Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BootyLucky
Cu Chulainn
Level 113
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 8L
1,267 Elo+
Solo
Serqet
Serqet
CuarzoGamer
Serqet
Level 157
God Stats
0W - 1L
1,283 SR
Queue Stats
17W - 17L
1,567 Elo+
Solo
Neith
Neith
GumGumDab
Neith
Level 161
God Stats
11W - 7L
1,722 SR
Queue Stats
378W - 419L
1,489 Elo+
Solo
Sol
Sol
WRclaus
Sol
Level 144
God Stats
7W - 13L
1,418 SR
Queue Stats
269W - 280L
1,474 Elo+
Solo
Team Averages
Level 145
1,445 SR
1,459 Elo+

VS

Team Averages
Level 135
1,463 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
BradSexist
Kumbhakarna
Level 148
God Stats
1W - 0L
1,290 SR
Queue Stats
18W - 14L
1,550 Elo+
Solo
Lancelot
Lancelot
ChubaccasTacos3
Lancelot
Level 111
God Stats
3W - 3L
1,686 SR
Queue Stats
307W - 286L
1,605 Elo+
Solo
Ymir
Ymir
DRAGONSLAYER410
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,566 Elo+
Solo
Artemis
Artemis
who_trint_jones
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 205L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xfisticuffsx
Ah Muzen Cab
Level 148
God Stats
3W - 7L
1,340 SR
Queue Stats
756W - 756L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 1 / 0
5,502
611
1,560
1,987
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
BootyLucky
Cu Chulainn
12
1 / 5 / 2
6,518
724
4,034
9,537
8,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
11
1 / 7 / 4
6,484
720
3,844
10,888
4,368
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
GumGumDab
Neith
15
2 / 3 / 3
7,622
847
12,287
9,021
3,763
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
2 / 3 / 2
6,955
773
6,947
5,689
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BradSexist
Kumbhakarna
14
3 / 1 / 13
8,873
986
4,017
10,130
7,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
13
2 / 3 / 10
7,946
883
4,697
7,363
7,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
5 / 1 / 12
8,818
980
6,463
14,460
10,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 10
9,113
1,013
12,112
6,353
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Muzen Cab
xfisticuffsx
Ah Muzen Cab
13
2 / 2 / 12
8,192
910
7,051
7,009
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
19
19
Deaths
7
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Cu Chulainn
BootyLucky
Cu Chulainn
1
5
2
0.4
W
Kumbhakarna
BradSexist
Kumbhakarna
3
1
13
9.5
W
Lancelot
2
3
10
2.33
L
Serqet
1
7
4
0.43
W
5
1
12
11
L
Neith
GumGumDab
Neith
2
3
3
1.17
L
Sol
2
3
2
1
W
7
0
10
12
W
Ah Muzen Cab
xfisticuffsx
Ah Muzen Cab
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
34,340
37,122
Taken
45,315
19,311
Mitigated
30,298
10,137
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,560
173
90
778
1,987
575
0
754
1,233
4,062
0
L
Cu Chulainn
BootyLucky
Cu Chulainn
4,034
328
149
846
9,537
8,897
0
3,630
5,907
569
8,823
W
Kumbhakarna
BradSexist
Kumbhakarna
4,017
433
1,167
3,347
10,130
7,867
745
2,889
6,864
8,533
0
W
Lancelot
4,697
534
1,156
1,105
7,363
7,063
724
876
6,191
0
10,392
L
Serqet
3,844
427
1,016
2,037
10,888
4,368
0
2,747
8,141
0
4,949
W
6,463
799
0
5,387
14,460
10,577
783
2,455
11,767
12,991
1,587
L
Neith
GumGumDab
Neith
12,287
2,807
323
3,588
9,021
3,763
0
1,701
7,320
0
27,309
L
Sol
6,947
699
305
1,005
5,689
1,708
0
1,170
4,519
13,826
0
W
12,112
795
3,381
2,369
6,353
2,294
1,974
1,740
4,508
0
23,624
W
Ah Muzen Cab
xfisticuffsx
Ah Muzen Cab
7,051
2,019
875
1,044
7,009
2,497
2,431
1,116
5,582
0
28,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
42,942
88
Minions Killed
108
0
Camps Cleared
0
689,235
Distance Traveled
906,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,502
611
6
1
0
50,304
0
L
Cu Chulainn
6,518
724
12
1
0
172,478
0
W
Kumbhakarna
8,873
986
5
1
0
198,240
0
W
Lancelot
7,946
883
13
1
0
184,379
0
L
Serqet
6,484
720
5
1
0
154,986
0
W
Ymir
8,818
980
25
3
0
166,477
0
L
Neith
7,622
847
48
5
0
153,341
0
L
Sol
6,955
773
17
2
0
158,126
0
W
Artemis
9,113
1,013
26
3
0
179,025
0
W
Ah Muzen Cab
8,192
910
39
4
0
178,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role