Player Matchup

Nut
Nut
FONDERFLIPER
Nut
Level 134
God Stats
14W - 17L
1,470 SR
Queue Stats
281W - 293L
1,494 Elo+
Party 2
Cerberus
Cerberus
Geoform187
Cerberus
Level 126
God Stats
31W - 22L
1,643 SR
Queue Stats
255W - 267L
1,500 Elo+
Party 2
Achilles
Achilles
JackdarK19
Achilles
Level 142
God Stats
1W - 4L
1,362 SR
Queue Stats
180W - 164L
1,474 Elo+
Solo
Fenrir
Fenrir
Yas4x
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,522 Elo+
Party 3
Poseidon
Poseidon
Yas4x__
Poseidon
Level 108
God Stats
5W - 3L
1,652 SR
Queue Stats
194W - 186L
1,453 Elo+
Party 3
Team Averages
Level 107
1,525 SR
1,489 Elo+

VS

Team Averages
Level 129
1,551 SR
1,541 Elo+
Zhong Kui
Zhong Kui
CC KRYT3RIA
Zhong Kui
Level 127
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
gargar
Arachne
Level 159
God Stats
43W - 25L
1,654 SR
Queue Stats
320W - 280L
1,529 Elo+
Solo
Rama
Rama
jcward27
Rama
Level 93
God Stats
6W - 2L
1,317 SR
Queue Stats
21W - 20L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
regressing
Kuzenbo
Level 159
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
taylorr555
Nu Wa
Level 107
God Stats
10W - 8L
1,563 SR
Queue Stats
375W - 373L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,335
667
1,480
3,218
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Geoform187
Cerberus
4
0 / 1 / 0
2,825
565
2,163
4,193
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
JackdarK19
Achilles
5
0 / 3 / 0
3,084
617
2,752
4,240
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Yas4x
Fenrir
1
0 / 0 / 0
2,416
483
0
570
154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Yas4x__
Poseidon
5
0 / 3 / 0
3,125
625
1,357
3,122
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CC KRYT3RIA
Zhong Kui
6
1 / 0 / 1
3,428
686
1,381
2,818
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
gargar
Arachne
7
2 / 0 / 1
4,045
809
2,192
4,477
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
6
1 / 0 / 0
3,283
657
2,687
2,529
578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
regressing
Kuzenbo
5
0 / 0 / 0
3,336
667
1,722
3,194
2,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
7
3 / 0 / 0
4,258
852
2,213
1,752
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CC KRYT3RIA
Zhong Kui
1
0
1
1.5
L
0
0
0
0
L
Cerberus
Geoform187
Cerberus
0
1
0
0
L
Achilles
JackdarK19
Achilles
0
3
0
0
L
Fenrir
Yas4x
Fenrir
0
0
0
0
L
Poseidon
Yas4x__
Poseidon
0
3
0
0
W
Arachne
gargar
Arachne
2
0
1
2.5
W
Rama
1
0
0
1
W
Kuzenbo
regressing
Kuzenbo
0
0
0
0
W
Nu Wa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,752
Damage
10,195
15,343
Taken
14,770
5,365
Mitigated
5,945
5,966
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CC KRYT3RIA
Zhong Kui
1,381
428
0
979
2,818
1,505
0
0
2,787
17,620
1,154
L
1,480
758
0
1,968
3,218
823
0
1,734
1,484
0
16,650
L
Cerberus
Geoform187
Cerberus
2,163
149
0
1,746
4,193
2,049
0
737
3,456
10,526
0
L
Achilles
JackdarK19
Achilles
2,752
823
0
1,292
4,240
1,679
0
867
3,373
0
11,656
L
Fenrir
Yas4x
Fenrir
0
0
0
0
570
154
0
93
477
0
106
L
Poseidon
Yas4x__
Poseidon
1,357
399
0
960
3,122
660
0
1,833
1,289
14,660
0
W
Arachne
gargar
Arachne
2,192
1,540
0
3,794
4,477
1,065
0
0
4,183
0
18,790
W
Rama
2,687
2,481
0
923
2,529
578
0
1,192
1,106
0
14,760
W
Kuzenbo
regressing
Kuzenbo
1,722
900
0
1,087
3,194
2,312
0
716
2,454
9,033
0
W
Nu Wa
2,213
545
0
250
1,752
485
0
1,357
395
18,658
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,785
Gold Earned
18,350
123
Minions Killed
151
0
Camps Cleared
0
401,083
Distance Traveled
493,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,428
686
38
8
0
97,729
0
L
Nut
3,335
667
40
8
0
82,613
1
L
Cerberus
2,825
565
25
5
0
103,083
0
L
Achilles
3,084
617
27
5
0
96,425
0
L
Fenrir
2,416
483
0
0
0
24,702
0
L
Poseidon
3,125
625
31
6
0
94,260
1
W
Arachne
4,045
809
35
7
0
119,268
0
W
Rama
3,283
657
39
8
0
95,875
0
W
Kuzenbo
3,336
667
5
1
0
102,085
0
W
Nu Wa
4,258
852
34
7
0
78,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role