Player Matchup

Aphrodite
Aphrodite
Dark Genjii
Aphrodite
Level 130
God Stats
3W - 0L
1,838 SR
Queue Stats
296W - 352L
1,411 Elo+
Party 1
Surtr
Surtr
MostWanted17743
Surtr
Level 109
God Stats
12W - 13L
1,483 SR
Queue Stats
178W - 222L
1,416 Elo+
Party 1
Apollo
Apollo
ThoughtBlock318
Apollo
Level 130
God Stats
9W - 14L
1,549 SR
Queue Stats
111W - 168L
1,477 Elo+
Party 1
Arachne
Arachne
iEY RoSSe37
Arachne
Level 120
God Stats
14W - 19L
1,412 SR
Queue Stats
435W - 507L
1,493 Elo+
Party 1
Khepri
Khepri
saskerinegan45
Khepri
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 251L
1,559 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,471 Elo+

VS

Team Averages
Level 124
1,503 SR
1,513 Elo+
Nu Wa
Nu Wa
Astafar
Nu Wa
Level 127
God Stats
86W - 72L
1,563 SR
Queue Stats
401W - 372L
1,500 Elo+
Solo
Cerberus
Cerberus
BoxMachina
Cerberus
Level 94
God Stats
1W - 2L
1,465 SR
Queue Stats
25W - 23L
1,545 Elo+
Party 2
Chernobog
Chernobog
Jolderx
Chernobog
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
200W - 195L
1,416 Elo+
Solo
Zeus
Zeus
Poncho116
Zeus
Level 93
God Stats
0W - 2L
1,311 SR
Queue Stats
91W - 54L
1,542 Elo+
Solo
Loki
Loki
pizzatrain
Loki
Level 160
God Stats
3W - 2L
1,677 SR
Queue Stats
85W - 86L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dark Genjii
Aphrodite
12
0 / 4 / 1
6,881
529
2,653
10,429
3,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 0
7,900
608
4,735
10,297
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
3 / 1 / 0
7,422
571
10,047
6,940
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
iEY RoSSe37
Arachne
12
4 / 2 / 0
7,087
545
4,528
11,013
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
6,555
504
5,739
10,264
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Astafar
Nu Wa
11
1 / 4 / 2
6,568
505
8,630
7,735
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
BoxMachina
Cerberus
11
2 / 2 / 1
6,196
477
3,356
14,137
7,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Jolderx
Chernobog
7
1 / 0 / 2
5,110
393
4,286
3,283
893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
13
3 / 3 / 2
7,161
551
10,362
6,663
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 3
6,644
511
4,087
8,914
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
10
10
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Astafar
Nu Wa
1
4
2
0.5
L
Cerberus
BoxMachina
Cerberus
2
2
1
1.25
W
Aphrodite
Dark Genjii
Aphrodite
0
4
1
0.13
L
Chernobog
Jolderx
Chernobog
1
0
2
2
W
3
2
0
1.5
L
Zeus
3
3
2
1.33
W
3
1
0
3
W
Arachne
iEY RoSSe37
Arachne
4
2
0
2
L
3
1
3
4.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
30,721
48,943
Taken
40,732
16,696
Mitigated
14,976
22,695
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Astafar
Nu Wa
8,630
2,819
0
2,247
7,735
1,708
0
162
7,573
40,048
4,559
L
Cerberus
BoxMachina
Cerberus
3,356
166
1,111
5,984
14,137
7,704
0
2,984
11,153
22,590
937
W
Aphrodite
Dark Genjii
Aphrodite
2,653
660
66
4,738
10,429
3,292
0
5,709
4,210
45,978
0
L
Chernobog
Jolderx
Chernobog
4,286
3,176
0
1,399
3,283
893
0
706
2,577
0
29,026
W
4,735
1,410
0
5,211
10,297
3,246
0
6,624
3,673
749
52,767
L
Zeus
10,362
1,048
0
1,440
6,663
1,941
0
2,415
4,248
48,072
2,230
W
10,047
6,943
0
3,786
6,940
2,331
1,903
1,816
5,124
0
66,118
W
Arachne
iEY RoSSe37
Arachne
4,528
4,067
0
4,718
11,013
3,146
17
3,751
7,136
0
39,713
L
4,087
1,199
0
3,784
8,914
2,730
0
2,287
6,627
0
45,935
W
5,739
621
0
4,176
10,264
4,681
312
2,930
7,238
26,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
31,679
400
Minions Killed
367
0
Camps Cleared
0
1,231,004
Distance Traveled
1,081,998
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,568
505
73
6
0
176,295
0
L
Cerberus
6,196
477
58
4
0
244,612
1
W
Aphrodite
6,881
529
84
6
0
240,258
2
L
Chernobog
5,110
393
54
4
0
120,795
0
W
Surtr
7,900
608
97
7
0
232,816
0
L
Zeus
7,161
551
108
8
0
228,626
0
W
Apollo
7,422
571
102
8
0
220,379
0
W
Arachne
7,087
545
71
5
0
265,184
2
L
Loki
6,644
511
74
6
0
311,670
0
W
Khepri
6,555
504
46
4
0
272,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role