Player Matchup

Guan Yu
Guan Yu
Cjack6
Guan Yu
Level 149
God Stats
7W - 1L
1,620 SR
Queue Stats
303W - 324L
1,516 Elo+
Solo
Ymir
Ymir
Nano3561
Ymir
Level 108
God Stats
2W - 4L
1,280 SR
Queue Stats
203W - 208L
1,535 Elo+
Party 1
Persephone
Persephone
davion505
Persephone
Level 200
God Stats
33W - 26L
1,571 SR
Queue Stats
483W - 505L
1,520 Elo+
Party 1
Neith
Neith
goldwing117
Neith
Level 146
God Stats
4W - 1L
1,757 SR
Queue Stats
264W - 278L
1,569 Elo+
Solo
Scylla
Scylla
xITZxGEINx
Scylla
Level 146
God Stats
7W - 9L
1,403 SR
Queue Stats
548W - 560L
1,546 Elo+
Solo
Team Averages
Level 150
1,526 SR
1,537 Elo+

VS

Team Averages
Level 156
1,587 SR
1,559 Elo+
Geb
Geb
Discount Satan
Geb
Level 159
God Stats
12W - 7L
1,637 SR
Queue Stats
371W - 377L
1,582 Elo+
Solo
Xbalanque
Xbalanque
Lloricles
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Opower77
Guan Yu
Level 153
God Stats
3W - 5L
1,527 SR
Queue Stats
297W - 300L
1,588 Elo+
Party 2
Shiva
Shiva
Tenryu2230
Shiva
Level 159
God Stats
3W - 6L
1,510 SR
Queue Stats
365W - 365L
1,553 Elo+
Party 2
Charon
Charon
WillyGoat
Charon
Level 169
God Stats
0W - 1L
1,761 SR
Queue Stats
50W - 53L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cjack6
Guan Yu
16
5 / 3 / 13
10,572
881
10,812
24,999
14,064
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
14
0 / 2 / 13
9,246
771
5,203
17,019
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
davion505
Persephone
18
9 / 2 / 10
11,719
977
21,330
11,053
5,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 13
9,797
816
14,107
9,341
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
xITZxGEINx
Scylla
17
3 / 1 / 11
10,150
846
15,193
11,210
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,954
746
14,044
16,894
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Lloricles
Xbalanque
15
4 / 4 / 2
9,228
769
17,957
10,615
4,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Opower77
Guan Yu
14
1 / 4 / 2
8,067
672
5,382
17,327
16,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shiva
12
0 / 6 / 2
7,549
629
11,147
15,310
9,071
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
WillyGoat
Charon
14
1 / 4 / 4
9,296
775
14,191
14,434
11,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
21
Kills
6
8
Deaths
21
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cjack6
Guan Yu
5
3
13
3.83
L
0
3
4
0.67
L
Xbalanque
Lloricles
Xbalanque
4
4
2
1.25
W
Ymir
0
2
13
3.25
L
Guan Yu
Opower77
Guan Yu
1
4
2
0.5
L
Shiva
0
6
2
0.17
L
Charon
WillyGoat
Charon
1
4
4
0.75
W
Persephone
davion505
Persephone
9
2
10
7
W
4
0
13
10.5
W
Scylla
xITZxGEINx
Scylla
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
62,721
73,622
Taken
74,580
43,759
Mitigated
58,556
36,314
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cjack6
Guan Yu
10,812
1,685
11,758
11,560
24,999
14,064
370
8,430
16,031
0
15,019
L
14,044
612
0
2,495
16,894
17,389
0
9,556
7,338
22,629
0
L
Xbalanque
Lloricles
Xbalanque
17,957
7,070
1,051
475
10,615
4,020
256
6,688
3,927
0
37,306
W
Ymir
5,203
143
1,385
1,875
17,019
16,391
168
8,025
8,832
9,472
589
L
Guan Yu
Opower77
Guan Yu
5,382
607
10,050
7,011
17,327
16,404
0
9,482
7,845
0
9,764
L
Shiva
11,147
891
2,212
1,049
15,310
9,071
0
7,875
7,435
2,206
19,313
L
Charon
WillyGoat
Charon
14,191
1,436
2,487
1,990
14,434
11,672
0
6,689
7,745
29,075
0
W
Persephone
davion505
Persephone
21,330
559
1,050
2,432
11,053
5,756
0
3,537
7,460
45,616
959
W
14,107
3,424
1,870
2,272
9,341
3,627
1,566
4,775
4,487
0
24,509
W
Scylla
xITZxGEINx
Scylla
15,193
1,106
731
1,381
11,210
3,921
1,489
5,674
5,425
36,649
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,484
Gold Earned
43,094
156
Minions Killed
127
0
Camps Cleared
0
1,206,315
Distance Traveled
1,135,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,572
881
14
1
0
235,505
0
L
Geb
8,954
746
12
1
0
221,605
0
L
Xbalanque
9,228
769
50
4
0
215,308
0
W
Ymir
9,246
771
13
1
0
242,094
0
L
Guan Yu
8,067
672
17
1
0
259,212
0
L
Shiva
7,549
629
30
3
0
225,479
0
L
Charon
9,296
775
18
2
0
213,592
0
W
Persephone
11,719
977
44
4
0
238,191
1
W
Neith
9,797
816
24
2
0
239,370
0
W
Scylla
10,150
846
61
5
0
251,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role