Player Matchup

Bacchus
Bacchus
Cintaar
Bacchus
Level 142
God Stats
9W - 2L
1,758 SR
Queue Stats
218W - 182L
1,513 Elo+
Solo
Ra
Ra
JeGarcon
Ra
Level 108
God Stats
7W - 7L
1,486 SR
Queue Stats
320W - 315L
1,538 Elo+
Solo
Ullr
Ullr
RigGWar
Ullr
Level 122
God Stats
3W - 2L
1,549 SR
Queue Stats
43W - 24L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
SpectralRaven
Ratatoskr
Level 51
God Stats
6W - 1L
1,272 SR
Queue Stats
190W - 165L
1,536 Elo+
Solo
Susano
Susano
zahirr
Susano
Level 126
God Stats
23W - 13L
1,580 SR
Queue Stats
65W - 48L
1,633 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,570 Elo+

VS

Team Averages
Level 171
1,573 SR
1,563 Elo+
Olorun
Olorun
JUGGERNAUT
Olorun
Level 322
God Stats
2W - 2L
1,432 SR
Queue Stats
116W - 119L
1,569 Elo+
Solo
Pele
Pele
MrMasterBait
Pele
Level 114
God Stats
4W - 2L
1,895 SR
Queue Stats
162W - 141L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pedrinxu
Morgan Le Fay
Level 193
God Stats
1W - 2L
1,368 SR
Queue Stats
82W - 70L
1,587 Elo+
Solo
Sol
Sol
daidizzle_03
Sol
Level 155
God Stats
4W - 7L
1,516 SR
Queue Stats
270W - 254L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
wildraptor97
Gilgamesh
Level 69
God Stats
4W - 3L
1,654 SR
Queue Stats
218W - 203L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cintaar
Bacchus
15
3 / 1 / 12
9,468
526
10,640
16,058
14,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 4
10,398
578
7,270
14,504
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
RigGWar
Ullr
19
3 / 1 / 3
11,858
659
9,117
11,836
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
SpectralRaven
Ratatoskr
19
12 / 1 / 2
12,757
709
17,899
17,710
14,690
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
zahirr
Susano
17
3 / 4 / 4
10,230
568
10,615
17,270
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JUGGERNAUT
Olorun
12
2 / 5 / 3
7,413
412
5,977
16,201
11,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 2
8,662
481
14,196
16,034
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Pedrinxu
Morgan Le Fay
15
1 / 4 / 3
8,419
468
10,959
13,714
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 3 / 1
8,031
446
7,759
10,325
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
wildraptor97
Gilgamesh
14
2 / 7 / 0
8,879
493
7,856
19,819
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
10
10
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cintaar
Bacchus
3
1
12
9
L
Olorun
JUGGERNAUT
Olorun
2
5
3
0.7
W
3
3
4
1.67
L
5
5
2
1.2
L
Morgan Le Fay
Pedrinxu
Morgan Le Fay
1
4
3
0.63
W
Ullr
RigGWar
Ullr
3
1
3
4.5
W
Ratatoskr
SpectralRaven
Ratatoskr
12
1
2
13
L
0
3
1
0.17
L
Gilgamesh
wildraptor97
Gilgamesh
2
7
0
0.29
W
Susano
zahirr
Susano
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,541
Damage
46,747
77,378
Taken
76,093
45,679
Mitigated
40,242
33,077
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cintaar
Bacchus
10,640
1,992
0
4,953
16,058
14,082
0
5,736
9,910
32,933
949
L
Olorun
JUGGERNAUT
Olorun
5,977
2,797
937
4,236
16,201
11,471
0
5,603
10,458
36,894
0
W
7,270
349
4,549
8,945
14,504
5,669
132
6,259
7,732
71,505
2,224
L
14,196
3,205
0
5,654
16,034
5,182
0
3,232
12,625
0
69,396
L
Morgan Le Fay
Pedrinxu
Morgan Le Fay
10,959
570
0
2,884
13,714
4,893
0
4,499
9,016
65,543
0
W
Ullr
RigGWar
Ullr
9,117
4,148
0
3,237
11,836
4,465
5,514
6,588
4,783
0
101,702
W
Ratatoskr
SpectralRaven
Ratatoskr
17,899
5,873
0
6,085
17,710
14,690
0
1,695
15,215
0
82,991
L
7,759
2,018
0
3,992
10,325
3,294
0
2,517
7,682
55,016
382
L
Gilgamesh
wildraptor97
Gilgamesh
7,856
2,419
0
3,857
19,819
15,402
46
1,371
17,662
816
52,547
W
Susano
zahirr
Susano
10,615
2,606
0
5,308
17,270
6,773
0
4,248
12,440
0
93,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
41,404
580
Minions Killed
488
0
Camps Cleared
0
1,927,927
Distance Traveled
1,668,562
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,468
526
28
2
0
400,204
5
L
Olorun
7,413
412
46
3
0
309,323
8
W
Ra
10,398
578
113
6
0
374,039
2
L
Pele
8,662
481
120
7
0
384,952
2
L
Morgan Le Fay
8,419
468
123
7
0
316,281
6
W
Ullr
11,858
659
180
10
0
374,142
0
W
Ratatoskr
12,757
709
128
7
0
382,673
0
L
Sol
8,031
446
103
6
0
300,371
0
L
Gilgamesh
8,879
493
96
5
0
357,635
2
W
Susano
10,230
568
131
7
0
396,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role