Player Matchup

Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Casperevolution
Scylla
Level 148
God Stats
1W - 0L
1,858 SR
Queue Stats
6W - 3L
1,514 Elo+
Party 2
Surtr
Surtr
Mystic Macca
Surtr
Level 81
God Stats
13W - 8L
1,626 SR
Queue Stats
113W - 113L
1,469 Elo+
Party 3
Arachne
Arachne
Yanto187
Arachne
Level 192
God Stats
3W - 0L
1,577 SR
Queue Stats
44W - 47L
1,482 Elo+
Party 2
Thor
Thor
stunningpotato29
Thor
Level 213
God Stats
6W - 3L
1,552 SR
Queue Stats
108W - 116L
1,519 Elo+
Party 2
Team Averages
Level 146
1,623 SR
1,497 Elo+

VS

Team Averages
Level 97
1,537 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Apokalypse55
Ymir
Level 96
God Stats
31W - 26L
1,553 SR
Queue Stats
318W - 346L
1,498 Elo+
Party 1
Kali
Kali
AtP27
Kali
Level 23
God Stats
0W - 3L
1,209 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Anubis
Anubis
DaDaS251
Anubis
Level 129
God Stats
106W - 74L
1,641 SR
Queue Stats
315W - 325L
1,554 Elo+
Party 1
Anhur
Anhur
elXaro
Anhur
Level 128
God Stats
5W - 2L
1,785 SR
Queue Stats
71W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 1 / 5
5,392
599
3,204
3,899
1,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 0
4,838
538
1,468
4,490
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 2
5,281
587
5,437
4,885
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Yanto187
Arachne
9
5 / 3 / 1
5,907
656
6,403
5,494
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
4 / 3 / 0
5,671
630
5,784
7,964
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 5 / 1
4,243
471
2,081
5,777
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 1 / 2
4,711
523
2,980
7,253
3,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kali
AtP27
Kali
9
2 / 3 / 1
5,154
573
1,886
7,471
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
DaDaS251
Anubis
11
8 / 1 / 1
6,650
739
6,461
5,588
2,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
elXaro
Anhur
8
3 / 5 / 0
4,910
546
3,078
5,853
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
15
Kills
13
13
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
5
4.5
L
Artemis
 
Artemis
0
5
1
0.1
L
0
1
2
1
L
Kali
AtP27
Kali
2
3
1
0.83
W
0
4
0
0
L
Anubis
DaDaS251
Anubis
8
1
1
8.5
W
4
2
2
2.5
W
Arachne
Yanto187
Arachne
5
3
1
1.83
L
Anhur
elXaro
Anhur
3
5
0
0.6
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
16,486
26,732
Taken
31,942
7,378
Mitigated
9,438
7,257
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,204
943
0
2,131
3,899
1,133
0
796
3,103
29,307
0
L
Artemis
 
Artemis
2,081
938
0
657
5,777
1,191
0
0
5,619
0
13,528
L
2,980
830
0
1,618
7,253
3,093
0
1,513
5,740
17,262
0
L
Kali
AtP27
Kali
1,886
1,336
0
3,215
7,471
1,980
0
635
6,636
0
19,273
W
1,468
205
0
394
4,490
706
220
3,571
919
30,881
27
L
Anubis
DaDaS251
Anubis
6,461
187
0
2,874
5,588
2,116
0
1,441
4,082
41,932
871
W
5,437
3,021
0
1,546
4,885
1,253
40
887
3,998
582
20,401
W
Arachne
Yanto187
Arachne
6,403
4,258
0
2,202
5,494
1,862
0
1,067
4,427
0
26,935
L
Anhur
elXaro
Anhur
3,078
2,203
0
362
5,853
1,058
0
1,220
4,633
0
22,753
W
5,784
2,164
0
984
7,964
2,424
0
2,919
5,045
0
37,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
25,668
238
Minions Killed
220
0
Camps Cleared
0
850,485
Distance Traveled
800,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,392
599
49
5
0
160,818
0
L
Artemis
4,243
471
31
3
0
132,265
0
L
Ymir
4,711
523
29
3
0
166,523
2
L
Kali
5,154
573
43
5
0
192,116
0
W
Scylla
4,838
538
58
6
0
159,535
0
L
Anubis
6,650
739
74
8
0
161,485
0
W
Surtr
5,281
587
29
3
0
157,788
0
W
Arachne
5,907
656
41
5
0
166,208
0
L
Anhur
4,910
546
43
5
0
148,237
0
W
Thor
5,671
630
61
7
0
206,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role