Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BlackVenom1996
Surtr
Level 157
God Stats
22W - 27L
1,474 SR
Queue Stats
397W - 488L
1,400 Elo+
Party 1
Bacchus
Bacchus
Danyxj
Bacchus
Level 262
God Stats
16W - 20L
1,521 SR
Queue Stats
204W - 264L
1,424 Elo+
Party 1
Pele
Pele
Only1DragonRage
Pele
Level 177
God Stats
86W - 76L
1,557 SR
Queue Stats
699W - 813L
1,497 Elo+
Party 1
Medusa
Medusa
xx_viper_isback
Medusa
Level 153
God Stats
6W - 9L
1,439 SR
Queue Stats
229W - 265L
1,478 Elo+
Party 1
Team Averages
Level 160
1,498 SR
1,460 Elo+

VS

Team Averages
Level 80
1,466 SR
1,475 Elo+
Ravana
Ravana
 
Ravana
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Juice_stn
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,297 Elo+
Solo
Nox
Nox
L0RezReborn
Nox
Level 48
God Stats
8W - 9L
1,246 SR
Queue Stats
108W - 111L
1,558 Elo+
Party 2
Medusa
Medusa
Toulalannn
Medusa
Level 65
God Stats
59W - 50L
1,536 SR
Queue Stats
119W - 126L
1,443 Elo+
Solo
Anubis
Anubis
leeroyschicken
Anubis
Level 146
God Stats
2W - 0L
1,546 SR
Queue Stats
32W - 26L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 0
4,452
445
1,492
7,881
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,118
512
2,540
8,024
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
Danyxj
Bacchus
8
0 / 6 / 0
4,515
452
1,608
7,842
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 0
4,459
446
3,405
8,218
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,625
463
2,686
4,419
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 1 / 2
6,172
617
4,893
5,710
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Juice_stn
Yemoja
9
1 / 0 / 5
5,757
576
3,313
5,838
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 2
7,536
754
6,091
4,647
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Toulalannn
Medusa
10
4 / 0 / 4
5,966
597
6,334
4,870
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,686
669
3,932
5,493
2,528
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Ravana
 
Ravana
5
1
2
6
L
1
0
0
1
L
Bacchus
Danyxj
Bacchus
0
6
0
0
W
Yemoja
Juice_stn
Yemoja
1
0
5
3.5
W
5
0
2
6
L
0
4
0
0
W
Medusa
Toulalannn
Medusa
4
0
4
6
W
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,731
Damage
24,563
36,384
Taken
26,558
14,242
Mitigated
10,589
7,315
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,492
770
326
1,631
7,881
3,133
0
1,872
6,009
11,275
4,521
W
Ravana
 
Ravana
4,893
1,713
0
2,618
5,710
2,305
373
219
5,429
0
39,825
L
2,540
565
0
2,747
8,024
3,662
0
2,838
5,186
969
23,270
L
Bacchus
Danyxj
Bacchus
1,608
139
0
1,062
7,842
3,916
0
4,234
3,196
14,275
0
W
Yemoja
Juice_stn
Yemoja
3,313
625
2,159
2,059
5,838
2,748
136
895
4,943
14,111
1,348
W
6,091
848
0
980
4,647
1,600
100
1,178
3,209
42,211
2,051
L
3,405
784
0
1,347
8,218
2,368
0
2,728
5,404
0
28,085
W
Medusa
Toulalannn
Medusa
6,334
2,256
0
269
4,870
1,408
711
405
4,465
0
35,700
W
3,932
38
0
3,252
5,493
2,528
282
181
5,312
53,007
0
L
2,686
989
0
202
4,419
1,163
0
560
3,859
0
26,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
32,117
209
Minions Killed
339
0
Camps Cleared
0
950,147
Distance Traveled
985,637
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,452
445
31
3
0
174,948
0
W
Ravana
6,172
617
70
7
0
216,470
2
L
Surtr
5,118
512
50
5
0
190,630
0
L
Bacchus
4,515
452
36
4
0
165,052
1
W
Yemoja
5,757
576
30
3
0
191,371
2
W
Nox
7,536
754
84
8
0
205,959
4
L
Pele
4,459
446
39
4
0
223,559
0
W
Medusa
5,966
597
44
4
0
191,701
0
W
Anubis
6,686
669
111
11
0
180,136
1
L
Medusa
4,625
463
53
5
0
195,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role