Player Matchup

Set
Set
Guildy77
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,640 Elo+
Solo
Kukulkan
Kukulkan
KitsuneCunning
Kukulkan
Level 58
God Stats
14W - 7L
1,496 SR
Queue Stats
262W - 308L
1,400 Elo+
Party 1
Loki
Loki
Mattanese
Loki
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 238L
1,413 Elo+
Party 1
Izanami
Izanami
dontshootatme83
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,347 Elo+
Solo
Surtr
Surtr
l LaST LeVeL l
Surtr
Level 105
God Stats
1W - 2L
1,308 SR
Queue Stats
103W - 112L
1,468 Elo+
Solo
Team Averages
Level 87
1,461 SR
1,454 Elo+

VS

Team Averages
Level 79
1,531 SR
1,459 Elo+
Odin
Odin
A2 FBI
Odin
Level 69
God Stats
2W - 0L
1,694 SR
Queue Stats
121W - 123L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRWOLF92
Morgan Le Fay
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
ReadnRainJoe
Cernunnos
Level 123
God Stats
49W - 52L
1,488 SR
Queue Stats
1,360W - 1,368L
1,418 Elo+
Solo
Bellona
Bellona
Ruke the laD
Bellona
Level 64
God Stats
1W - 2L
1,259 SR
Queue Stats
152W - 162L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
TheSwamps
Cthulhu
Level 99
God Stats
4W - 2L
1,716 SR
Queue Stats
197W - 170L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 8
7,364
669
4,454
11,891
6,227
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
3 / 7 / 2
8,350
759
14,369
9,146
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
7 / 4 / 5
8,839
804
8,912
9,602
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 5 / 4
7,353
668
6,754
9,542
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 8
9,328
848
9,555
19,308
12,653
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A2 FBI
Odin
14
4 / 4 / 16
8,840
804
6,529
14,138
16,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DRWOLF92
Morgan Le Fay
17
4 / 1 / 16
9,994
909
12,192
10,007
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ReadnRainJoe
Cernunnos
15
5 / 5 / 14
9,514
865
10,432
10,784
4,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Ruke the laD
Bellona
15
5 / 4 / 13
9,134
830
8,270
15,154
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TheSwamps
Cthulhu
18
9 / 2 / 10
11,128
1,012
18,155
15,858
21,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
16
Kills
27
27
Deaths
16
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Odin
A2 FBI
Odin
4
4
16
3
W
Morgan Le Fay
DRWOLF92
Morgan Le Fay
4
1
16
12
L
1
7
8
0.71
L
Kukulkan
3
7
2
0.57
L
Loki
7
4
5
2.38
W
Cernunnos
ReadnRainJoe
Cernunnos
5
5
14
2.4
W
Bellona
Ruke the laD
Bellona
5
4
13
2.88
W
Cthulhu
TheSwamps
Cthulhu
9
2
10
7
L
0
5
4
0.4
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
55,578
59,489
Taken
65,941
29,529
Mitigated
63,966
14,032
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
A2 FBI
Odin
6,529
1,678
2,201
2,622
14,138
16,111
381
2,343
11,795
1,456
11,389
W
Morgan Le Fay
DRWOLF92
Morgan Le Fay
12,192
569
0
3,831
10,007
4,362
1,541
2,486
7,521
24,065
0
L
4,454
1,576
144
2,360
11,891
6,227
0
5,847
5,882
0
8,616
L
Kukulkan
14,369
788
1,286
603
9,146
3,616
0
4,680
4,289
29,202
0
L
Loki
8,912
2,106
614
1,301
9,602
3,700
0
5,604
3,965
0
17,030
W
Cernunnos
ReadnRainJoe
Cernunnos
10,432
5,066
221
1,991
10,784
4,452
3,908
2,895
7,889
0
29,127
W
Bellona
Ruke the laD
Bellona
8,270
809
1,442
2,496
15,154
17,519
162
4,531
10,623
0
13,575
W
Cthulhu
TheSwamps
Cthulhu
18,155
993
3,538
4,892
15,858
21,522
55
2,625
13,233
33,522
0
L
6,754
3,417
325
1,758
9,542
3,333
0
4,000
5,428
0
12,376
L
9,555
2,114
174
5,467
19,308
12,653
0
11,194
7,743
598
19,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
48,610
97
Minions Killed
135
0
Camps Cleared
0
1,008,221
Distance Traveled
1,151,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,840
804
15
1
0
223,848
0
W
Morgan Le Fay
9,994
909
28
3
0
236,690
0
L
Set
7,364
669
6
1
0
190,949
0
L
Kukulkan
8,350
759
35
3
0
197,415
0
L
Loki
8,839
804
9
1
0
205,471
0
W
Cernunnos
9,514
865
48
4
0
193,844
0
W
Bellona
9,134
830
13
1
0
232,111
0
W
Cthulhu
11,128
1,012
31
3
0
265,436
0
L
Izanami
7,353
668
21
2
0
197,709
0
L
Surtr
9,328
848
26
2
0
216,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role