Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Airdefender07
Discordia
Level 126
God Stats
17W - 8L
1,413 SR
Queue Stats
34W - 21L
1,393 Elo+
Solo
Rama
Rama
CreatorLover
Rama
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,671 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,521 Elo+

VS

Team Averages
Level 37
1,478 SR
1,614 Elo+
Medusa
Medusa
LuxuryNA
Medusa
Level 14
God Stats
2W - 3L
1,587 SR
Queue Stats
10W - 5L
1,625 Elo+
Party 1
Yemoja
Yemoja
Malubb
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,661 Elo+
Solo
Janus
Janus
MxrcyNA
Janus
Level 49
God Stats
2W - 6L
1,348 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 2 / 7
9,465
860
7,447
13,277
11,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Airdefender07
Discordia
15
3 / 2 / 5
9,238
840
10,982
6,636
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 4
10,099
918
8,164
10,384
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LuxuryNA
Medusa
13
1 / 5 / 2
8,474
770
5,266
9,436
3,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Malubb
Yemoja
14
3 / 2 / 1
8,478
771
7,879
9,089
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
MxrcyNA
Janus
13
1 / 3 / 3
8,178
743
5,754
9,362
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
6
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
7
2.75
W
Discordia
Airdefender07
Discordia
3
2
5
2.75
W
5
2
4
3.5
L
Medusa
LuxuryNA
Medusa
1
5
2
0.4
L
Yemoja
Malubb
Yemoja
3
2
1
1.75
L
Janus
MxrcyNA
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
18,899
30,297
Taken
27,887
17,171
Mitigated
12,882
10,712
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,447
1,683
0
6,801
13,277
11,738
282
4,865
7,470
26,197
0
W
Discordia
Airdefender07
Discordia
10,982
309
0
1,242
6,636
2,051
713
2,802
3,450
31,521
0
W
8,164
5,982
0
2,669
10,384
3,382
1,550
3,636
6,128
0
41,088
L
Medusa
LuxuryNA
Medusa
5,266
1,545
0
841
9,436
3,216
0
6,262
3,138
0
25,603
L
Yemoja
Malubb
Yemoja
7,879
440
695
143
9,089
6,365
0
4,484
4,492
14,560
769
L
Janus
MxrcyNA
Janus
5,754
339
0
690
9,362
3,301
0
7,497
1,808
23,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
25,130
142
Minions Killed
123
0
Camps Cleared
0
622,617
Distance Traveled
634,307
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,465
860
30
3
0
220,619
5
W
Discordia
9,238
840
54
5
0
209,207
0
W
Rama
10,099
918
58
5
0
192,791
0
L
Medusa
8,474
770
41
4
0
199,194
0
L
Yemoja
8,478
771
23
2
0
222,052
0
L
Janus
8,178
743
59
5
0
213,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role