Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SuperArik
Mulan
Level 128
God Stats
136W - 106L
1,652 SR
Queue Stats
163W - 186L
1,494 Elo+
Party 2
Serqet
Serqet
jourdenwaffles
Serqet
Level 137
God Stats
23W - 17L
1,618 SR
Queue Stats
187W - 226L
1,502 Elo+
Party 2
Charybdis
Charybdis
manuel_serfeliz
Charybdis
Level 144
God Stats
16W - 10L
1,630 SR
Queue Stats
248W - 238L
1,526 Elo+
Party 1
Tiamat
Tiamat
sebastia222
Tiamat
Level 140
God Stats
1W - 1L
1,237 SR
Queue Stats
254W - 237L
1,469 Elo+
Party 1
Team Averages
Level 127
1,527 SR
1,498 Elo+

VS

Team Averages
Level 79
1,560 SR
1,508 Elo+
Camazotz
Camazotz
EggyForYourTuna
Camazotz
Level 126
God Stats
0W - 4L
1,222 SR
Queue Stats
364W - 326L
1,570 Elo+
Solo
Ra
Ra
Guuns
Ra
Level 129
God Stats
3W - 4L
1,533 SR
Queue Stats
88W - 80L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
ILLMAT1C7
Zhong Kui
Level 38
God Stats
14W - 10L
1,563 SR
Queue Stats
34W - 34L
1,413 Elo+
Solo
Bastet
Bastet
Light0fShoal
Bastet
Level 63
God Stats
7W - 2L
1,827 SR
Queue Stats
23W - 23L
1,504 Elo+
Party 3
Sobek
Sobek
SomaliLord
Sobek
Level 38
God Stats
3W - 2L
1,655 SR
Queue Stats
19W - 19L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 1
6,390
492
4,339
8,937
6,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
SuperArik
Mulan
15
8 / 0 / 0
9,676
744
8,000
8,145
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
4,073
313
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
manuel_serfeliz
Charybdis
13
2 / 2 / 0
7,383
568
6,036
7,207
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
0 / 1 / 1
6,606
508
3,472
6,473
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
0 / 2 / 0
6,318
486
1,465
9,356
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
2 / 1 / 0
7,666
590
6,511
7,705
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ILLMAT1C7
Zhong Kui
10
2 / 2 / 0
6,475
498
3,094
5,617
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
6
0 / 5 / 0
4,740
365
1,921
5,912
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
11
0 / 0 / 2
6,308
485
3,076
9,559
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
10
Kills
4
4
Deaths
10
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Camazotz
0
2
0
0
L
Ra
2
1
0
2
L
Zhong Kui
ILLMAT1C7
Zhong Kui
2
2
0
1
L
Bastet
0
5
0
0
L
Sobek
0
0
2
1
W
Mulan
SuperArik
Mulan
8
0
0
8
W
0
0
0
0
W
Charybdis
manuel_serfeliz
Charybdis
2
2
0
1
W
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
16,067
30,762
Taken
38,149
18,428
Mitigated
18,004
11,352
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,339
470
0
1,713
8,937
6,749
0
4,775
3,849
0
29,089
L
Camazotz
1,465
142
0
5,519
9,356
3,449
0
0
9,356
0
43,238
L
Ra
6,511
545
572
4,132
7,705
2,806
0
2,229
4,956
67,149
1,003
L
Zhong Kui
ILLMAT1C7
Zhong Kui
3,094
417
317
1,246
5,617
3,332
360
0
5,617
34,154
0
L
Bastet
1,921
388
0
1,089
5,912
1,399
0
0
5,912
0
15,615
L
Sobek
3,076
383
0
5,113
9,559
7,018
0
511
8,914
20,732
1,485
W
Mulan
SuperArik
Mulan
8,000
1,052
0
2,760
8,145
7,070
0
0
8,145
0
66,084
W
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
manuel_serfeliz
Charybdis
6,036
3,810
0
4,221
7,207
2,342
630
3,276
3,891
0
59,409
W
Tiamat
3,472
141
0
2,658
6,473
2,267
3
3,834
2,253
38,629
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
31,507
346
Minions Killed
347
0
Camps Cleared
0
978,990
Distance Traveled
1,173,396
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,390
492
40
3
0
263,765
0
L
Camazotz
6,318
486
88
7
0
290,314
1
L
Ra
7,666
590
141
11
0
274,946
2
L
Zhong Kui
6,475
498
66
5
0
225,980
0
L
Bastet
4,740
365
22
2
0
136,069
0
L
Sobek
6,308
485
30
2
0
246,087
0
W
Mulan
9,676
744
123
9
0
247,272
0
W
Serqet
4,073
313
0
0
0
7,729
0
W
Charybdis
7,383
568
97
7
0
212,650
5
W
Tiamat
6,606
508
86
7
0
247,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role