Player Matchup

Da Ji
Da Ji
Erebusskii
Da Ji
Level 147
God Stats
9W - 3L
1,777 SR
Queue Stats
170W - 159L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Kashikato14
Aphrodite
Level 138
God Stats
0W - 1L
1,703 SR
Queue Stats
54W - 64L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Puma1441
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,462 Elo+
Party 1
The Morrigan
The Morrigan
aquetematowe
The Morrigan
Level 113
God Stats
2W - 7L
1,165 SR
Queue Stats
158W - 156L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
kevinelguapera
Kuzenbo
Level 121
God Stats
8W - 7L
1,605 SR
Queue Stats
136W - 134L
1,437 Elo+
Party 3
Team Averages
Level 126
1,550 SR
1,477 Elo+

VS

Team Averages
Level 110
1,506 SR
1,483 Elo+
Hercules
Hercules
BacchusExtase
Hercules
Level 68
God Stats
11W - 17L
1,398 SR
Queue Stats
102W - 125L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
Masimoto87
Sylvanus
Level 83
God Stats
5W - 6L
1,512 SR
Queue Stats
145W - 168L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Oberlixx1910
Heimdallr
Level 105
God Stats
10W - 8L
1,484 SR
Queue Stats
111W - 136L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
RammFeuerRZK92
Hun Batz
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 149L
1,454 Elo+
Party 4
The Morrigan
The Morrigan
SuperNoodlePot
The Morrigan
Level 158
God Stats
1W - 1L
1,636 SR
Queue Stats
138W - 123L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 7 / 2
8,434
469
9,136
16,350
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Kashikato14
Aphrodite
13
2 / 7 / 2
8,612
478
3,102
14,757
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
Puma1441
Hou Yi
13
1 / 9 / 2
8,118
451
7,416
16,725
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
aquetematowe
The Morrigan
16
3 / 6 / 3
9,742
541
10,946
10,791
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 4 / 3
10,928
607
14,886
17,297
17,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BacchusExtase
Hercules
14
6 / 2 / 8
8,899
494
10,167
15,956
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Masimoto87
Sylvanus
14
2 / 6 / 6
9,582
532
9,889
15,550
5,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Oberlixx1910
Heimdallr
16
7 / 2 / 11
10,573
587
14,693
9,897
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
16
11 / 3 / 6
10,737
597
11,965
15,963
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Morrigan
SuperNoodlePot
The Morrigan
16
6 / 3 / 11
10,428
579
8,470
9,020
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
16
Kills
32
33
Deaths
16
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
BacchusExtase
Hercules
6
2
8
5
L
Da Ji
2
7
2
0.43
L
Aphrodite
Kashikato14
Aphrodite
2
7
2
0.43
W
Sylvanus
Masimoto87
Sylvanus
2
6
6
0.83
W
Heimdallr
Oberlixx1910
Heimdallr
7
2
11
6.25
L
Hou Yi
Puma1441
Hou Yi
1
9
2
0.22
W
Hun Batz
11
3
6
4.67
W
The Morrigan
SuperNoodlePot
The Morrigan
6
3
11
3.83
L
The Morrigan
aquetematowe
The Morrigan
3
6
3
0.75
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
55,184
75,920
Taken
66,386
40,227
Mitigated
31,761
14,546
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BacchusExtase
Hercules
10,167
2,388
364
5,361
15,956
12,911
175
2,639
13,173
0
38,255
L
Da Ji
9,136
1,522
0
2,766
16,350
5,650
126
1,069
15,086
0
48,674
L
Aphrodite
Kashikato14
Aphrodite
3,102
303
4,033
4,254
14,757
9,901
0
1,868
12,664
19,543
0
W
Sylvanus
Masimoto87
Sylvanus
9,889
1,151
1,182
4,524
15,550
5,640
402
9,493
5,354
41,739
2,482
W
Heimdallr
Oberlixx1910
Heimdallr
14,693
6,304
0
992
9,897
4,153
337
2,409
7,390
0
87,215
L
Hou Yi
Puma1441
Hou Yi
7,416
2,655
0
1,124
16,725
4,256
0
1,648
14,791
0
43,027
W
Hun Batz
11,965
2,961
0
4,921
15,963
6,046
0
5,615
9,948
0
78,178
W
The Morrigan
SuperNoodlePot
The Morrigan
8,470
1,823
0
1,103
9,020
3,011
427
4,182
4,298
59,328
4,155
L
The Morrigan
aquetematowe
The Morrigan
10,946
2,363
0
140
10,791
3,236
0
4,221
5,832
63,744
5,807
L
14,886
3,040
0
2,229
17,297
17,184
0
6,166
11,126
68,853
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
50,219
391
Minions Killed
483
0
Camps Cleared
0
1,799,383
Distance Traveled
1,775,835
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,899
494
35
2
0
378,047
4
L
Da Ji
8,434
469
74
4
0
366,619
4
L
Aphrodite
8,612
478
20
1
0
348,698
0
W
Sylvanus
9,582
532
62
3
0
281,643
0
W
Heimdallr
10,573
587
152
8
0
378,645
2
L
Hou Yi
8,118
451
74
4
0
376,314
7
W
Hun Batz
10,737
597
109
6
0
379,232
0
W
The Morrigan
10,428
579
125
7
0
358,268
8
L
The Morrigan
9,742
541
126
7
0
347,545
1
L
Kuzenbo
10,928
607
97
5
0
360,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role