Player Matchup

Sylvanus
Sylvanus
ChupiRod
Sylvanus
Level 124
God Stats
4W - 4L
1,371 SR
Queue Stats
105W - 96L
1,489 Elo+
Party 3
Hercules
Hercules
Princesss_0314
Hercules
Level 103
God Stats
29W - 15L
1,590 SR
Queue Stats
204W - 184L
1,413 Elo+
Party 2
Apollo
Apollo
TheNickofTime11
Apollo
Level 117
God Stats
5W - 4L
1,653 SR
Queue Stats
233W - 198L
1,528 Elo+
Party 3
Ao Kuang
Ao Kuang
cyclonegamer666
Ao Kuang
Level 124
God Stats
13W - 18L
1,421 SR
Queue Stats
272W - 259L
1,395 Elo+
Party 2
Nox
Nox
santiavend
Nox
Level 109
God Stats
4W - 2L
1,654 SR
Queue Stats
177W - 164L
1,449 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,455 Elo+

VS

Team Averages
Level 105
1,487 SR
1,478 Elo+
Set
Set
ExT Drift
Set
Level 114
God Stats
1W - 3L
1,276 SR
Queue Stats
95W - 105L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Ext Killa
Sun Wukong
Level 89
God Stats
3W - 2L
1,708 SR
Queue Stats
61W - 63L
1,446 Elo+
Party 1
Neith
Neith
Fulkas
Neith
Level 137
God Stats
2W - 2L
1,646 SR
Queue Stats
13W - 19L
1,387 Elo+
Solo
Agni
Agni
Mugimisu
Agni
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,567 Elo+
Solo
Mulan
Mulan
TheGamerCrew343
Mulan
Level 99
God Stats
0W - 1L
1,307 SR
Queue Stats
34W - 36L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChupiRod
Sylvanus
7
2 / 1 / 2
4,356
726
2,775
3,409
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
8
4 / 0 / 0
5,179
863
3,903
4,289
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 0 / 2
4,257
710
3,637
4,340
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ao Kuang
8
0 / 0 / 2
4,103
684
599
4,802
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,479
747
1,611
1,853
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,154
692
1,059
3,762
1,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Ext Killa
Sun Wukong
5
0 / 1 / 1
3,480
580
1,061
4,865
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Fulkas
Neith
5
0 / 2 / 1
3,237
540
2,648
3,309
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
4
1 / 2 / 0
3,297
550
1,214
1,996
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
3,536
589
2,248
6,142
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChupiRod
Sylvanus
2
1
2
3
L
1
1
0
1
L
Sun Wukong
Ext Killa
Sun Wukong
0
1
1
0.5
L
Neith
Fulkas
Neith
0
2
1
0.25
L
Agni
1
2
0
0.5
W
Hercules
4
0
0
4
L
0
4
0
0
W
3
0
2
4
W
Ao Kuang
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,525
Damage
8,230
18,693
Taken
20,074
7,087
Mitigated
7,782
8,373
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChupiRod
Sylvanus
2,775
947
470
1,008
3,409
1,454
322
539
2,870
11,816
4,736
L
1,059
279
0
1,117
3,762
1,590
0
1,558
2,015
0
19,821
L
Sun Wukong
Ext Killa
Sun Wukong
1,061
405
34
2,264
4,865
3,039
0
1,663
3,202
0
8,893
L
Neith
Fulkas
Neith
2,648
897
0
180
3,309
574
0
1,063
2,246
0
13,170
L
Agni
1,214
73
0
250
1,996
327
0
187
1,809
8,328
146
W
Hercules
3,903
1,431
0
1,218
4,289
2,851
0
179
4,110
2,807
22,403
L
2,248
403
0
1,305
6,142
2,252
0
420
5,722
0
17,679
W
3,637
2,697
0
1,966
4,340
1,042
662
486
3,854
0
23,457
W
Ao Kuang
599
222
0
3,514
4,802
1,137
0
0
4,802
22,346
0
W
1,611
188
0
197
1,853
603
0
0
1,853
20,193
8

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
17,704
213
Minions Killed
141
0
Camps Cleared
0
599,202
Distance Traveled
557,785
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,356
726
39
7
0
107,777
2
L
Set
4,154
692
48
8
0
133,818
1
L
Sun Wukong
3,480
580
11
2
0
125,905
0
L
Neith
3,237
540
30
5
0
101,445
0
L
Agni
3,297
550
21
4
0
86,076
0
W
Hercules
5,179
863
46
8
0
123,711
1
L
Mulan
3,536
589
31
5
0
110,541
0
W
Apollo
4,257
710
25
4
0
114,835
0
W
Ao Kuang
4,103
684
55
9
0
139,609
0
W
Nox
4,479
747
48
8
0
113,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role