Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
Malvakrai
Thoth
Platinum IV
Level 154
God Stats
0W - 1L
1,292 SR
Queue Stats
129W - 120L
1,725 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,458 SR
1,545 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,548 SR
1,669 MMR
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Glanulado
Discordia
Diamond III
Level 87
God Stats
11W - 11L
1,564 SR
Queue Stats
240W - 223L
2,026 MMR
Solo
Susano
Susano
Platinum V
Sorryiwinnnnnnn
Susano
Platinum V
Level 107
God Stats
10W - 5L
1,616 SR
Queue Stats
263W - 259L
1,672 MMR
Solo
Cernunnos
Cernunnos
Gold II
cotoxs
Cernunnos
Gold II
Level 159
God Stats
4W - 2L
1,561 SR
Queue Stats
30W - 25L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 0
6,025
603
3,350
5,721
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
9
1 / 9 / 1
5,185
519
4,294
8,696
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
7
1 / 5 / 1
4,790
479
2,272
5,981
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
5
0 / 16 / 0
4,043
404
648
10,238
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thoth
Malvakrai
Thoth
8
0 / 8 / 1
4,789
479
3,532
7,363
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah PuchMaman BrigitteKing ArthurCerberus

VS

Bans
CthulhuKuzenboAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
6 / 0 / 11
7,399
740
4,199
7,716
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
13
8 / 1 / 6
7,303
730
8,557
10,378
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Glanulado
Discordia
13
7 / 2 / 8
7,135
714
6,081
4,531
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
12 / 1 / 5
7,361
736
6,227
7,968
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
cotoxs
Cernunnos
13
8 / 0 / 4
7,718
772
4,582
5,452
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
4
Kills
41
41
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Scylla
 
Scylla
1
9
1
0.17
L
Awilix
 
Awilix
1
5
1
0.3
L
Janus
 
Janus
0
16
0
0
W
Sobek
 
Sobek
6
0
11
11.5
W
Chaac
 
Chaac
8
1
6
11
W
Discordia
Glanulado
Discordia
7
2
8
5.5
L
Thoth
Malvakrai
Thoth
0
8
1
0.06
W
12
1
5
14.5
W
Cernunnos
cotoxs
Cernunnos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
29,646
37,999
Taken
36,045
8,925
Mitigated
18,068
3,361
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,350
963
0
1,500
5,721
1,729
0
485
5,117
0
29,058
L
Scylla
 
Scylla
4,294
884
0
200
8,696
2,112
0
2,739
5,654
24,847
0
L
Awilix
 
Awilix
2,272
836
0
1,341
5,981
1,590
0
1,653
4,099
0
14,696
L
Janus
 
Janus
648
98
0
0
10,238
1,992
12
3,261
6,632
6,675
0
W
Sobek
 
Sobek
4,199
683
0
3,187
7,716
6,849
98
1,767
5,807
21,301
501
W
Chaac
 
Chaac
8,557
1,305
0
2,723
10,378
5,565
0
1,186
9,152
0
46,099
W
Discordia
Glanulado
Discordia
6,081
982
0
730
4,531
1,334
492
1,909
2,622
40,162
433
L
Thoth
Malvakrai
Thoth
3,532
0
0
320
7,363
1,502
0
1,304
6,002
23,188
0
W
6,227
2,192
0
3,132
7,968
2,579
29
1,105
6,793
0
43,801
W
Cernunnos
cotoxs
Cernunnos
4,582
2,022
0
1,463
5,452
1,741
1,263
1,957
3,197
0
54,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
36,916
191
Minions Killed
344
0
Camps Cleared
0
950,772
Distance Traveled
1,085,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,025
603
51
5
0
198,642
0
L
Scylla
5,185
519
48
5
0
178,892
0
L
Awilix
4,790
479
40
4
0
131,287
0
L
Janus
4,043
404
3
0
0
242,496
0
W
Sobek
7,399
740
32
3
0
210,039
4
W
Chaac
7,303
730
70
7
0
219,662
0
W
Discordia
7,135
714
80
8
0
225,590
1
L
Thoth
4,789
479
49
5
0
199,455
2
W
Susano
7,361
736
69
7
0
235,354
0
W
Cernunnos
7,718
772
93
9
0
194,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role