Player Matchup

Kukulkan
Kukulkan
DJ Loccs
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Party 2
Arachne
Arachne
IM MAN MAN
Arachne
Level 18
God Stats
2W - 4L
1,266 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 2
Surtr
Surtr
frostedtrash
Surtr
Level 109
God Stats
1W - 7L
1,484 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 2
Team Averages
Level 43
1,417 SR
1,437 Elo+

VS

Team Averages
Level 51
1,562 SR
1,437 Elo+
Anubis
Anubis
Kevplay21
Anubis
Level 8
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1
Bacchus
Bacchus
Raizzenn2
Bacchus
Level 102
God Stats
3W - 0L
1,872 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 1
Cliodhna
Cliodhna
johnwm572
Cliodhna
Level 43
God Stats
6W - 6L
1,278 SR
Queue Stats
118W - 116L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ Loccs
Kukulkan
15
1 / 8 / 4
9,678
744
3,705
9,596
2,840
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
IM MAN MAN
Arachne
14
1 / 8 / 2
9,225
710
3,775
14,517
6,190
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 6 / 1
10,513
809
10,329
20,149
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kevplay21
Anubis
18
8 / 2 / 9
11,829
910
11,989
9,114
4,527
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Raizzenn2
Bacchus
17
3 / 3 / 13
11,203
862
8,042
10,489
15,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
johnwm572
Cliodhna
19
11 / 2 / 9
12,734
980
16,419
11,849
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
22
22
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DJ Loccs
Kukulkan
1
8
4
0.38
L
Arachne
IM MAN MAN
Arachne
1
8
2
0.25
W
Anubis
Kevplay21
Anubis
8
2
9
6.25
W
Bacchus
Raizzenn2
Bacchus
3
3
13
3.17
L
3
6
1
0.58
W
Cliodhna
johnwm572
Cliodhna
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
36,450
44,262
Taken
31,452
26,542
Mitigated
24,776
4,910
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DJ Loccs
Kukulkan
3,705
608
0
60
9,596
2,840
0
4,539
5,018
13,698
0
L
Arachne
IM MAN MAN
Arachne
3,775
2,839
0
1,072
14,517
6,190
0
6,362
8,118
0
21,069
W
Anubis
Kevplay21
Anubis
11,989
456
0
2,935
9,114
4,527
1,345
2,168
6,548
40,679
0
W
Bacchus
Raizzenn2
Bacchus
8,042
315
0
674
10,489
15,293
269
1,874
8,357
30,105
0
L
10,329
2,268
0
3,778
20,149
17,512
0
9,604
10,514
5,011
20,378
W
Cliodhna
johnwm572
Cliodhna
16,419
1,085
248
4,115
11,849
4,956
1,965
2,693
8,801
0
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
35,766
63
Minions Killed
185
0
Camps Cleared
0
581,364
Distance Traveled
734,004
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,678
744
19
1
0
176,448
0
L
Arachne
9,225
710
26
2
0
198,472
0
W
Anubis
11,829
910
82
6
0
233,241
0
W
Bacchus
11,203
862
38
3
0
266,488
0
L
Surtr
10,513
809
18
1
0
206,444
1
W
Cliodhna
12,734
980
65
5
0
234,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role