Player Matchup

Ratatoskr
Ratatoskr
Amelon17
Ratatoskr
Level 127
God Stats
0W - 4L
1,162 SR
Queue Stats
10W - 18L
1,458 Elo+
Party 2
Hachiman
Hachiman
HydraFyre
Hachiman
Level 126
God Stats
0W - 5L
1,127 SR
Queue Stats
48W - 57L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Neberwerfer
Gilgamesh
Level 101
God Stats
1W - 2L
1,731 SR
Queue Stats
84W - 84L
1,528 Elo+
Solo
Ix Chel
Ix Chel
TheJungleGod
Ix Chel
Level 106
God Stats
0W - 1L
1,296 SR
Queue Stats
45W - 55L
1,515 Elo+
Party 2
Horus
Horus
crazyninjabae
Horus
Level 114
God Stats
6W - 11L
1,505 SR
Queue Stats
40W - 45L
1,522 Elo+
Party 2
Team Averages
Level 115
1,364 SR
1,508 Elo+

VS

Team Averages
Level 136
1,600 SR
1,532 Elo+
Cabrakan
Cabrakan
HungryPumpkn
Cabrakan
Level 120
God Stats
2W - 2L
1,450 SR
Queue Stats
591W - 483L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mmrrggll
Cu Chulainn
Level 116
God Stats
24W - 10L
1,800 SR
Queue Stats
679W - 586L
1,554 Elo+
Party 1
Nox
Nox
YoureOnMuteLOL
Nox
Level 153
God Stats
3W - 2L
1,476 SR
Queue Stats
155W - 146L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Zerphith
Hou Yi
Level 125
God Stats
4W - 5L
1,558 SR
Queue Stats
49W - 50L
1,485 Elo+
Solo
Hun Batz
Hun Batz
dan3125
Hun Batz
Level 168
God Stats
2W - 3L
1,713 SR
Queue Stats
101W - 87L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amelon17
Ratatoskr
14
5 / 4 / 6
9,012
501
7,842
15,160
5,393
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
HydraFyre
Hachiman
15
1 / 4 / 4
8,607
478
8,676
13,228
5,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Neberwerfer
Gilgamesh
13
2 / 10 / 0
8,545
475
6,412
19,977
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
TheJungleGod
Ix Chel
15
6 / 4 / 3
9,596
533
11,659
12,531
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
7,890
438
4,521
16,994
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HungryPumpkn
Cabrakan
14
2 / 4 / 12
9,613
534
6,428
17,227
15,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
Mmrrggll
Cu Chulainn
17
8 / 3 / 9
11,613
645
17,304
20,854
23,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 9
9,727
540
9,142
5,675
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Zerphith
Hou Yi
15
1 / 3 / 4
9,524
529
10,530
9,970
3,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
dan3125
Hun Batz
19
12 / 2 / 1
11,689
649
15,342
15,498
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
15
Kills
26
26
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Amelon17
Ratatoskr
5
4
6
2
W
Cabrakan
HungryPumpkn
Cabrakan
2
4
12
2
L
Hachiman
HydraFyre
Hachiman
1
4
4
0.75
W
Cu Chulainn
Mmrrggll
Cu Chulainn
8
3
9
4.17
L
Gilgamesh
Neberwerfer
Gilgamesh
2
10
0
0.2
L
Ix Chel
TheJungleGod
Ix Chel
6
4
3
1.88
W
3
3
9
2.5
W
Hou Yi
Zerphith
Hou Yi
1
3
4
1
L
1
4
3
0.63
W
Hun Batz
dan3125
Hun Batz
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
58,746
77,890
Taken
69,224
49,226
Mitigated
50,601
20,979
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Amelon17
Ratatoskr
7,842
1,264
0
3,455
15,160
5,393
0
2,076
13,084
0
52,732
W
Cabrakan
HungryPumpkn
Cabrakan
6,428
1,201
2,598
3,313
17,227
15,161
793
3,465
13,243
18,725
0
L
Hachiman
HydraFyre
Hachiman
8,676
5,484
0
5,808
13,228
5,271
161
2,425
10,803
0
68,368
W
Cu Chulainn
Mmrrggll
Cu Chulainn
17,304
2,039
0
1,393
20,854
23,712
0
2,660
17,401
18,120
71,453
L
Gilgamesh
Neberwerfer
Gilgamesh
6,412
1,763
0
1,580
19,977
13,918
0
5,537
14,440
0
47,875
L
Ix Chel
TheJungleGod
Ix Chel
11,659
490
804
4,343
12,531
5,293
0
3,320
9,211
73,694
1,454
W
9,142
0
0
708
5,675
2,097
100
1,604
3,892
59,309
1,040
W
Hou Yi
Zerphith
Hou Yi
10,530
5,415
0
3,636
9,970
3,650
928
1,010
8,898
0
77,881
L
4,521
2,300
778
4,211
16,994
19,351
0
5,431
11,563
0
19,322
W
Hun Batz
dan3125
Hun Batz
15,342
6,084
0
7,360
15,498
5,981
2,155
2,120
13,107
0
96,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
52,166
409
Minions Killed
470
0
Camps Cleared
0
1,779,954
Distance Traveled
1,828,633
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,012
501
81
5
0
464,340
4
W
Cabrakan
9,613
534
17
1
0
363,434
4
L
Hachiman
8,607
478
103
6
0
321,977
4
W
Cu Chulainn
11,613
645
113
6
0
352,874
0
L
Gilgamesh
8,545
475
81
5
0
288,421
0
L
Ix Chel
9,596
533
122
7
0
350,110
0
W
Nox
9,727
540
96
5
0
361,782
2
W
Hou Yi
9,524
529
121
7
0
313,396
1
L
Horus
7,890
438
22
1
0
355,106
2
W
Hun Batz
11,689
649
123
7
0
437,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role