Player Matchup

Charon
Charon
 
Charon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JESUISUNBEAR
Fafnir
Level 89
God Stats
19W - 17L
1,614 SR
Queue Stats
638W - 631L
1,561 Elo+
Solo
Hera
Hera
MONEYMIKESLIFE
Hera
Level 152
God Stats
6W - 4L
1,641 SR
Queue Stats
231W - 263L
1,455 Elo+
Solo
Xbalanque
Xbalanque
MrReumas
Xbalanque
Level 173
God Stats
2W - 3L
1,485 SR
Queue Stats
144W - 142L
1,552 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,513 Elo+

VS

Team Averages
Level 108
1,597 SR
1,459 Elo+
Janus
Janus
Dahm
Janus
Level 88
God Stats
3W - 1L
1,812 SR
Queue Stats
62W - 64L
1,476 Elo+
Party 1
Charon
Charon
JoKeR TwAN
Charon
Level 127
God Stats
2W - 1L
1,544 SR
Queue Stats
133W - 152L
1,420 Elo+
Solo
Ra
Ra
Pittsi11
Ra
Level 68
God Stats
1W - 0L
1,661 SR
Queue Stats
13W - 18L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
XchureX
Erlang Shen
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 153L
1,540 Elo+
Solo
Sol
Sol
wetcats3
Sol
Level 192
God Stats
2W - 1L
1,467 SR
Queue Stats
273W - 290L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 4 / 5
7,129
792
6,705
11,408
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
12
1 / 5 / 2
6,784
754
3,475
10,833
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
14
1 / 2 / 5
7,716
857
4,204
12,515
18,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 4 / 3
7,220
802
12,125
6,256
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MrReumas
Xbalanque
9
2 / 3 / 1
6,457
717
5,912
4,678
1,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dahm
Janus
15
5 / 0 / 9
8,476
942
13,573
4,501
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
JoKeR TwAN
Charon
13
0 / 2 / 12
7,476
831
3,667
9,099
8,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
2 / 2 / 7
7,877
875
5,096
8,921
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
XchureX
Erlang Shen
14
5 / 2 / 7
8,144
905
7,214
12,388
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 7
8,611
957
12,395
7,728
2,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
7
Kills
18
18
Deaths
7
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
5
0.63
L
Chang'e
 
Chang'e
1
5
2
0.4
W
Janus
Dahm
Janus
5
0
9
9.5
L
Fafnir
1
2
5
1.75
W
Charon
JoKeR TwAN
Charon
0
2
12
3
L
3
4
3
1.13
L
Xbalanque
MrReumas
Xbalanque
2
3
1
0.83
W
2
2
7
2.75
W
Erlang Shen
XchureX
Erlang Shen
5
2
7
4.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
41,945
45,690
Taken
42,637
35,079
Mitigated
29,486
16,268
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,705
571
0
684
11,408
9,506
0
8,495
2,334
12,770
981
L
Chang'e
 
Chang'e
3,475
178
3,625
4,298
10,833
3,568
0
8,169
2,148
10,443
0
W
Janus
Dahm
Janus
13,573
241
1,584
1,301
4,501
1,719
240
2,824
1,677
24,845
648
L
Fafnir
4,204
1,476
849
4,317
12,515
18,119
0
7,591
3,920
8,243
96
W
Charon
JoKeR TwAN
Charon
3,667
394
1,467
2,176
9,099
8,640
84
3,612
5,487
10,751
125
L
12,125
2,297
921
331
6,256
2,321
0
4,900
1,178
25,168
0
L
Xbalanque
MrReumas
Xbalanque
5,912
2,186
328
915
4,678
1,565
0
3,031
1,409
0
14,785
W
5,096
380
7,974
4,310
8,921
3,399
380
6,302
2,619
18,821
0
W
Erlang Shen
XchureX
Erlang Shen
7,214
1,159
487
3,206
12,388
12,937
151
6,826
5,562
0
10,052
W
12,395
1,781
1,454
3,415
7,728
2,791
1,211
5,921
1,807
23,111
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
40,584
81
Minions Killed
108
0
Camps Cleared
0
774,807
Distance Traveled
920,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,129
792
7
1
0
176,761
0
L
Chang'e
6,784
754
19
2
0
167,361
0
W
Janus
8,476
942
28
3
0
207,749
0
L
Fafnir
7,716
857
13
1
0
171,743
0
W
Charon
7,476
831
9
1
0
127,495
0
L
Hera
7,220
802
24
3
0
151,308
0
L
Xbalanque
6,457
717
18
2
0
107,634
0
W
Ra
7,877
875
39
4
0
186,864
0
W
Erlang Shen
8,144
905
6
1
0
205,909
0
W
Sol
8,611
957
26
3
0
192,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role