Player Matchup

He Bo
He Bo
 
He Bo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
IGremorYI
Artemis
Level 159
God Stats
3W - 0L
1,643 SR
Queue Stats
86W - 69L
1,614 Elo+
Party 1
Nut
Nut
Letxi14
Nut
Level 172
God Stats
2W - 2L
1,515 SR
Queue Stats
221W - 167L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
ShaconZ
Ah Puch
Level 246
God Stats
2W - 0L
1,836 SR
Queue Stats
132W - 82L
1,602 Elo+
Party 1
Raijin
Raijin
ikordi
Raijin
Level 155
God Stats
4W - 0L
1,805 SR
Queue Stats
125W - 78L
1,627 Elo+
Party 1
Team Averages
Level 181
1,660 SR
1,574 Elo+

VS

Team Averages
Level 73
1,518 SR
1,438 Elo+
Serqet
Serqet
Chicry
Serqet
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 61L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
MiguelFc02
Sun Wukong
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 49L
1,413 Elo+
Party 2
Charybdis
Charybdis
VMZ_LuscaSadboy
Charybdis
Level 69
God Stats
0W - 2L
1,584 SR
Queue Stats
31W - 44L
1,396 Elo+
Party 2
King Arthur
King Arthur
Vc_N_Entenderia
King Arthur
Level 72
God Stats
0W - 2L
1,390 SR
Queue Stats
90W - 105L
1,426 Elo+
Party 2
Nemesis
Nemesis
nagazaki203
Nemesis
Level 36
God Stats
0W - 1L
1,399 SR
Queue Stats
17W - 33L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
8 / 3 / 16
9,300
1,033
10,270
7,051
6,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
IGremorYI
Artemis
15
3 / 0 / 29
9,421
1,047
12,016
7,576
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nut
16
14 / 1 / 18
10,068
1,119
11,996
7,730
3,952
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ShaconZ
Ah Puch
16
5 / 0 / 31
10,097
1,122
8,312
10,183
9,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
ikordi
Raijin
15
7 / 3 / 18
9,467
1,052
11,216
7,537
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chicry
Serqet
13
4 / 8 / 1
8,215
913
8,080
11,128
6,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MiguelFc02
Sun Wukong
11
0 / 8 / 2
6,576
731
3,861
12,206
9,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
VMZ_LuscaSadboy
Charybdis
14
2 / 8 / 1
8,091
899
5,767
11,221
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vc_N_Entenderia
King Arthur
13
0 / 6 / 4
6,585
732
6,005
12,214
13,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
nagazaki203
Nemesis
12
1 / 7 / 4
6,811
757
6,133
11,956
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
19
37
Kills
7
7
Deaths
37
112
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
3
16
5.33
L
Serqet
Chicry
Serqet
4
8
1
0.56
W
Artemis
IGremorYI
Artemis
3
0
29
17.5
W
Nut
14
1
18
23
L
Sun Wukong
MiguelFc02
Sun Wukong
0
8
2
0.13
W
Ah Puch
ShaconZ
Ah Puch
5
0
31
20.5
L
Charybdis
VMZ_LuscaSadboy
Charybdis
2
8
1
0.31
L
King Arthur
Vc_N_Entenderia
King Arthur
0
6
4
0.33
W
Raijin
ikordi
Raijin
7
3
18
5.33
L
Nemesis
nagazaki203
Nemesis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
29,846
40,077
Taken
58,725
31,055
Mitigated
42,136
16,589
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,270
592
850
919
7,051
6,063
620
0
6,558
19,229
0
L
Serqet
Chicry
Serqet
8,080
787
271
385
11,128
6,400
0
4,660
6,350
0
8,239
W
Artemis
IGremorYI
Artemis
12,016
7,028
1,242
2,325
7,576
4,255
2,976
75
7,464
0
27,703
W
Nut
11,996
7,688
989
2,377
7,730
3,952
2,331
75
7,279
0
20,488
L
Sun Wukong
MiguelFc02
Sun Wukong
3,861
290
300
977
12,206
9,557
0
5,031
6,920
0
15,796
W
Ah Puch
ShaconZ
Ah Puch
8,312
836
1,328
5,261
10,183
9,758
1,081
70
10,012
19,240
888
L
Charybdis
VMZ_LuscaSadboy
Charybdis
5,767
2,436
193
969
11,221
3,645
0
6,933
4,112
0
14,577
L
King Arthur
Vc_N_Entenderia
King Arthur
6,005
656
180
1,027
12,214
13,035
0
4,697
7,323
476
10,747
W
Raijin
ikordi
Raijin
11,216
762
712
586
7,537
7,027
779
75
7,250
26,104
0
L
Nemesis
nagazaki203
Nemesis
6,133
1,280
638
1,592
11,956
9,499
0
7,064
4,686
0
8,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
36,278
105
Minions Killed
57
0
Camps Cleared
0
763,578
Distance Traveled
650,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,300
1,033
21
2
0
145,468
0
L
Serqet
8,215
913
2
0
0
132,458
0
W
Artemis
9,421
1,047
25
3
0
167,291
0
W
Nut
10,068
1,119
16
2
0
133,186
0
L
Sun Wukong
6,576
731
12
1
0
136,048
0
W
Ah Puch
10,097
1,122
21
2
0
174,447
0
L
Charybdis
8,091
899
19
2
0
100,618
0
L
King Arthur
6,585
732
15
2
0
154,811
0
W
Raijin
9,467
1,052
22
2
0
143,186
0
L
Nemesis
6,811
757
9
1
0
126,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role