Player Matchup

Nike
Nike
Harryyyyyyy2482
Nike
Level 146
God Stats
9W - 3L
1,852 SR
Queue Stats
256W - 252L
1,583 Elo+
Solo
Artemis
Artemis
HashCorp_
Artemis
Level 157
God Stats
4W - 5L
1,264 SR
Queue Stats
277W - 271L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
blackblack420
Ix Chel
Level 125
God Stats
11W - 20L
1,443 SR
Queue Stats
206W - 195L
1,523 Elo+
Solo
Horus
Horus
grizzledemz
Horus
Level 100
God Stats
15W - 21L
1,580 SR
Queue Stats
152W - 166L
1,442 Elo+
Party 2
Hades
Hades
lilblade
Hades
Level 78
God Stats
21W - 19L
1,503 SR
Queue Stats
225W - 218L
1,486 Elo+
Party 2
Team Averages
Level 121
1,528 SR
1,509 Elo+

VS

Team Averages
Level 128
1,606 SR
1,513 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JosephKillz04
Nu Wa
Level 146
God Stats
68W - 32L
1,691 SR
Queue Stats
318W - 312L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Waffle_king891
Danzaburou
Level 114
God Stats
6W - 4L
1,672 SR
Queue Stats
171W - 159L
1,558 Elo+
Solo
Thanatos
Thanatos
unknownshooter1
Thanatos
Level 126
God Stats
7W - 5L
1,486 SR
Queue Stats
146W - 128L
1,456 Elo+
Party 1
Ymir
Ymir
x601 Kingheze
Ymir
Level 108
God Stats
18W - 15L
1,681 SR
Queue Stats
416W - 384L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,614
561
5,310
8,625
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
HashCorp_
Artemis
10
1 / 1 / 0
5,065
507
1,799
8,008
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
9
1 / 3 / 3
5,200
520
2,876
5,511
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 3
4,496
450
2,207
6,755
4,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
lilblade
Hades
8
0 / 5 / 0
4,394
439
1,539
6,685
3,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 6
5,654
565
5,616
6,286
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,048
605
6,585
4,382
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Waffle_king891
Danzaburou
10
3 / 1 / 1
6,375
638
5,846
5,389
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
10
3 / 2 / 1
5,494
549
2,560
7,362
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 0
7,059
706
3,117
5,013
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
15
15
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
6
5
L
3
3
1
1.17
L
Artemis
HashCorp_
Artemis
1
1
0
1
W
3
1
3
4.5
W
Danzaburou
Waffle_king891
Danzaburou
3
1
1
3.5
L
Ix Chel
1
3
3
0.83
L
0
3
3
0.5
L
Hades
lilblade
Hades
0
5
0
0
W
Thanatos
3
2
1
1.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
23,724
35,584
Taken
28,432
13,658
Mitigated
8,930
9,824
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,616
920
0
2,246
6,286
2,116
0
327
5,959
25,796
3,109
L
5,310
587
0
2,935
8,625
2,419
0
2,995
5,475
0
38,154
L
Artemis
HashCorp_
Artemis
1,799
812
0
1,511
8,008
2,145
0
1,458
6,480
0
29,664
W
6,585
1,069
0
539
4,382
851
0
1,370
3,012
33,006
0
W
Danzaburou
Waffle_king891
Danzaburou
5,846
2,424
0
2,854
5,389
1,510
886
649
4,740
0
36,447
L
Ix Chel
2,876
509
364
1,649
5,511
942
0
3,056
2,222
23,950
473
L
2,207
916
562
1,850
6,755
4,481
0
2,720
3,907
0
12,095
L
Hades
lilblade
Hades
1,539
69
0
953
6,685
3,671
0
3,755
2,559
18,171
0
W
Thanatos
2,560
596
0
3,671
7,362
2,333
0
838
6,524
0
27,784
W
3,117
787
0
2,293
5,013
2,120
0
1,218
3,795
37,546
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
30,630
238
Minions Killed
314
0
Camps Cleared
0
995,824
Distance Traveled
977,809
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,654
565
50
5
0
224,723
0
L
Nike
5,614
561
60
6
0
201,148
0
L
Artemis
5,065
507
55
6
0
197,001
0
W
Nu Wa
6,048
605
60
6
0
198,371
4
W
Danzaburou
6,375
638
67
7
0
170,900
2
L
Ix Chel
5,200
520
57
6
0
201,064
0
L
Horus
4,496
450
31
3
0
215,117
0
L
Hades
4,394
439
35
4
0
181,494
0
W
Thanatos
5,494
549
54
5
0
222,273
0
W
Ymir
7,059
706
83
8
0
161,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role