Player Matchup

Danzaburou
Danzaburou
Gold III
DenBoi_Sama
Danzaburou
Gold III
Level 158
God Stats
4W - 1L
1,789 SR
Queue Stats
83W - 90L
1,535 MMR
Solo
Kukulkan
Kukulkan
Gold II
LLodaxx9030
Kukulkan
Gold II
Level 102
God Stats
2W - 3L
1,553 SR
Queue Stats
407W - 424L
1,530 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
QueijoMinas2712
Kuzenbo
Gold II
Level 158
God Stats
194W - 214L
1,603 SR
Queue Stats
367W - 397L
1,565 MMR
Solo
Da Ji
Da Ji
Gold IV
TheBestChance
Da Ji
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,531 MMR
Solo
Tyr
Tyr
Bronze III
julianandres1916
Tyr
Bronze III
Level 119
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,635 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,538 SR
1,531 MMR
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Chac47
Janus
Gold V
Level 160
God Stats
4W - 2L
1,528 SR
Queue Stats
29W - 25L
1,565 MMR
Solo
Hun Batz
Hun Batz
Gold III
RafaelABD1999
Hun Batz
Gold III
Level 154
God Stats
26W - 18L
1,613 SR
Queue Stats
68W - 70L
1,564 MMR
Solo
Surtr
Surtr
Gold IV
Thehenrys
Surtr
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 85L
1,520 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Xile21
Kumbhakarna
Gold II
Level 161
God Stats
3W - 3L
1,551 SR
Queue Stats
347W - 361L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DenBoi_Sama
Danzaburou
18
1 / 5 / 0
10,996
500
8,362
15,871
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LLodaxx9030
Kukulkan
14
1 / 3 / 0
9,169
417
2,930
5,913
1,869
14
0 / 2 / 2
9,510
432
8,299
18,518
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 10 / 1
9,140
415
8,747
21,574
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 0
11,221
510
8,565
22,475
22,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NutAresBakasuraAwilix

VS

Bans
CthulhuPoseidonMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 0 / 7
13,134
597
15,712
13,643
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Chac47
Janus
20
8 / 1 / 9
13,545
616
13,618
10,331
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
RafaelABD1999
Hun Batz
19
7 / 3 / 11
12,483
567
14,226
13,582
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
Thehenrys
Surtr
18
2 / 0 / 10
12,467
567
13,386
16,508
16,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Xile21
Kumbhakarna
17
4 / 0 / 12
12,294
559
7,100
20,178
19,287
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
25
25
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
7
7.5
W
Janus
Chac47
Janus
8
1
9
12.5
L
Danzaburou
DenBoi_Sama
Danzaburou
1
5
0
0.2
L
Kukulkan
LLodaxx9030
Kukulkan
1
3
0
0.33
L
0
2
2
0.5
W
Hun Batz
RafaelABD1999
Hun Batz
7
3
11
4.17
L
0
10
1
0.05
W
Surtr
Thehenrys
Surtr
2
0
10
7
W
Kumbhakarna
Xile21
Kumbhakarna
4
0
12
10
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,903
Damage
64,042
84,351
Taken
74,242
56,853
Mitigated
52,972
20,549
Healing
24,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,712
5,467
0
4,648
13,643
6,072
5,359
2,129
11,514
0
134,851
W
Janus
Chac47
Janus
13,618
606
309
4,223
10,331
4,494
3,042
2,758
7,573
108,310
0
L
Danzaburou
DenBoi_Sama
Danzaburou
8,362
1,142
0
2,931
15,871
5,383
1,242
1,544
14,263
0
98,976
L
Kukulkan
LLodaxx9030
Kukulkan
2,930
283
0
958
5,913
1,869
19
2,304
3,396
57,670
1,784
L
8,299
1,559
102
5,818
18,518
18,821
258
9,125
8,849
32,389
1,388
W
Hun Batz
RafaelABD1999
Hun Batz
14,226
4,026
0
1,257
13,582
6,304
717
2,675
10,907
0
97,642
L
8,747
1,323
0
2,776
21,574
8,576
0
4,521
16,713
0
79,471
W
Surtr
Thehenrys
Surtr
13,386
4,812
0
5,900
16,508
16,815
1,587
1,443
15,065
2,052
87,419
W
Kumbhakarna
Xile21
Kumbhakarna
7,100
423
3,506
4,997
20,178
19,287
921
4,362
15,816
37,571
1,365
L
8,565
914
0
7,964
22,475
22,204
0
3,620
17,715
0
86,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
63,923
582
Minions Killed
697
0
Camps Cleared
0
1,979,647
Distance Traveled
2,392,820
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,134
597
209
10
0
443,349
7
W
Janus
13,545
616
195
9
0
516,322
2
L
Danzaburou
10,996
500
171
8
0
389,747
4
L
Kukulkan
9,169
417
97
4
0
282,716
0
L
Kuzenbo
9,510
432
45
2
0
404,612
13
W
Hun Batz
12,483
567
117
5
0
472,658
0
L
Da Ji
9,140
415
105
5
0
466,985
0
W
Surtr
12,467
567
123
6
0
475,509
0
W
Kumbhakarna
12,294
559
53
2
0
484,982
8
L
Tyr
11,221
510
164
7
0
435,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role