Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BersKr
Da Ji
Level 155
God Stats
3W - 3L
1,329 SR
Queue Stats
23W - 28L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
ILUC4SI
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,506 Elo+
Party 1
Cerberus
Cerberus
ZeroKuun
Cerberus
Level 123
God Stats
1W - 2L
1,526 SR
Queue Stats
24W - 23L
1,514 Elo+
Party 1
Vamana
Vamana
ZhaiFel
Vamana
Level 156
God Stats
1W - 1L
1,283 SR
Queue Stats
42W - 37L
1,504 Elo+
Party 1
Team Averages
Level 143
1,427 SR
1,487 Elo+

VS

Team Averages
Level 130
1,604 SR
1,447 Elo+
Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Abaetetube
Ao Kuang
Level 136
God Stats
2W - 2L
1,752 SR
Queue Stats
29W - 26L
1,459 Elo+
Solo
Nox
Nox
Muller935
Nox
Level 127
God Stats
4W - 2L
1,744 SR
Queue Stats
251W - 232L
1,544 Elo+
Party 2
Charybdis
Charybdis
Sebaita
Charybdis
Level 127
God Stats
6W - 3L
1,521 SR
Queue Stats
7W - 5L
1,257 Elo+
Solo
Ymir
Ymir
tomas379
Ymir
Level 89
God Stats
20W - 26L
1,505 SR
Queue Stats
62W - 59L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 3 / 1
3,614
602
1,614
4,941
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
BersKr
Da Ji
6
2 / 0 / 0
3,703
617
1,438
2,490
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ILUC4SI
Hou Yi
7
1 / 0 / 1
3,792
632
1,786
1,257
289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
ZeroKuun
Cerberus
6
0 / 1 / 2
3,901
650
2,033
4,426
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vamana
ZhaiFel
Vamana
8
3 / 0 / 0
4,995
833
3,014
4,236
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 3 / 0
3,596
599
1,880
4,500
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Abaetetube
Ao Kuang
4
0 / 0 / 0
3,116
519
604
2,701
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 1 / 0
4,442
740
2,115
2,568
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Sebaita
Charybdis
8
1 / 1 / 0
3,866
644
2,022
3,140
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
5
0 / 1 / 0
3,434
572
400
3,472
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
1
0.17
L
Loki
 
Loki
0
3
0
0
L
Ao Kuang
Abaetetube
Ao Kuang
0
0
0
0
W
Da Ji
BersKr
Da Ji
2
0
0
2
W
Hou Yi
ILUC4SI
Hou Yi
1
0
1
1.5
L
3
1
0
3
L
Charybdis
Sebaita
Charybdis
1
1
0
1
W
Cerberus
ZeroKuun
Cerberus
0
1
2
1
W
Vamana
ZhaiFel
Vamana
3
0
0
3
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
7,021
17,350
Taken
16,381
5,807
Mitigated
4,823
6,371
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,614
253
280
1,579
4,941
1,181
0
1,869
2,956
19,949
0
L
Loki
 
Loki
1,880
519
0
1,251
4,500
896
0
0
4,178
0
20,937
L
Ao Kuang
Abaetetube
Ao Kuang
604
181
0
641
2,701
730
0
409
2,292
11,080
1,073
W
Da Ji
BersKr
Da Ji
1,438
317
0
1,082
2,490
616
0
705
1,773
0
13,233
W
Hou Yi
ILUC4SI
Hou Yi
1,786
919
0
361
1,257
289
0
40
1,217
0
21,927
L
2,115
371
0
628
2,568
761
0
1,205
1,363
21,648
0
L
Charybdis
Sebaita
Charybdis
2,022
1,196
0
1,164
3,140
609
0
868
2,272
0
25,352
W
Cerberus
ZeroKuun
Cerberus
2,033
399
0
1,845
4,426
1,904
0
360
4,066
9,934
0
W
Vamana
ZhaiFel
Vamana
3,014
974
0
1,224
4,236
1,817
0
0
4,236
0
25,284
L
Ymir
400
85
0
759
3,472
1,827
0
1,165
2,307
4,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
18,454
173
Minions Killed
176
0
Camps Cleared
0
650,776
Distance Traveled
611,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,614
602
44
7
0
117,193
0
L
Loki
3,596
599
38
6
0
120,544
2
L
Ao Kuang
3,116
519
29
5
0
94,523
0
W
Da Ji
3,703
617
26
4
0
153,744
0
W
Hou Yi
3,792
632
38
6
0
124,443
0
L
Nox
4,442
740
47
8
0
141,847
0
L
Charybdis
3,866
644
58
10
0
126,023
0
W
Cerberus
3,901
650
18
3
0
124,027
0
W
Vamana
4,995
833
47
8
0
131,369
1
L
Ymir
3,434
572
4
1
0
128,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role