 SR
Queue Stats
15W - 23L
1,331 Elo+
Party 1
Athena
Athena
Enrique123321
Athena
Level 113
God Stats
0W - 2L
1,619 SR
Queue Stats
52W - 56L
1,392 Elo+
Party 3
Arachne
Arachne
JanCaarlos2
Arachne
Level 127
God Stats
7W - 2L
1,663 SR
Queue Stats
50W - 54L
1,388 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ruke the laD
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,296 SR
Queue Stats
34W - 48L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KTfaze
Fenrir
11
2 / 4 / 2
6,565
547
2,907
7,149
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Shadowscry111
Zhong Kui
13
6 / 3 / 0
8,124
677
6,489
7,036
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
The3abaYaga
Poseidon
13
3 / 2 / 1
7,419
618
3,080
6,851
1,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
10
2 / 2 / 0
5,996
500
3,457
4,794
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 3
5,613
468
1,855
5,425
3,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ch1gbangus
Poseidon
9
1 / 3 / 0
5,658
472
3,150
4,078
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
DRWOLF92
Anubis
8
0 / 6 / 2
5,111
426
1,545
6,164
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 0 / 4
6,729
561
3,108
7,276
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Arachne
JanCaarlos2
Arachne
11
6 / 1 / 2
6,651
554
5,479
5,714
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
Ruke the laD
Ah Muzen Cab
10
1 / 3 / 1
5,430
453
3,279
5,869
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
13
Kills
11
11
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ch1gbangus
Poseidon
1
3
0
0.33
L
Anubis
DRWOLF92
Anubis
0
6
2
0.17
L
3
0
4
5
L
Arachne
JanCaarlos2
Arachne
6
1
2
7
W
Fenrir
KTfaze
Fenrir
2
4
2
0.75
L
Ah Muzen Cab
Ruke the laD
Ah Muzen Cab
1
3
1
0.5
W
Zhong Kui
Shadowscry111
Zhong Kui
6
3
0
2
W
Poseidon
The3abaYaga
Poseidon
3
2
1
1.75
W
Rama
2
2
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
16,561
31,255
Taken
29,101
13,338
Mitigated
12,277
8,602
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ch1gbangus
Poseidon
3,150
302
0
482
4,078
1,150
184
2,595
1,483
30,877
400
L
Anubis
DRWOLF92
Anubis
1,545
224
0
1,402
6,164
2,287
0
3,565
2,599
15,881
1,006
L
3,108
1,011
153
2,585
7,276
5,425
0
1,094
6,182
18,994
0
L
Arachne
JanCaarlos2
Arachne
5,479
3,988
0
2,879
5,714
1,822
0
1,886
3,828
0
22,637
W
Fenrir
KTfaze
Fenrir
2,907
1,091
0
527
7,149
2,868
271
1,495
5,654
0
41,015
L
Ah Muzen Cab
Ruke the laD
Ah Muzen Cab
3,279
670
0
372
5,869
1,593
0
0
5,869
0
29,473
W
Zhong Kui
Shadowscry111
Zhong Kui
6,489
2,063
0
1,806
7,036
4,197
2,029
1,595
5,441
45,730
10,970
W
Poseidon
The3abaYaga
Poseidon
3,080
495
0
2,778
6,851
1,641
600
2,845
4,006
49,880
1,554
W
Rama
3,457
2,953
0
1,780
4,794
1,412
687
960
3,834
0
37,182
W
1,855
990
424
1,287
5,425
3,220
297
680
4,745
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
29,579
366
Minions Killed
197
0
Camps Cleared
0
1,114,410
Distance Traveled
1,035,544
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,658
472
55
5
0
156,890
0
L
Anubis
5,111
426
20
2
0
158,536
0
L
Athena
6,729
561
33
3
0
252,463
4
L
Arachne
6,651
554
40
3
0
252,141
0
W
Fenrir
6,565
547
70
6
0
241,207
0
L
Ah Muzen Cab
5,430
453
49
4
0
215,514
0
W
Zhong Kui
8,124
677
104
9
0
173,062
0
W
Poseidon
7,419
618
88
7
0
225,282
3
W
Rama
5,996
500
72
6
0
240,277
3
W
Horus
5,613
468
32
3
0
234,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role