Player Matchup

Xing Tian
Xing Tian
Gold III
JackHudson2000
Xing Tian
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,485 MMR
Party 1
Arachne
Arachne
Gold I
KonjikiN0Yami
Arachne
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 201L
1,499 MMR
Solo
Poseidon
Poseidon
Gold I
Kxvinnn
Poseidon
Gold I
Level 161
God Stats
3W - 2L
1,420 SR
Queue Stats
76W - 78L
1,505 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
PoisePenguin
Cu Chulainn
Gold V
Level 129
God Stats
16W - 15L
1,617 SR
Queue Stats
26W - 29L
1,504 MMR
Solo
Cernunnos
Cernunnos
Gold III
tazzy118
Cernunnos
Gold III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,533 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,507 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,481 SR
1,504 MMR
Izanami
Izanami
Bronze III
Captain Doogs
Izanami
Bronze III
Level 106
God Stats
3W - 6L
1,407 SR
Queue Stats
4W - 6L
1,539 MMR
Party 2
Bacchus
Bacchus
Silver II
CleanPoem4777
Bacchus
Silver II
Level 149
God Stats
0W - 2L
1,514 SR
Queue Stats
8W - 11L
1,484 MMR
Party 2
Chaac
Chaac
Bronze III
HABS SUXXX QC
Chaac
Bronze III
Level 127
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Ponlecualquiera
Yu Huang
Gold IV
Level 44
God Stats
0W - 3L
1,297 SR
Queue Stats
72W - 79L
1,502 MMR
Solo
Ravana
Ravana
Gold III
filotimoWarrior
Ravana
Gold III
Level 119
God Stats
1W - 1L
1,749 SR
Queue Stats
216W - 222L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JackHudson2000
Xing Tian
12
0 / 1 / 6
7,883
526
6,825
13,093
9,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
15
5 / 3 / 3
8,896
593
5,841
12,286
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Kxvinnn
Poseidon
18
4 / 1 / 4
10,577
705
10,005
9,234
2,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
PoisePenguin
Cu Chulainn
16
2 / 3 / 6
9,814
654
8,763
12,500
9,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
tazzy118
Cernunnos
15
5 / 2 / 0
8,833
589
8,676
10,603
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
MulanAthenaSun WukongBakasura

VS

Bans
TsukuyomiAchillesMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 5 / 0
7,404
494
4,044
9,157
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
10
0 / 4 / 2
6,592
439
6,431
11,297
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 3
6,508
434
5,138
14,069
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
13
3 / 2 / 2
7,759
517
5,612
7,236
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 3
8,473
565
7,762
10,021
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
10
10
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
0
0.2
L
Bacchus
0
4
2
0.25
L
0
4
3
0.38
W
Xing Tian
JackHudson2000
Xing Tian
0
1
6
3
W
Arachne
5
3
3
2.17
W
Poseidon
Kxvinnn
Poseidon
4
1
4
6
W
Cu Chulainn
PoisePenguin
Cu Chulainn
2
3
6
1.67
L
Yu Huang
3
2
2
2
L
6
2
3
3.75
W
Cernunnos
tazzy118
Cernunnos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
28,987
57,716
Taken
51,780
29,644
Mitigated
25,126
20,789
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,044
2,853
0
1,559
9,157
2,461
0
1,873
7,284
0
52,442
L
Bacchus
6,431
790
0
2,464
11,297
10,886
0
5,554
5,743
17,402
0
L
5,138
620
0
4,760
14,069
5,846
0
3,448
10,621
0
33,845
W
Xing Tian
JackHudson2000
Xing Tian
6,825
478
0
2,808
13,093
9,665
234
3,569
9,402
23,955
1,196
W
Arachne
5,841
4,005
0
5,234
12,286
3,985
0
1,175
11,047
0
66,165
W
Poseidon
Kxvinnn
Poseidon
10,005
2,327
0
4,303
9,234
2,901
575
3,630
5,324
105,951
1,432
W
Cu Chulainn
PoisePenguin
Cu Chulainn
8,763
1,702
0
3,197
12,500
9,342
2,413
1,171
11,221
0
73,353
L
Yu Huang
5,612
661
0
616
7,236
2,188
0
3,368
3,868
50,925
1,314
L
7,762
2,239
0
1,845
10,021
3,745
0
2,203
7,818
0
61,718
W
Cernunnos
tazzy118
Cernunnos
8,676
3,858
0
5,247
10,603
3,751
812
1,954
8,649
0
66,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
36,736
538
Minions Killed
402
0
Camps Cleared
0
1,595,218
Distance Traveled
1,566,585
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,404
494
110
7
0
277,086
3
L
Bacchus
6,592
439
23
2
0
297,314
2
L
Chaac
6,508
434
53
4
0
322,438
7
W
Xing Tian
7,883
526
39
3
0
323,854
3
W
Arachne
8,896
593
97
6
0
389,650
2
W
Poseidon
10,577
705
174
12
0
347,354
0
W
Cu Chulainn
9,814
654
119
8
0
266,415
8
L
Yu Huang
7,759
517
106
7
0
296,865
1
L
Ravana
8,473
565
110
7
0
372,882
0
W
Cernunnos
8,833
589
109
7
0
267,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role