Player Matchup

Zeus
Zeus
ChicagoIL
Zeus
Level 159
God Stats
0W - 2L
1,458 SR
Queue Stats
295W - 311L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NYFAM
Morgan Le Fay
Level 73
God Stats
1W - 3L
1,424 SR
Queue Stats
16W - 12L
1,542 Elo+
Solo
Ishtar
Ishtar
SweetbeanMegan
Ishtar
Level 105
God Stats
4W - 4L
1,406 SR
Queue Stats
67W - 76L
1,492 Elo+
Solo
Ares
Ares
YinYang28
Ares
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,181 Elo+
Solo
Odin
Odin
rossywrecking
Odin
Level 88
God Stats
0W - 1L
1,744 SR
Queue Stats
36W - 39L
1,378 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,422 Elo+

VS

Team Averages
Level 138
1,484 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SillyKing
Jormungandr
Level 156
God Stats
16W - 7L
1,715 SR
Queue Stats
23W - 17L
1,537 Elo+
Solo
Nu Wa
Nu Wa
felipeajuda21
Nu Wa
Level 145
God Stats
323W - 334L
1,575 SR
Queue Stats
338W - 348L
1,547 Elo+
Solo
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 138
God Stats
78W - 70L
1,534 SR
Queue Stats
197W - 204L
1,425 Elo+
Solo
Chernobog
Chernobog
p IVIurDocK q
Chernobog
Level 112
God Stats
2W - 6L
1,096 SR
Queue Stats
391W - 417L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 4 / 1
8,840
982
6,840
8,175
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
NYFAM
Morgan Le Fay
15
0 / 2 / 2
8,911
990
7,227
11,063
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 2 / 1
8,544
949
2,589
8,157
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
13
0 / 0 / 0
7,671
852
0
590
221
14
1 / 0 / 0
8,717
969
6,178
10,821
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Team 1 Tickets

250

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 4
9,280
1,031
6,324
2,829
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SillyKing
Jormungandr
15
5 / 0 / 2
10,404
1,156
13,682
10,523
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
2 / 0 / 4
9,400
1,044
7,903
727
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
microxesq
Danzaburou
14
0 / 2 / 5
8,741
971
7,166
7,721
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
p IVIurDocK q
Chernobog
14
0 / 0 / 4
8,567
952
2,256
3,874
1,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
8
8
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
L
Zeus
1
4
1
0.38
L
Morgan Le Fay
NYFAM
Morgan Le Fay
0
2
2
0.5
W
Jormungandr
SillyKing
Jormungandr
5
0
2
6
L
0
2
1
0.25
L
Ares
0
0
0
0
W
2
0
4
4
W
Danzaburou
microxesq
Danzaburou
0
2
5
1.25
W
Chernobog
p IVIurDocK q
Chernobog
0
0
4
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
37,331
38,806
Taken
25,674
15,623
Mitigated
15,092
1,130
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,324
47
0
0
2,829
1,087
0
1,054
1,688
32,817
0
L
Zeus
6,840
524
0
0
8,175
2,734
0
4,899
3,133
31,494
0
L
Morgan Le Fay
NYFAM
Morgan Le Fay
7,227
1,063
0
0
11,063
3,783
0
6,774
3,806
32,366
0
W
Jormungandr
SillyKing
Jormungandr
13,682
2,733
0
2,730
10,523
9,711
0
5,874
4,494
29,981
3,890
L
2,589
1,505
0
807
8,157
2,432
0
5,242
2,834
0
27,031
L
Ares
0
0
0
0
590
221
0
590
0
0
0
W
7,903
1,853
109
23
727
202
0
325
402
22,678
0
W
Danzaburou
microxesq
Danzaburou
7,166
1,843
0
400
7,721
2,671
0
5,193
2,449
0
15,083
W
Chernobog
p IVIurDocK q
Chernobog
2,256
1,308
66
291
3,874
1,421
0
1,621
2,168
0
10,128
L
6,178
589
0
323
10,821
6,453
0
7,645
2,982
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
46,392
216
Minions Killed
195
5
Camps Cleared
9
673,803
Distance Traveled
830,257
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,280
1,031
64
7
0
185,428
0
L
Zeus
8,840
982
64
7
2
150,410
0
L
Morgan Le Fay
8,911
990
51
6
1
172,739
0
W
Jormungandr
10,404
1,156
59
7
2
186,634
0
L
Ishtar
8,544
949
71
8
2
165,309
0
L
Ares
7,671
852
0
0
0
0
0
W
Nu Wa
9,400
1,044
37
4
3
162,200
4
W
Danzaburou
8,741
971
13
1
4
134,138
0
W
Chernobog
8,567
952
22
2
0
161,857
0
L
Odin
8,717
969
30
3
0
185,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role