Player Matchup

Jormungandr
Jormungandr
Cx-angel-slay3r
Jormungandr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 166L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
bonitiGOD
Danzaburou
Level 108
God Stats
9W - 6L
1,641 SR
Queue Stats
112W - 105L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
charquiserker
Zhong Kui
Level 141
God Stats
4W - 5L
1,421 SR
Queue Stats
129W - 137L
1,508 Elo+
Party 2
Skadi
Skadi
ghhoiirq2370p
Skadi
Level 108
God Stats
17W - 10L
1,658 SR
Queue Stats
245W - 211L
1,442 Elo+
Party 3
Shiva
Shiva
skelettxn
Shiva
Level 69
God Stats
13W - 7L
1,705 SR
Queue Stats
130W - 136L
1,508 Elo+
Party 2
Team Averages
Level 106
1,585 SR
1,482 Elo+

VS

Team Averages
Level 106
1,448 SR
1,499 Elo+
Bellona
Bellona
C-sizzle52
Bellona
Level 116
God Stats
7W - 7L
1,471 SR
Queue Stats
154W - 153L
1,443 Elo+
Party 1
Hades
Hades
FlashpointA832
Hades
Level 128
God Stats
5W - 8L
1,409 SR
Queue Stats
92W - 92L
1,513 Elo+
Solo
Amaterasu
Amaterasu
TerraFiin
Amaterasu
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 1
Zeus
Zeus
frennzzykilla
Zeus
Level 108
God Stats
7W - 7L
1,607 SR
Queue Stats
159W - 148L
1,506 Elo+
Party 1
Bacchus
Bacchus
yungwolfy
Bacchus
Level 56
God Stats
0W - 3L
1,254 SR
Queue Stats
110W - 115L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cx-angel-slay3r
Jormungandr
10
1 / 1 / 6
6,661
666
4,819
6,300
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
bonitiGOD
Danzaburou
11
2 / 4 / 4
6,260
626
3,060
9,515
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
charquiserker
Zhong Kui
11
2 / 4 / 4
6,263
626
5,474
8,815
5,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 1
6,647
665
6,716
4,218
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
skelettxn
Shiva
12
4 / 1 / 2
7,067
707
6,351
7,211
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C-sizzle52
Bellona
12
2 / 3 / 1
6,020
602
3,221
10,002
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 3 / 1
5,968
597
2,883
7,766
3,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
TerraFiin
Amaterasu
9
0 / 3 / 0
4,733
473
3,927
8,024
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
9 / 4 / 1
7,246
725
9,777
6,806
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
yungwolfy
Bacchus
8
0 / 2 / 1
4,839
484
3,374
8,791
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
11
11
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
C-sizzle52
Bellona
2
3
1
0.83
W
Jormungandr
Cx-angel-slay3r
Jormungandr
1
1
6
4
L
0
3
1
0.17
L
Amaterasu
TerraFiin
Amaterasu
0
3
0
0
W
Danzaburou
bonitiGOD
Danzaburou
2
4
4
1
W
Zhong Kui
charquiserker
Zhong Kui
2
4
4
1
L
9
4
1
2.38
W
6
1
1
6.5
W
Shiva
skelettxn
Shiva
4
1
2
5
L
Bacchus
yungwolfy
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
23,182
36,059
Taken
41,389
17,149
Mitigated
20,063
10,984
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C-sizzle52
Bellona
3,221
852
0
1,650
10,002
5,278
0
2,273
7,695
0
48,119
W
Jormungandr
Cx-angel-slay3r
Jormungandr
4,819
1,793
0
1,140
6,300
4,224
80
1,763
4,493
28,661
1,844
L
2,883
548
0
4,243
7,766
3,482
0
0
7,281
38,347
0
L
Amaterasu
TerraFiin
Amaterasu
3,927
1,245
0
2,339
8,024
2,952
0
2,452
5,572
0
27,703
W
Danzaburou
bonitiGOD
Danzaburou
3,060
1,002
0
3,600
9,515
2,285
0
4,127
5,118
0
32,764
W
Zhong Kui
charquiserker
Zhong Kui
5,474
1,125
0
3,435
8,815
5,609
0
4,810
3,709
33,070
1,000
L
9,777
2,850
0
1,956
6,806
2,139
0
2,383
4,383
40,737
1,013
W
6,716
3,219
0
720
4,218
1,092
581
1,718
2,488
0
39,073
W
Shiva
skelettxn
Shiva
6,351
1,905
0
2,089
7,211
3,939
0
2,985
4,226
0
43,150
L
Bacchus
yungwolfy
Bacchus
3,374
84
0
1,697
8,791
6,212
0
2,900
5,854
12,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
28,806
314
Minions Killed
310
0
Camps Cleared
0
1,070,022
Distance Traveled
1,076,041
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,020
602
81
8
0
232,594
0
W
Jormungandr
6,661
666
43
4
0
203,671
0
L
Hades
5,968
597
84
8
0
191,292
6
L
Amaterasu
4,733
473
53
5
0
219,417
0
W
Danzaburou
6,260
626
54
5
0
222,901
0
W
Zhong Kui
6,263
626
53
5
0
212,339
0
L
Zeus
7,246
725
75
8
0
200,093
2
W
Skadi
6,647
665
70
7
0
198,115
0
W
Shiva
7,067
707
94
9
0
232,996
0
L
Bacchus
4,839
484
17
2
0
232,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role