Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChupiRod
Sylvanus
Level 124
God Stats
4W - 4L
1,256 SR
Queue Stats
105W - 96L
1,480 Elo+
Party 1
Yu Huang
Yu Huang
Decko101016
Yu Huang
Level 158
God Stats
19W - 35L
1,418 SR
Queue Stats
398W - 377L
1,490 Elo+
Solo
Apollo
Apollo
TheNickofTime11
Apollo
Level 117
God Stats
5W - 4L
1,582 SR
Queue Stats
233W - 198L
1,520 Elo+
Party 1
Bacchus
Bacchus
papitochugito
Bacchus
Level 121
God Stats
8W - 4L
1,616 SR
Queue Stats
26W - 31L
1,475 Elo+
Solo
Team Averages
Level 118
1,475 SR
1,493 Elo+

VS

Team Averages
Level 71
1,487 SR
1,421 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ApolloRebornGG
Sylvanus
Level 71
God Stats
2W - 9L
1,474 SR
Queue Stats
32W - 45L
1,380 Elo+
Solo
Anubis
Anubis
Dodokai
Anubis
Level 41
God Stats
1W - 3L
1,562 SR
Queue Stats
5W - 17L
1,270 Elo+
Solo
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 123
God Stats
79W - 82L
1,597 SR
Queue Stats
470W - 498L
1,501 Elo+
Solo
Charybdis
Charybdis
taut-skyline5
Charybdis
Level 49
God Stats
1W - 2L
1,303 SR
Queue Stats
50W - 61L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
3 / 0 / 1
4,084
817
1,368
3,214
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ChupiRod
Sylvanus
6
0 / 0 / 1
3,174
635
860
2,711
1,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Decko101016
Yu Huang
7
1 / 0 / 2
4,268
854
1,030
931
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
1 / 0 / 0
3,509
702
1,521
3,243
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
6
2 / 1 / 0
3,767
753
1,631
2,607
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
3
0 / 2 / 0
2,672
534
14
1,685
318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
6
0 / 0 / 0
3,503
701
1,315
2,898
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dodokai
Anubis
2
0 / 1 / 0
2,638
528
78
636
128
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
mr_octavius
Cthulhu
6
0 / 3 / 0
3,345
669
1,068
4,162
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
taut-skyline5
Charybdis
6
0 / 1 / 0
3,079
616
2,033
2,341
516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
1
3.5
L
Loki
 
Loki
0
2
0
0
L
Sylvanus
0
0
0
0
W
Sylvanus
ChupiRod
Sylvanus
0
0
1
0.5
W
Yu Huang
Decko101016
Yu Huang
1
0
2
2
L
Anubis
Dodokai
Anubis
0
1
0
0
W
1
0
0
1
L
Cthulhu
mr_octavius
Cthulhu
0
3
0
0
W
Bacchus
2
1
0
2
L
Charybdis
taut-skyline5
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,410
Damage
4,508
12,706
Taken
11,722
4,537
Mitigated
3,457
6,887
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,368
449
0
1,795
3,214
746
0
303
2,837
0
15,469
L
Loki
 
Loki
14
0
0
315
1,685
318
0
662
919
0
4,551
L
Sylvanus
1,315
469
345
1,705
2,898
1,206
0
538
2,360
8,100
783
W
Sylvanus
ChupiRod
Sylvanus
860
584
519
1,119
2,711
1,602
0
510
2,201
7,354
747
W
Yu Huang
Decko101016
Yu Huang
1,030
128
0
523
931
203
410
0
931
20,654
0
L
Anubis
Dodokai
Anubis
78
44
0
17
636
128
0
222
372
2,585
0
W
1,521
837
0
1,728
3,243
800
0
789
2,454
0
18,253
L
Cthulhu
mr_octavius
Cthulhu
1,068
35
0
448
4,162
1,289
0
1,343
2,548
13,158
154
W
Bacchus
1,631
44
0
1,203
2,607
1,186
0
576
1,849
11,813
511
L
Charybdis
taut-skyline5
Charybdis
2,033
990
0
950
2,341
516
0
322
2,019
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
15,237
165
Minions Killed
95
0
Camps Cleared
0
504,414
Distance Traveled
375,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,084
817
29
6
0
131,206
0
L
Loki
2,672
534
10
2
0
40,731
0
L
Sylvanus
3,503
701
17
3
0
94,410
0
W
Sylvanus
3,174
635
8
2
0
89,717
2
W
Yu Huang
4,268
854
47
9
0
93,984
0
L
Anubis
2,638
528
6
1
0
45,925
0
W
Apollo
3,509
702
49
10
0
96,213
0
L
Cthulhu
3,345
669
32
6
0
98,575
0
W
Bacchus
3,767
753
32
6
0
93,294
0
L
Charybdis
3,079
616
30
6
0
96,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role