Player Matchup

Sobek
Sobek
 
Sobek
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
NRL NINJA
Cliodhna
Level 177
God Stats
6W - 6L
1,536 SR
Queue Stats
562W - 578L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nyctophil_
Morgan Le Fay
Level 147
God Stats
187W - 174L
1,574 SR
Queue Stats
317W - 325L
1,523 Elo+
Solo
Anubis
Anubis
XLegendX716
Anubis
Level 109
God Stats
88W - 57L
1,662 SR
Queue Stats
533W - 559L
1,540 Elo+
Solo
Apollo
Apollo
ztsrviniisk8
Apollo
Level 63
God Stats
9W - 11L
1,551 SR
Queue Stats
28W - 35L
1,477 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,512 Elo+

VS

Team Averages
Level 115
1,582 SR
1,483 Elo+
Medusa
Medusa
BIGTaintedAL
Medusa
Level 123
God Stats
5W - 3L
1,677 SR
Queue Stats
30W - 40L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
BeastieMcWeastie
Xbalanque
Level 147
God Stats
5W - 4L
1,417 SR
Queue Stats
112W - 124L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
ChiefChex
Xing Tian
Level 144
God Stats
1W - 0L
1,818 SR
Queue Stats
32W - 40L
1,465 Elo+
Party 1
Ix Chel
Ix Chel
Zanimetic
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,539 Elo+
Party 1
Thor
Thor
miguelrc
Thor
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 120L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 2 / 4
9,015
1,127
4,086
13,579
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
NRL NINJA
Cliodhna
13
0 / 2 / 3
7,731
966
5,218
5,311
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Nyctophil_
Morgan Le Fay
13
1 / 3 / 1
7,627
953
3,882
4,814
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
13
3 / 5 / 1
8,319
1,040
3,726
9,259
3,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
13
0 / 3 / 1
7,432
929
2,326
7,021
2,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

221

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 0 / 7
9,285
1,161
7,260
2,806
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
15
4 / 0 / 10
9,241
1,155
11,856
3,497
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
ChiefChex
Xing Tian
14
1 / 1 / 8
8,117
1,015
5,263
7,460
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Zanimetic
Ix Chel
14
5 / 3 / 4
9,053
1,132
7,440
5,597
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
1 / 1 / 13
8,682
1,085
4,154
4,708
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
15
15
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
4
1.5
W
Medusa
4
0
7
7.5
W
Xbalanque
4
0
10
9
W
Xing Tian
ChiefChex
Xing Tian
1
1
8
5
L
Cliodhna
NRL NINJA
Cliodhna
0
2
3
0.75
L
Morgan Le Fay
Nyctophil_
Morgan Le Fay
1
3
1
0.5
L
Anubis
3
5
1
0.7
W
Ix Chel
Zanimetic
Ix Chel
5
3
4
2.33
W
Thor
1
1
13
7.5
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
35,973
39,984
Taken
24,068
21,629
Mitigated
11,726
2,323
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,086
147
0
1,195
13,579
12,705
0
4,513
8,901
12,854
0
W
Medusa
7,260
2,524
0
901
2,806
1,083
0
1,064
1,742
0
26,985
W
Xbalanque
11,856
1,683
0
417
3,497
1,147
0
1,612
1,885
0
29,470
W
Xing Tian
ChiefChex
Xing Tian
5,263
144
0
848
7,460
6,623
0
3,289
4,098
14,117
1,144
L
Cliodhna
NRL NINJA
Cliodhna
5,218
0
0
197
5,311
1,684
0
1,217
4,013
0
19,514
L
Morgan Le Fay
Nyctophil_
Morgan Le Fay
3,882
302
0
618
4,814
1,530
0
999
3,717
13,527
0
L
Anubis
3,726
0
0
313
9,259
3,154
0
2,833
6,273
13,024
0
W
Ix Chel
Zanimetic
Ix Chel
7,440
0
741
1,323
5,597
1,763
0
2,746
2,851
16,290
0
W
Thor
4,154
453
0
315
4,708
1,110
0
2,983
1,725
0
14,462
L
Apollo
2,326
1,140
0
0
7,021
2,556
0
2,042
4,934
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
44,378
135
Minions Killed
174
4
Camps Cleared
8
668,028
Distance Traveled
809,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,015
1,127
23
3
1
158,448
0
W
Medusa
9,285
1,161
59
7
3
172,205
0
W
Xbalanque
9,241
1,155
38
5
0
159,489
0
W
Xing Tian
8,117
1,015
32
4
0
168,215
0
L
Cliodhna
7,731
966
28
4
2
163,345
0
L
Morgan Le Fay
7,627
953
15
2
0
109,157
0
L
Anubis
8,319
1,040
26
3
1
128,016
0
W
Ix Chel
9,053
1,132
21
3
2
144,223
0
W
Thor
8,682
1,085
24
3
3
165,417
0
L
Apollo
7,432
929
43
5
0
109,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role