Player Matchup

Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JumboFroglegs
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 61L
1,312 Elo+
Party 1
Medusa
Medusa
V1p3r O9
Medusa
Level 158
God Stats
4W - 6L
1,397 SR
Queue Stats
125W - 131L
1,421 Elo+
Solo
Charon
Charon
VENUSDOOM6161
Charon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,264 Elo+
Party 1
Anubis
Anubis
WickedGame6161
Anubis
Level 157
God Stats
3W - 0L
1,335 SR
Queue Stats
59W - 77L
1,439 Elo+
Party 1
Team Averages
Level 147
1,447 SR
1,387 Elo+

VS

Team Averages
Level 131
1,538 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Buccaroo
Baba Yaga
Level 109
God Stats
3W - 7L
1,359 SR
Queue Stats
246W - 280L
1,405 Elo+
Solo
Ullr
Ullr
RICKITYSHACK
Ullr
Level 149
God Stats
17W - 12L
1,598 SR
Queue Stats
585W - 579L
1,506 Elo+
Solo
Ra
Ra
frostyausty
Ra
Level 127
God Stats
0W - 1L
1,674 SR
Queue Stats
19W - 7L
1,679 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
snukum5
Morgan Le Fay
Level 140
God Stats
16W - 17L
1,561 SR
Queue Stats
681W - 677L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 2 / 4
10,208
785
15,832
13,145
4,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
17
4 / 0 / 5
9,822
756
2,823
12,419
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
V1p3r O9
Medusa
17
1 / 2 / 7
10,295
792
10,326
16,141
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 0 / 11
10,534
810
8,490
12,622
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 5
9,137
703
5,416
10,817
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 3
6,976
537
3,534
7,110
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Buccaroo
Baba Yaga
18
1 / 2 / 4
9,305
716
18,469
8,587
2,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 2
7,758
597
2,887
11,749
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 1
8,690
668
9,782
13,257
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
snukum5
Morgan Le Fay
13
2 / 2 / 1
8,208
631
12,615
7,752
2,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
13
Kills
4
5
Deaths
13
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
4
4
L
Bellona
 
Bellona
0
2
3
0.75
L
Baba Yaga
Buccaroo
Baba Yaga
1
2
4
1.5
W
Chang'e
4
0
5
6.5
L
0
3
2
0.33
W
Medusa
V1p3r O9
Medusa
1
2
7
2.25
W
1
0
11
6.5
W
1
1
5
3.5
L
1
4
1
0.38
L
Morgan Le Fay
snukum5
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
47,287
65,144
Taken
48,455
27,932
Mitigated
18,379
46,976
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,832
666
3,742
2,016
13,145
4,361
368
8,478
4,490
31,673
0
L
Bellona
 
Bellona
3,534
490
968
1,606
7,110
5,479
17
3,662
3,448
0
6,837
L
Baba Yaga
Buccaroo
Baba Yaga
18,469
542
569
1,970
8,587
2,304
0
6,742
1,845
36,929
238
W
Chang'e
2,823
118
23,178
8,033
12,419
4,232
1,069
8,612
3,683
13,358
0
L
2,887
1,110
0
1,515
11,749
4,063
0
5,660
6,089
0
14,749
W
Medusa
V1p3r O9
Medusa
10,326
2,962
1,581
2,447
16,141
5,447
4,009
9,085
6,870
0
43,594
W
8,490
550
1,177
2,119
12,622
9,705
532
6,316
6,163
18,222
799
W
5,416
0
1,981
702
10,817
4,187
1,067
7,853
2,840
20,671
0
L
9,782
799
8,365
7,131
13,257
4,493
0
9,935
3,322
25,829
0
L
Morgan Le Fay
snukum5
Morgan Le Fay
12,615
1,757
491
985
7,752
2,040
0
6,371
1,381
23,237
53

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
40,937
162
Minions Killed
117
0
Camps Cleared
0
1,301,153
Distance Traveled
937,327
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,208
785
24
2
0
265,322
0
L
Bellona
6,976
537
4
0
0
122,977
0
L
Baba Yaga
9,305
716
39
3
0
229,557
0
W
Chang'e
9,822
756
13
1
0
281,811
0
L
Ullr
7,758
597
31
2
0
161,646
0
W
Medusa
10,295
792
80
6
0
255,685
4
W
Charon
10,534
810
14
1
0
252,480
0
W
Anubis
9,137
703
31
2
0
245,855
0
L
Ra
8,690
668
32
2
0
228,140
0
L
Morgan Le Fay
8,208
631
11
1
0
195,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role