Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Atee_Weraxes435
Jormungandr
Level 141
God Stats
4W - 1L
1,637 SR
Queue Stats
125W - 139L
1,442 Elo+
Party 1
Sol
Sol
Dulli__Schnulli
Sol
Level 140
God Stats
2W - 1L
1,621 SR
Queue Stats
189W - 200L
1,441 Elo+
Party 1
Thanatos
Thanatos
Pa1n228
Thanatos
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 54L
1,326 Elo+
Party 4
Jing Wei
Jing Wei
raphbrl_
Jing Wei
Level 118
God Stats
7W - 1L
1,621 SR
Queue Stats
49W - 47L
1,467 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,435 Elo+

VS

Team Averages
Level 66
1,489 SR
1,310 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AstralGuy
Hachiman
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 23L
1,093 Elo+
Party 3
Bacchus
Bacchus
LsALive
Bacchus
Level 58
God Stats
0W - 1L
1,737 SR
Queue Stats
53W - 61L
1,248 Elo+
Party 3
Arachne
Arachne
MilkyTAR
Arachne
Level 77
God Stats
4W - 4L
1,581 SR
Queue Stats
282W - 289L
1,489 Elo+
Party 2
Surtr
Surtr
TMW XxGhostxX
Surtr
Level 66
God Stats
1W - 4L
1,129 SR
Queue Stats
12W - 25L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 0 / 0
7,320
732
4,341
5,211
2,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Atee_Weraxes435
Jormungandr
10
3 / 2 / 4
6,374
637
3,976
7,549
5,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,620
662
4,952
5,207
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Pa1n228
Thanatos
12
5 / 1 / 1
6,452
645
3,183
8,449
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
raphbrl_
Jing Wei
11
5 / 1 / 4
6,795
680
7,471
4,751
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 1
5,573
557
3,849
5,790
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
AstralGuy
Hachiman
8
1 / 7 / 0
4,393
439
3,245
6,651
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
LsALive
Bacchus
9
1 / 2 / 2
5,060
506
2,948
7,087
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MilkyTAR
Arachne
10
2 / 3 / 1
5,518
552
2,922
9,047
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 4 / 0
4,636
464
2,490
7,316
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
5
5
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
0
4
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
Hachiman
AstralGuy
Hachiman
1
7
0
0.14
W
Jormungandr
Atee_Weraxes435
Jormungandr
3
2
4
2.5
W
1
1
1
1.5
L
Bacchus
LsALive
Bacchus
1
2
2
1
L
Arachne
MilkyTAR
Arachne
2
3
1
0.83
W
Thanatos
Pa1n228
Thanatos
5
1
1
5.5
L
0
4
0
0
W
Jing Wei
raphbrl_
Jing Wei
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
15,454
31,167
Taken
35,891
14,290
Mitigated
18,920
16,114
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,341
1,523
0
3,853
5,211
2,650
304
289
4,625
41,526
2,110
L
Zhong Kui
 
Zhong Kui
3,849
1,848
0
1,195
5,790
3,566
0
2,983
2,357
29,626
6,594
L
Hachiman
AstralGuy
Hachiman
3,245
1,867
0
466
6,651
1,743
0
1,951
4,700
0
10,799
W
Jormungandr
Atee_Weraxes435
Jormungandr
3,976
710
108
2,015
7,549
5,475
70
1,678
5,871
19,838
419
W
4,952
781
0
3,266
5,207
1,269
684
2,371
2,836
37,634
2,357
L
Bacchus
LsALive
Bacchus
2,948
375
0
1,287
7,087
6,154
0
1,513
5,574
15,952
0
L
Arachne
MilkyTAR
Arachne
2,922
1,704
0
4,392
9,047
2,713
0
1,451
7,462
0
33,675
W
Thanatos
Pa1n228
Thanatos
3,183
1,109
0
5,175
8,449
3,106
0
1,485
6,964
0
37,349
L
2,490
939
0
1,368
7,316
4,744
0
4,135
3,181
289
22,024
W
Jing Wei
raphbrl_
Jing Wei
7,471
6,145
0
1,697
4,751
1,790
842
1,004
3,747
0
38,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
25,180
355
Minions Killed
189
0
Camps Cleared
0
909,543
Distance Traveled
945,040
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,320
732
93
9
0
152,434
0
L
Zhong Kui
5,573
557
72
7
0
179,735
0
L
Hachiman
4,393
439
16
2
0
177,365
0
W
Jormungandr
6,374
637
29
3
0
185,105
4
W
Sol
6,620
662
94
9
0
168,314
0
L
Bacchus
5,060
506
14
1
0
198,158
0
L
Arachne
5,518
552
63
6
0
224,001
0
W
Thanatos
6,452
645
77
8
0
233,364
0
L
Surtr
4,636
464
24
2
0
165,781
0
W
Jing Wei
6,795
680
62
6
0
170,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role