Player Matchup

Fenrir
Fenrir
Alpoz
Fenrir
Level 78
God Stats
3W - 1L
1,368 SR
Queue Stats
163W - 152L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Auso
Heimdallr
Level 128
God Stats
3W - 1L
1,402 SR
Queue Stats
113W - 102L
1,523 Elo+
Solo
Hera
Hera
Cha0ticGood
Hera
Level 157
God Stats
8W - 8L
1,458 SR
Queue Stats
671W - 654L
1,538 Elo+
Solo
Ah Puch
Ah Puch
CoCaNab
Ah Puch
Level 158
God Stats
5W - 2L
1,696 SR
Queue Stats
178W - 84L
1,662 Elo+
Solo
Cu Chulainn
Cu Chulainn
PinguinoPerverso
Cu Chulainn
Level 199
God Stats
1W - 4L
1,448 SR
Queue Stats
364W - 384L
1,568 Elo+
Solo
Team Averages
Level 144
1,474 SR
1,566 Elo+

VS

Team Averages
Level 161
1,583 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Falaweed
Awilix
Level 147
God Stats
1W - 2L
1,508 SR
Queue Stats
224W - 230L
1,477 Elo+
Solo
Medusa
Medusa
M35calin3
Medusa
Level 172
God Stats
10W - 5L
1,724 SR
Queue Stats
412W - 450L
1,509 Elo+
Solo
Da Ji
Da Ji
Oboraz
Da Ji
Level 168
God Stats
3W - 2L
1,723 SR
Queue Stats
156W - 156L
1,509 Elo+
Solo
Hercules
Hercules
Xx_MaKarnical_xX
Hercules
Level 195
God Stats
1W - 2L
1,462 SR
Queue Stats
99W - 118L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpoz
Fenrir
10
2 / 2 / 4
5,697
1,139
1,646
5,836
5,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Auso
Heimdallr
10
0 / 0 / 7
5,486
1,097
2,066
1,870
730
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 6
5,675
1,135
2,327
1,685
670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
CoCaNab
Ah Puch
10
1 / 0 / 4
6,190
1,238
3,736
2,676
1,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cu Chulainn
PinguinoPerverso
Cu Chulainn
11
3 / 1 / 4
6,000
1,200
4,735
6,340
4,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
5,391
1,078
3,773
3,262
1,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Falaweed
Awilix
5
0 / 0 / 0
4,208
842
0
0
0
Medusa
M35calin3
Medusa
12
0 / 0 / 3
5,030
1,006
4,778
2,536
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Da Ji
Oboraz
Da Ji
10
1 / 3 / 2
5,060
1,012
2,445
4,388
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,561
912
650
5,230
4,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
7
Kills
3
3
Deaths
7
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
1
2.5
W
Fenrir
Alpoz
Fenrir
2
2
4
2
W
Heimdallr
Auso
Heimdallr
0
0
7
3.5
W
1
0
6
4
W
Ah Puch
CoCaNab
Ah Puch
1
0
4
3
L
Awilix
Falaweed
Awilix
0
0
0
0
L
Medusa
M35calin3
Medusa
0
0
3
1.5
L
Da Ji
Oboraz
Da Ji
1
3
2
0.67
W
Cu Chulainn
PinguinoPerverso
Cu Chulainn
3
1
4
5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,510
Damage
11,646
18,407
Taken
15,416
12,724
Mitigated
9,039
4,619
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,773
307
0
849
3,262
1,045
0
1,568
1,694
8,353
0
W
Fenrir
Alpoz
Fenrir
1,646
0
133
719
5,836
5,613
78
1,115
4,721
591
2,440
W
Heimdallr
Auso
Heimdallr
2,066
987
391
262
1,870
730
824
419
1,451
0
7,267
W
2,327
285
0
0
1,685
670
322
462
1,223
5,848
339
W
Ah Puch
CoCaNab
Ah Puch
3,736
78
780
892
2,676
1,036
588
289
2,387
15,691
0
L
Awilix
Falaweed
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
M35calin3
Medusa
4,778
1,021
14
623
2,536
899
0
493
2,043
0
17,601
L
Da Ji
Oboraz
Da Ji
2,445
342
84
392
4,388
2,102
0
1,740
2,648
0
3,103
W
Cu Chulainn
PinguinoPerverso
Cu Chulainn
4,735
0
465
977
6,340
4,675
160
1,488
4,852
0
9,596
L
650
80
0
554
5,230
4,993
0
2,670
2,560
0
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
24,250
64
Minions Killed
43
0
Camps Cleared
0
529,721
Distance Traveled
356,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,391
1,078
14
3
0
96,356
0
W
Fenrir
5,697
1,139
4
1
0
100,837
0
W
Heimdallr
5,486
1,097
8
2
0
96,717
0
W
Hera
5,675
1,135
9
2
0
110,758
0
W
Ah Puch
6,190
1,238
33
7
0
98,200
0
L
Awilix
4,208
842
0
0
0
1,621
0
L
Medusa
5,030
1,006
27
5
0
109,177
0
L
Da Ji
5,060
1,012
0
0
0
89,549
0
W
Cu Chulainn
6,000
1,200
10
2
0
123,209
0
L
Hercules
4,561
912
2
0
0
60,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role