Player Matchup

Hercules
Hercules
Cronust
Hercules
Level 158
God Stats
0W - 1L
1,521 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
PrettyBoyPenta
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,474 Elo+
Solo
Ishtar
Ishtar
Skyze2Da10
Ishtar
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,624 Elo+
Party 1
Tyr
Tyr
beansmcferson
Tyr
Level 164
God Stats
4W - 5L
1,587 SR
Queue Stats
93W - 94L
1,542 Elo+
Party 1
Hel
Hel
kingkidd
Hel
Level 135
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Team Averages
Level 154
1,542 SR
1,524 Elo+

VS

Team Averages
Level 115
1,852 SR
1,798 Elo+
Ares
Ares
Daunteismeta
Ares
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 100L
1,576 Elo+
Solo
Cthulhu
Cthulhu
GetBent7
Cthulhu
Level 58
God Stats
2W - 0L
2,028 SR
Queue Stats
154W - 21L
1,845 Elo+
Party 2
Aphrodite
Aphrodite
KingLazareth
Aphrodite
Level 156
God Stats
4W - 0L
1,899 SR
Queue Stats
153W - 17L
1,910 Elo+
Party 2
Baba Yaga
Baba Yaga
Mackimusprime1
Baba Yaga
Level 114
God Stats
3W - 0L
1,863 SR
Queue Stats
117W - 22L
1,789 Elo+
Party 2
Thor
Thor
Tanbo
Thor
Level 140
God Stats
8W - 1L
1,970 SR
Queue Stats
183W - 25L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cronust
Hercules
18
3 / 2 / 9
9,122
760
13,315
24,240
20,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Hun Batz
16
2 / 4 / 9
8,438
703
13,493
16,264
16,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Skyze2Da10
Ishtar
15
3 / 8 / 6
8,715
726
11,270
14,998
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 0
5,966
497
0
0
0
16
4 / 5 / 8
8,971
748
13,276
12,594
5,674
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
9,658
805
10,792
17,981
20,461
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
GetBent7
Cthulhu
18
8 / 4 / 9
10,860
905
21,650
19,849
19,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
KingLazareth
Aphrodite
16
1 / 2 / 10
9,331
778
7,900
11,440
8,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Mackimusprime1
Baba Yaga
16
4 / 2 / 9
9,539
795
11,768
12,918
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
Tanbo
Thor
15
2 / 2 / 9
8,997
750
10,731
10,918
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
12
Kills
19
19
Deaths
15
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cronust
Hercules
3
2
9
3.75
W
4
5
11
1.9
W
Cthulhu
GetBent7
Cthulhu
8
4
9
3.13
W
Aphrodite
KingLazareth
Aphrodite
1
2
10
3
W
Baba Yaga
Mackimusprime1
Baba Yaga
4
2
9
4.25
L
Hun Batz
2
4
9
1.63
L
Ishtar
Skyze2Da10
Ishtar
3
8
6
0.75
W
Thor
Tanbo
Thor
2
2
9
3.25
L
0
0
0
0
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
62,841
68,096
Taken
73,106
48,928
Mitigated
61,382
31,391
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cronust
Hercules
13,315
3,262
210
11,554
24,240
20,866
0
17,298
6,942
0
24,026
W
10,792
1,641
291
845
17,981
20,461
92
2,413
15,021
11,801
886
W
Cthulhu
GetBent7
Cthulhu
21,650
613
1,432
3,136
19,849
19,888
138
3,718
15,390
43,934
619
W
Aphrodite
KingLazareth
Aphrodite
7,900
966
10,159
6,005
11,440
8,659
1,005
1,223
9,883
16,850
0
W
Baba Yaga
Mackimusprime1
Baba Yaga
11,768
1,189
622
1,085
12,918
6,808
1,771
2,453
9,985
24,343
897
L
Hun Batz
13,493
1,617
1,475
4,784
16,264
16,577
0
11,925
4,339
0
26,453
L
Ishtar
Skyze2Da10
Ishtar
11,270
5,486
126
2,395
14,998
5,811
0
10,968
4,030
0
24,877
W
Thor
Tanbo
Thor
10,731
1,336
780
2,054
10,918
5,566
378
2,382
8,281
0
17,041
L
0
0
0
0
0
0
0
0
0
0
0
L
13,276
736
5,028
5,819
12,594
5,674
38
10,657
1,937
22,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
48,385
108
Minions Killed
122
0
Camps Cleared
0
877,984
Distance Traveled
1,087,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,122
760
25
2
0
244,102
0
W
Ares
9,658
805
5
0
0
207,618
0
W
Cthulhu
10,860
905
42
4
0
235,310
0
W
Aphrodite
9,331
778
29
2
0
222,064
0
W
Baba Yaga
9,539
795
28
2
0
193,979
0
L
Hun Batz
8,438
703
27
2
0
233,714
0
L
Ishtar
8,715
726
26
2
0
176,425
0
W
Thor
8,997
750
18
2
0
228,512
0
L
Tyr
5,966
497
0
0
0
0
0
L
Hel
8,971
748
30
3
0
223,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role