Player Matchup

Ymir
Ymir
 
Ymir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dfas744
Apollo
Level 128
God Stats
3W - 5L
1,562 SR
Queue Stats
33W - 32L
1,501 Elo+
Party 1
Zeus
Zeus
SpeCross058
Zeus
Level 84
God Stats
1W - 1L
1,628 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,489 Elo+

VS

Team Averages
Level 49
1,628 SR
1,476 Elo+
Pele
Pele
Simple Vendetta
Pele
Level 66
God Stats
22W - 20L
1,648 SR
Queue Stats
252W - 232L
1,447 Elo+
Solo
Ishtar
Ishtar
Vazibashi
Ishtar
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,464 Elo+
Solo
Nu Wa
Nu Wa
rvmirxz420
Nu Wa
Level 41
God Stats
3W - 1L
1,736 SR
Queue Stats
63W - 75L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 0 / 6
11,461
882
8,103
10,468
3,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Dfas744
Apollo
17
4 / 1 / 8
11,358
874
8,210
12,831
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 11
10,536
810
6,020
4,810
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,234
710
5,916
11,157
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Vazibashi
Ishtar
14
2 / 6 / 0
9,468
728
5,947
9,391
2,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
0 / 2 / 3
9,296
715
9,462
4,864
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
0
6
10
W
Apollo
Dfas744
Apollo
4
1
8
8
L
1
5
2
0.4
W
2
2
11
3.75
L
Ishtar
Vazibashi
Ishtar
2
6
0
0.33
L
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
21,325
28,109
Taken
25,412
10,660
Mitigated
5,446
7,866
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,103
1,593
0
1,045
10,468
3,883
0
4,595
5,873
41,509
2,208
W
Apollo
Dfas744
Apollo
8,210
4,366
0
6,001
12,831
5,110
1,440
3,650
9,181
0
55,477
L
5,916
678
0
1,883
11,157
2,211
0
7,176
3,904
0
14,965
W
6,020
244
0
820
4,810
1,667
322
1,265
3,545
39,835
0
L
Ishtar
Vazibashi
Ishtar
5,947
2,069
0
250
9,391
2,132
0
4,532
4,820
0
29,064
L
Nu Wa
9,462
4,323
0
400
4,864
1,103
26
2,232
2,623
47,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
27,998
247
Minions Killed
130
0
Camps Cleared
0
722,990
Distance Traveled
619,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,461
882
80
6
0
228,976
0
W
Apollo
11,358
874
98
8
0
246,658
0
L
Pele
9,234
710
24
2
0
240,665
2
W
Zeus
10,536
810
69
5
0
247,356
1
L
Ishtar
9,468
728
49
4
0
182,762
0
L
Nu Wa
9,296
715
57
4
0
195,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role