Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jakeisepic93
Erlang Shen
Level 27
God Stats
2W - 0L
1,682 SR
Queue Stats
66W - 79L
1,418 Elo+
Party 1
Lancelot
Lancelot
OrangeMixDaJuice
Lancelot
Level 105
God Stats
5W - 7L
1,432 SR
Queue Stats
221W - 298L
1,460 Elo+
Party 1
Charon
Charon
armsyiXD
Charon
Level 42
God Stats
4W - 0L
1,842 SR
Queue Stats
123W - 184L
1,374 Elo+
Party 1
Anubis
Anubis
tippinop55
Anubis
Level 69
God Stats
16W - 16L
1,486 SR
Queue Stats
250W - 265L
1,507 Elo+
Party 1
Team Averages
Level 69
1,588 SR
1,452 Elo+

VS

Team Averages
Level 130
1,519 SR
1,463 Elo+
Fafnir
Fafnir
 
Fafnir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Am1rHoSeYn
Raijin
Level 125
God Stats
2W - 5L
1,405 SR
Queue Stats
192W - 200L
1,449 Elo+
Party 2
Ullr
Ullr
Dashinkan
Ullr
Level 153
God Stats
6W - 10L
1,444 SR
Queue Stats
101W - 97L
1,544 Elo+
Party 3
Chaac
Chaac
itsAR3NA
Chaac
Level 109
God Stats
4W - 3L
1,688 SR
Queue Stats
185W - 201L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
unknown_YJ_
Cu Chulainn
Level 128
God Stats
14W - 13L
1,559 SR
Queue Stats
263W - 267L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 2
8,426
527
6,483
9,372
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Jakeisepic93
Erlang Shen
13
1 / 2 / 4
7,834
490
3,459
12,118
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

19
13 / 2 / 4
11,191
699
16,979
15,155
9,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
armsyiXD
Charon
11
0 / 4 / 5
6,902
431
4,166
8,851
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
tippinop55
Anubis
15
7 / 2 / 6
9,873
617
16,986
11,024
4,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 1 / 5
9,040
565
6,519
12,463
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Am1rHoSeYn
Raijin
14
1 / 8 / 2
8,216
514
5,651
12,138
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
5 / 3 / 2
8,697
544
9,072
12,081
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
itsAR3NA
Chaac
10
1 / 7 / 1
6,822
426
5,115
13,268
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
unknown_YJ_
Cu Chulainn
14
3 / 3 / 3
9,045
565
10,263
17,162
14,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
22
Kills
13
13
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
2
0.67
L
Fafnir
 
Fafnir
3
1
5
5.5
L
Raijin
Am1rHoSeYn
Raijin
1
8
2
0.25
L
Ullr
5
3
2
2
W
Erlang Shen
Jakeisepic93
Erlang Shen
1
2
4
1.5
W
13
2
4
7.5
W
Charon
armsyiXD
Charon
0
4
5
0.63
L
Chaac
itsAR3NA
Chaac
1
7
1
0.21
W
Anubis
tippinop55
Anubis
7
2
6
5
L
Cu Chulainn
unknown_YJ_
Cu Chulainn
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
36,620
56,520
Taken
67,112
31,796
Mitigated
40,429
18,326
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,483
3,337
0
2,421
9,372
3,190
1,302
1,747
7,625
0
56,618
L
Fafnir
 
Fafnir
6,519
1,092
0
2,980
12,463
14,011
0
4,746
7,215
20,539
0
L
Raijin
Am1rHoSeYn
Raijin
5,651
430
0
1,557
12,138
3,308
0
4,096
7,998
50,916
597
L
Ullr
9,072
3,664
0
951
12,081
4,260
260
1,154
10,653
0
65,307
W
Erlang Shen
Jakeisepic93
Erlang Shen
3,459
1,272
0
4,582
12,118
9,193
561
2,125
9,993
0
36,436
W
16,979
3,042
0
5,259
15,155
9,001
0
2,507
12,648
0
115,620
W
Charon
armsyiXD
Charon
4,166
407
0
221
8,851
5,582
266
2,950
5,901
24,905
117
L
Chaac
itsAR3NA
Chaac
5,115
647
0
2,449
13,268
4,829
0
4,391
8,831
0
42,548
W
Anubis
tippinop55
Anubis
16,986
361
0
5,843
11,024
4,830
976
5,108
5,916
71,019
543
L
Cu Chulainn
unknown_YJ_
Cu Chulainn
10,263
1,044
0
2,953
17,162
14,021
138
5,571
11,486
12,614
54,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
41,820
471
Minions Killed
403
0
Camps Cleared
0
1,724,906
Distance Traveled
1,520,260
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,426
527
92
6
0
288,772
3
L
Fafnir
9,040
565
23
1
0
324,636
0
L
Raijin
8,216
514
89
6
0
278,003
0
L
Ullr
8,697
544
111
7
0
309,406
0
W
Erlang Shen
7,834
490
63
4
0
352,976
0
W
Lancelot
11,191
699
158
10
0
419,238
0
W
Charon
6,902
431
45
3
0
327,623
0
L
Chaac
6,822
426
72
5
0
280,510
0
W
Anubis
9,873
617
113
7
0
336,297
2
L
Cu Chulainn
9,045
565
108
7
0
327,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role