Player Matchup

Odin
Odin
AlliedPython729
Odin
Level 102
God Stats
30W - 11L
1,718 SR
Queue Stats
106W - 84L
1,554 Elo+
Solo
Horus
Horus
Coffeeez4closers
Horus
Level 108
God Stats
48W - 37L
1,558 SR
Queue Stats
139W - 140L
1,446 Elo+
Party 2
Charybdis
Charybdis
No1FeedsLkGaston
Charybdis
Level 121
God Stats
30W - 31L
1,465 SR
Queue Stats
127W - 151L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Watatoskr
Danzaburou
Level 108
God Stats
34W - 21L
1,545 SR
Queue Stats
141W - 144L
1,446 Elo+
Party 2
Vulcan
Vulcan
XxCPTSaveABroxX
Vulcan
Level 184
God Stats
1W - 0L
1,351 SR
Queue Stats
122W - 119L
1,385 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,442 Elo+

VS

Team Averages
Level 90
1,551 SR
1,463 Elo+
Bacchus
Bacchus
MYNFT
Bacchus
Level 104
God Stats
10W - 22L
1,467 SR
Queue Stats
198W - 195L
1,446 Elo+
Party 1
King Arthur
King Arthur
ODT_Delta
King Arthur
Level 124
God Stats
1W - 3L
1,584 SR
Queue Stats
187W - 180L
1,481 Elo+
Party 1
Raijin
Raijin
OctoJack95
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,487 Elo+
Solo
Ullr
Ullr
Ranger9770
Ullr
Level 45
God Stats
1W - 2L
1,489 SR
Queue Stats
55W - 58L
1,472 Elo+
Party 3
Mercury
Mercury
VorteX954
Mercury
Level 57
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 21L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,065
733
6,390
7,899
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 1 / 0
6,137
558
3,426
12,813
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
10
0 / 2 / 1
5,375
489
5,716
8,032
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Watatoskr
Danzaburou
11
4 / 0 / 1
6,934
630
3,422
5,107
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 1
7,226
657
5,078
4,053
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MYNFT
Bacchus
9
0 / 0 / 3
4,757
432
6,054
8,043
6,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
ODT_Delta
King Arthur
10
0 / 4 / 0
5,783
526
4,355
11,079
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
OctoJack95
Raijin
10
0 / 4 / 0
5,934
539
2,526
6,015
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 0
5,500
500
8,568
5,367
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
VorteX954
Mercury
9
1 / 3 / 2
5,128
466
3,050
8,136
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
1
1
0
1
L
Bacchus
MYNFT
Bacchus
0
0
3
1.5
W
Charybdis
0
2
1
0.25
L
King Arthur
ODT_Delta
King Arthur
0
4
0
0
L
Raijin
OctoJack95
Raijin
0
4
0
0
L
3
0
0
3
L
Mercury
VorteX954
Mercury
1
3
2
0.67
W
Danzaburou
Watatoskr
Danzaburou
4
0
1
4.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
24,553
37,904
Taken
38,640
17,208
Mitigated
18,580
15,134
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,390
927
0
2,206
7,899
6,114
158
0
7,899
9,932
44,621
W
3,426
1,501
2,361
5,770
12,813
5,701
215
2,354
10,459
0
20,769
L
Bacchus
MYNFT
Bacchus
6,054
1,014
144
2,429
8,043
6,380
0
0
8,043
15,403
1,062
W
Charybdis
5,716
2,364
0
3,122
8,032
2,405
489
3,037
4,995
0
33,069
L
King Arthur
ODT_Delta
King Arthur
4,355
205
0
1,753
11,079
6,368
0
1,424
9,655
0
40,913
L
Raijin
OctoJack95
Raijin
2,526
127
0
600
6,015
1,658
68
4,273
1,398
38,502
631
L
8,568
4,005
0
1,055
5,367
1,475
0
0
5,367
0
39,198
L
Mercury
VorteX954
Mercury
3,050
1,306
0
997
8,136
2,699
0
558
7,551
0
33,569
W
Danzaburou
Watatoskr
Danzaburou
3,422
830
0
1,241
5,107
1,630
332
641
4,466
0
37,170
W
5,078
196
0
434
4,053
1,358
0
2,123
1,930
43,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
27,102
336
Minions Killed
303
0
Camps Cleared
0
1,081,983
Distance Traveled
1,080,704
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,065
733
105
10
0
216,535
2
W
Horus
6,137
558
45
4
0
223,583
4
L
Bacchus
4,757
432
22
2
0
222,348
3
W
Charybdis
5,375
489
45
4
0
189,352
4
L
King Arthur
5,783
526
78
7
0
200,149
1
L
Raijin
5,934
539
87
8
0
188,576
0
L
Ullr
5,500
500
63
6
0
195,147
0
L
Mercury
5,128
466
53
5
0
274,484
5
W
Danzaburou
6,934
630
67
6
0
224,367
2
W
Vulcan
7,226
657
74
7
0
228,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role