Player Matchup

Charybdis
Charybdis
ElzoniteGaming
Charybdis
Level 158
God Stats
0W - 1L
1,531 SR
Queue Stats
8W - 3L
1,715 Elo+
Party 1
Tyr
Tyr
Mythicaleo
Tyr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,539 Elo+
Party 1
Bastet
Bastet
N1ckiStan69
Bastet
Level 133
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 2L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
Purdue
Nu Wa
Level 108
God Stats
1W - 4L
1,359 SR
Queue Stats
117W - 111L
1,550 Elo+
Solo
Cerberus
Cerberus
peaches417
Cerberus
Level 141
God Stats
1W - 2L
1,738 SR
Queue Stats
209W - 226L
1,529 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,602 Elo+

VS

Team Averages
Level 123
1,488 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FERCHOP
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,560 Elo+
Solo
Maui
Maui
Lavante901
Maui
Level 156
God Stats
6W - 8L
1,453 SR
Queue Stats
258W - 254L
1,520 Elo+
Party 2
Surtr
Surtr
YachtMasterDrew
Surtr
Level 142
God Stats
4W - 10L
1,244 SR
Queue Stats
285W - 282L
1,490 Elo+
Party 2
Thor
Thor
xEradicate
Thor
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
57W - 52L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElzoniteGaming
Charybdis
15
3 / 4 / 2
7,692
769
8,533
8,685
2,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 3
6,902
690
3,656
10,516
12,566
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
5 / 8 / 2
8,658
866
6,686
10,505
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Purdue
Nu Wa
16
2 / 3 / 3
8,056
806
11,721
6,328
2,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
peaches417
Cerberus
1
0 / 0 / 0
2,566
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
7 / 3 / 6
8,939
894
7,174
9,133
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
FERCHOP
Kukulkan
14
0 / 3 / 13
7,977
798
8,188
6,318
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 12
9,131
913
4,023
9,232
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 10
8,782
878
5,124
11,927
11,227
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
4 / 2 / 13
8,592
859
8,582
8,181
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
10
Kills
18
18
Deaths
12
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
6
3.33
L
Charybdis
ElzoniteGaming
Charybdis
3
4
2
1
W
Kukulkan
FERCHOP
Kukulkan
0
3
13
2.17
W
4
1
12
10
L
0
3
3
0.5
L
Bastet
5
8
2
0.75
L
Nu Wa
Purdue
Nu Wa
2
3
3
1.17
W
3
3
10
2.67
L
Cerberus
peaches417
Cerberus
0
0
0
0
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
33,091
36,034
Taken
44,791
20,758
Mitigated
39,651
6,415
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,174
294
1,542
1,832
9,133
9,026
300
2,297
6,836
18,680
0
L
Charybdis
ElzoniteGaming
Charybdis
8,533
2,977
112
2,064
8,685
2,955
0
4,968
3,335
0
22,864
W
Kukulkan
FERCHOP
Kukulkan
8,188
909
1,790
898
6,318
3,320
920
1,669
4,649
32,130
0
W
4,023
311
875
1,547
9,232
11,932
385
2,076
7,156
8,150
0
L
3,656
72
178
2,316
10,516
12,566
0
5,109
4,840
0
8,283
L
Bastet
6,686
745
136
1,089
10,505
3,170
0
4,970
5,185
0
15,223
L
Nu Wa
Purdue
Nu Wa
11,721
2,631
127
393
6,328
2,067
0
3,483
2,610
25,442
506
W
5,124
940
162
1,187
11,927
11,227
541
2,295
9,632
679
14,824
L
Cerberus
peaches417
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
8,582
319
1,763
986
8,181
4,146
0
3,143
5,038
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,874
Gold Earned
43,421
97
Minions Killed
147
0
Camps Cleared
0
675,574
Distance Traveled
903,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,939
894
20
2
0
166,717
0
L
Charybdis
7,692
769
42
4
0
145,984
0
W
Kukulkan
7,977
798
74
7
0
169,147
0
W
Maui
9,131
913
7
1
0
188,234
0
L
Tyr
6,902
690
15
2
0
187,019
0
L
Bastet
8,658
866
17
2
0
164,874
0
L
Nu Wa
8,056
806
23
2
0
177,697
0
W
Surtr
8,782
878
29
3
0
195,552
0
L
Cerberus
2,566
257
0
0
0
0
0
W
Thor
8,592
859
17
2
0
184,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role