Player Matchup

Odin
Odin
Beefcake65
Odin
Level 81
God Stats
0W - 3L
1,225 SR
Queue Stats
314W - 337L
1,393 Elo+
Party 2
Ix Chel
Ix Chel
DnLucas
Ix Chel
Level 79
God Stats
0W - 2L
1,302 SR
Queue Stats
103W - 115L
1,429 Elo+
Solo
Izanami
Izanami
Gutek23
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
KrepsikPL
Ravana
Level 49
God Stats
1W - 2L
1,426 SR
Queue Stats
11W - 15L
1,394 Elo+
Party 3
Zeus
Zeus
Mr Bulldops2690
Zeus
Level 42
God Stats
2W - 1L
1,691 SR
Queue Stats
192W - 219L
1,388 Elo+
Party 2
Team Averages
Level 53
1,429 SR
1,421 Elo+

VS

Team Averages
Level 75
1,539 SR
1,466 Elo+
Athena
Athena
Elalith333
Athena
Level 25
God Stats
37W - 35L
1,456 SR
Queue Stats
133W - 174L
1,397 Elo+
Party 1
Artemis
Artemis
Green4Romania
Artemis
Level 65
God Stats
5W - 0L
1,809 SR
Queue Stats
34W - 23L
1,575 Elo+
Solo
Fenrir
Fenrir
JauRou
Fenrir
Level 152
God Stats
53W - 52L
1,431 SR
Queue Stats
487W - 512L
1,449 Elo+
Solo
Bakasura
Bakasura
LeNarvalow
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 301L
1,455 Elo+
Party 1
Hera
Hera
Selvyn
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,075
1,015
315
725
298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
DnLucas
Ix Chel
10
1 / 9 / 0
5,787
1,157
4,578
10,873
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Gutek23
Izanami
9
0 / 0 / 0
5,044
1,009
0
0
0
Ravana
KrepsikPL
Ravana
9
0 / 6 / 1
5,356
1,071
3,517
6,841
3,647
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
0 / 1 / 0
5,075
1,015
294
600
103
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

223

VS

Team 2 Tickets

473

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elalith333
Athena
11
0 / 0 / 12
5,910
1,182
1,227
3,510
2,430
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
6 / 1 / 9
7,246
1,449
4,424
2,887
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JauRou
Fenrir
11
6 / 0 / 5
6,969
1,394
4,902
2,579
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
LeNarvalow
Bakasura
12
3 / 0 / 11
6,471
1,294
3,615
4,128
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Selvyn
Hera
11
2 / 0 / 9
6,376
1,275
2,466
1,139
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
17
17
Deaths
1
1
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ix Chel
DnLucas
Ix Chel
1
9
0
0.11
W
Athena
Elalith333
Athena
0
0
12
6
W
Artemis
6
1
9
10.5
L
Izanami
Gutek23
Izanami
0
0
0
0
W
Fenrir
JauRou
Fenrir
6
0
5
8.5
L
Ravana
KrepsikPL
Ravana
0
6
1
0.08
W
Bakasura
LeNarvalow
Bakasura
3
0
11
8.5
L
0
1
0
0
W
Hera
Selvyn
Hera
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,704
Damage
16,634
19,039
Taken
14,243
7,059
Mitigated
6,230
1,163
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
315
136
0
0
725
298
0
177
506
0
336
L
Ix Chel
DnLucas
Ix Chel
4,578
641
15
544
10,873
3,011
0
2,112
8,530
15,776
0
W
Athena
Elalith333
Athena
1,227
543
0
4
3,510
2,430
0
600
2,881
3,709
0
W
Artemis
4,424
3,035
0
953
2,887
967
0
1,587
1,300
0
15,854
L
Izanami
Gutek23
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
JauRou
Fenrir
4,902
711
0
662
2,579
1,114
0
1,686
893
0
8,071
L
Ravana
KrepsikPL
Ravana
3,517
1,315
0
604
6,841
3,647
0
1,263
5,240
0
7,294
W
Bakasura
LeNarvalow
Bakasura
3,615
2,708
0
858
4,128
1,386
0
435
2,577
0
8,812
L
294
23
0
0
600
103
0
141
420
294
0
W
Hera
Selvyn
Hera
2,466
403
0
0
1,139
333
0
564
575
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
32,972
26
Minions Killed
98
2
Camps Cleared
4
167,429
Distance Traveled
484,319
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,075
1,015
0
0
0
9,541
0
L
Ix Chel
5,787
1,157
16
3
0
67,243
0
W
Athena
5,910
1,182
7
1
0
104,635
3
W
Artemis
7,246
1,449
28
6
2
81,804
0
L
Izanami
5,044
1,009
0
0
0
0
0
W
Fenrir
6,969
1,394
6
1
1
87,433
0
L
Ravana
5,356
1,071
10
2
2
79,319
0
W
Bakasura
6,471
1,294
21
4
1
118,373
0
L
Zeus
5,075
1,015
0
0
0
11,326
0
W
Hera
6,376
1,275
36
7
0
92,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role