Player Matchup

Cerberus
Cerberus
Brokenlunchbox
Cerberus
Level 108
God Stats
8W - 1L
1,776 SR
Queue Stats
87W - 27L
1,733 Elo+
Party 1
Sun Wukong
Sun Wukong
FRSoccerPro
Sun Wukong
Level 86
God Stats
6W - 2L
1,777 SR
Queue Stats
75W - 21L
1,738 Elo+
Party 1
Atlas
Atlas
TeamHateCrime
Atlas
Level 15
God Stats
1W - 2L
1,397 SR
Queue Stats
21W - 16L
1,518 Elo+
Party 1
Rama
Rama
TheKingJC
Rama
Level 143
God Stats
5W - 1L
1,884 SR
Queue Stats
97W - 29L
1,751 Elo+
Party 1
Baron Samedi
Baron Samedi
TrueXLord
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 140L
1,530 Elo+
Party 1
Team Averages
Level 101
1,667 SR
1,654 Elo+

VS

Team Averages
Level 102
1,520 SR
1,364 Elo+
Ra
Ra
Glow SG
Ra
Level 46
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Neith
Neith
JysusECM45
Neith
Level 67
God Stats
4W - 5L
1,624 SR
Queue Stats
11W - 17L
1,352 Elo+
Solo
Hun Batz
Hun Batz
King_Joey30
Hun Batz
Level 106
God Stats
11W - 6L
1,707 SR
Queue Stats
91W - 108L
1,449 Elo+
Solo
Artemis
Artemis
WolfWoman10151
Artemis
Level 156
God Stats
2W - 2L
1,563 SR
Queue Stats
62W - 49L
1,409 Elo+
Solo
Hera
Hera
miatnt
Hera
Level 137
God Stats
2W - 6L
1,438 SR
Queue Stats
45W - 66L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 0 / 9
10,173
1,017
6,803
11,869
11,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
FRSoccerPro
Sun Wukong
15
3 / 1 / 10
9,281
928
6,756
13,222
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
4 / 0 / 10
9,535
954
8,184
6,128
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
17
17 / 0 / 2
11,312
1,131
23,318
12,245
5,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TrueXLord
Baron Samedi
16
4 / 1 / 13
9,810
981
11,108
7,387
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,093
809
7,948
12,118
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 7 / 0
7,921
792
2,476
11,626
3,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
King_Joey30
Hun Batz
12
0 / 3 / 1
7,415
742
6,580
12,930
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 1
7,668
767
5,331
11,777
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
miatnt
Hera
11
0 / 8 / 2
7,360
736
5,609
10,886
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
33
Kills
2
2
Deaths
33
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
0
9
9.5
W
Sun Wukong
FRSoccerPro
Sun Wukong
3
1
10
8
L
1
8
0
0.13
L
Neith
1
7
0
0.14
L
Hun Batz
King_Joey30
Hun Batz
0
3
1
0.17
W
4
0
10
9
W
Rama
17
0
2
18
W
Baron Samedi
TrueXLord
Baron Samedi
4
1
13
10.5
L
0
7
1
0.07
L
Hera
miatnt
Hera
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
27,944
50,851
Taken
59,337
35,610
Mitigated
20,531
20,993
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,803
385
0
3,891
11,869
11,019
723
2,221
9,191
18,645
1,784
W
Sun Wukong
FRSoccerPro
Sun Wukong
6,756
924
0
3,460
13,222
13,435
584
2,475
10,016
0
17,398
L
7,948
444
198
1,161
12,118
3,758
0
7,517
4,523
19,267
0
L
Neith
2,476
1,164
133
2,147
11,626
3,418
0
5,518
5,859
0
16,143
L
Hun Batz
King_Joey30
Hun Batz
6,580
538
0
0
12,930
5,840
0
4,849
7,974
0
13,857
W
8,184
1,984
0
1,594
6,128
2,685
479
2,195
3,833
25,752
39
W
Rama
23,318
19,743
0
8,541
12,245
5,016
5,072
3,371
8,710
0
49,912
W
Baron Samedi
TrueXLord
Baron Samedi
11,108
625
397
3,110
7,387
3,455
354
2,855
4,532
33,218
0
L
5,331
1,227
75
618
11,777
4,568
0
5,233
6,435
0
12,611
L
Hera
miatnt
Hera
5,609
1,350
0
426
10,886
2,947
0
2,690
8,081
8,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
38,457
227
Minions Killed
93
0
Camps Cleared
0
1,018,840
Distance Traveled
746,364
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,173
1,017
31
3
0
217,660
0
W
Sun Wukong
9,281
928
33
3
0
208,917
0
L
Ra
8,093
809
26
3
0
138,032
0
L
Neith
7,921
792
25
3
0
108,255
0
L
Hun Batz
7,415
742
15
2
0
203,941
0
W
Atlas
9,535
954
38
4
0
187,827
1
W
Rama
11,312
1,131
62
6
0
226,616
0
W
Baron Samedi
9,810
981
63
6
0
177,820
0
L
Artemis
7,668
767
22
2
0
152,950
5
L
Hera
7,360
736
5
1
0
143,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role