Player Matchup

Yemoja
Yemoja
DaBricksha
Yemoja
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 69L
1,493 Elo+
Party 3
Ratatoskr
Ratatoskr
DopierThunder46
Ratatoskr
Level 126
God Stats
4W - 7L
1,226 SR
Queue Stats
717W - 732L
1,486 Elo+
Solo
Hercules
Hercules
ROOKIE_005
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
paxce
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,256 SR
Queue Stats
76W - 82L
1,468 Elo+
Party 3
Nox
Nox
xEllaMayox
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,518 Elo+
Solo
Team Averages
Level 100
1,396 SR
1,460 Elo+

VS

Team Averages
Level 130
1,592 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Lokich
Da Ji
Level 162
God Stats
1W - 2L
1,742 SR
Queue Stats
56W - 56L
1,535 Elo+
Solo
Nu Wa
Nu Wa
TrUfFeLShUfFeL
Nu Wa
Level 129
God Stats
5W - 3L
1,622 SR
Queue Stats
306W - 427L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
blackbootybumps
Ne Zha
Level 149
God Stats
1W - 2L
1,522 SR
Queue Stats
572W - 576L
1,511 Elo+
Party 2
Achilles
Achilles
dammitbobby69
Achilles
Level 104
God Stats
3W - 3L
1,576 SR
Queue Stats
325W - 308L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaBricksha
Yemoja
16
1 / 1 / 17
10,715
824
1,548
10,796
9,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
DopierThunder46
Ratatoskr
15
4 / 4 / 13
9,775
752
8,640
13,510
9,852
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
ROOKIE_005
Hercules
17
7 / 2 / 17
10,525
810
14,092
22,935
25,497
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
paxce
Ah Muzen Cab
18
10 / 2 / 15
11,376
875
22,289
15,340
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 17
10,732
826
11,470
9,471
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 8
8,120
625
9,053
11,726
5,692
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Lokich
Da Ji
14
3 / 5 / 4
8,501
654
7,581
11,942
7,214
17
3 / 2 / 6
9,438
726
20,543
6,881
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 6
8,265
636
10,322
11,656
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
dammitbobby69
Achilles
15
3 / 7 / 5
8,937
687
11,000
22,877
24,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
25
Kills
10
10
Deaths
25
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
8
1.25
W
Yemoja
DaBricksha
Yemoja
1
1
17
9.5
W
Ratatoskr
DopierThunder46
Ratatoskr
4
4
13
2.63
L
Da Ji
Lokich
Da Ji
3
5
4
1
W
Hercules
ROOKIE_005
Hercules
7
2
17
7.75
L
3
2
6
3
L
0
7
6
0.43
L
Achilles
dammitbobby69
Achilles
3
7
5
0.79
W
Ah Muzen Cab
paxce
Ah Muzen Cab
10
2
15
8.75
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,039
Damage
58,499
72,052
Taken
65,082
56,270
Mitigated
46,293
40,597
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,053
613
7,293
4,722
11,726
5,692
0
3,231
8,495
16,080
0
W
Yemoja
DaBricksha
Yemoja
1,548
972
26,155
4,922
10,796
9,786
353
4,356
6,250
7,293
0
W
Ratatoskr
DopierThunder46
Ratatoskr
8,640
1,919
1,159
1,534
13,510
9,852
1,205
4,790
8,371
0
23,811
L
Da Ji
Lokich
Da Ji
7,581
1,827
753
796
11,942
7,214
0
1,910
10,032
0
10,646
W
Hercules
ROOKIE_005
Hercules
14,092
3,271
561
4,443
22,935
25,497
663
11,459
11,181
4,720
21,979
L
20,543
6,673
580
1,029
6,881
3,933
0
1,968
4,913
40,164
854
L
10,322
1,268
165
1,013
11,656
5,168
0
2,942
8,714
0
24,078
L
Achilles
dammitbobby69
Achilles
11,000
1,660
0
5,227
22,877
24,286
0
5,936
16,941
732
16,263
W
Ah Muzen Cab
paxce
Ah Muzen Cab
22,289
10,907
231
614
15,340
6,674
3,823
5,625
9,560
0
64,683
W
11,470
1,077
614
364
9,471
4,461
1,806
3,647
5,704
45,145
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,123
Gold Earned
43,261
214
Minions Killed
119
0
Camps Cleared
0
1,193,575
Distance Traveled
1,065,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,120
625
15
1
0
221,889
0
W
Yemoja
10,715
824
13
1
0
214,544
0
W
Ratatoskr
9,775
752
25
2
0
265,173
0
L
Da Ji
8,501
654
8
1
0
198,819
0
W
Hercules
10,525
810
18
1
0
255,756
0
L
Nu Wa
9,438
726
38
3
0
215,174
0
L
Ne Zha
8,265
636
32
2
0
214,129
0
L
Achilles
8,937
687
26
2
0
215,338
0
W
Ah Muzen Cab
11,376
875
74
6
0
238,901
0
W
Nox
10,732
826
84
6
0
219,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role