Player Matchup

Medusa
Medusa
The Hick2040
Medusa
Level 123
God Stats
4W - 6L
1,355 SR
Queue Stats
310W - 291L
1,439 Elo+
Party 1
Hel
Hel
Yager_Bomber13
Hel
Level 188
God Stats
11W - 4L
1,584 SR
Queue Stats
316W - 295L
1,466 Elo+
Party 1
Cerberus
Cerberus
cold_Gemini
Cerberus
Level 155
God Stats
9W - 4L
1,554 SR
Queue Stats
205W - 180L
1,513 Elo+
Party 1
He Bo
He Bo
half burnt504
He Bo
Level 159
God Stats
2W - 8L
1,216 SR
Queue Stats
367W - 398L
1,557 Elo+
Solo
Nu Wa
Nu Wa
kaiserpikachu
Nu Wa
Level 139
God Stats
2W - 0L
1,758 SR
Queue Stats
198W - 210L
1,539 Elo+
Solo
Team Averages
Level 153
1,493 SR
1,503 Elo+

VS

Team Averages
Level 147
1,446 SR
1,410 Elo+
Aphrodite
Aphrodite
Escor01
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Susano
Susano
VNTGlSenpai
Susano
Level 188
God Stats
9W - 7L
1,599 SR
Queue Stats
458W - 484L
1,524 Elo+
Solo
Nu Wa
Nu Wa
WoodedSheet8340
Nu Wa
Level 214
God Stats
8W - 14L
1,446 SR
Queue Stats
1,317W - 1,400L
1,442 Elo+
Solo
Xing Tian
Xing Tian
bootycheekeater
Xing Tian
Level 157
God Stats
2W - 5L
1,269 SR
Queue Stats
171W - 187L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
orlandohzr
Ao Kuang
Level 157
God Stats
4W - 6L
1,416 SR
Queue Stats
279W - 308L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 3 / 6
8,767
877
7,619
9,260
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 8
8,909
891
5,749
6,830
2,612
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
cold_Gemini
Cerberus
16
3 / 1 / 12
8,954
895
8,960
10,544
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 8
8,618
862
4,686
7,309
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 15
9,069
907
8,880
2,983
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Escor01
Aphrodite
6
0 / 3 / 0
5,696
570
80
2,831
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
6 / 4 / 2
8,121
812
6,569
6,887
2,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 1 / 6
8,065
807
11,439
5,878
1,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
bootycheekeater
Xing Tian
13
1 / 5 / 3
7,606
761
5,406
13,968
8,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
orlandohzr
Ao Kuang
13
2 / 4 / 3
7,344
734
6,489
9,960
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
17
Kills
9
9
Deaths
17
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Escor01
Aphrodite
0
3
0
0
W
Medusa
5
3
6
2.67
L
Susano
6
4
2
1.75
L
0
1
6
3
W
5
2
8
4.5
L
Xing Tian
bootycheekeater
Xing Tian
1
5
3
0.5
W
Cerberus
cold_Gemini
Cerberus
3
1
12
9
W
2
3
8
2
W
2
0
15
9.5
L
Ao Kuang
orlandohzr
Ao Kuang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
29,983
36,926
Taken
39,524
19,757
Mitigated
20,705
19,776
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Escor01
Aphrodite
80
33
0
40
2,831
1,047
0
1,422
1,390
341
0
W
Medusa
7,619
2,155
133
496
9,260
3,381
1,138
6,670
2,469
0
20,100
L
Susano
6,569
868
540
1,549
6,887
2,139
0
4,977
1,628
0
9,196
L
11,439
2,749
84
1,265
5,878
1,841
0
3,722
2,108
35,600
0
W
5,749
286
10,958
3,814
6,830
2,612
470
4,447
2,263
11,724
0
L
Xing Tian
bootycheekeater
Xing Tian
5,406
298
2,023
1,438
13,968
8,500
0
8,775
4,919
17,070
402
W
Cerberus
cold_Gemini
Cerberus
8,960
191
0
2,898
10,544
10,201
328
5,536
4,822
18,332
4,754
W
4,686
185
155
211
7,309
2,414
0
3,936
3,293
29,686
0
W
8,880
2,152
311
800
2,983
1,149
1,650
1,718
1,186
24,619
0
L
Ao Kuang
orlandohzr
Ao Kuang
6,489
966
181
2,412
9,960
7,178
0
7,462
2,284
16,034
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
36,832
176
Minions Killed
108
0
Camps Cleared
0
1,030,956
Distance Traveled
783,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,696
570
1
0
0
64,419
0
W
Medusa
8,767
877
27
3
0
207,215
0
L
Susano
8,121
812
12
1
0
206,780
0
L
Nu Wa
8,065
807
44
4
0
174,366
0
W
Hel
8,909
891
14
1
0
200,865
0
L
Xing Tian
7,606
761
27
3
0
162,917
0
W
Cerberus
8,954
895
42
4
0
225,615
0
W
He Bo
8,618
862
73
7
0
193,757
0
W
Nu Wa
9,069
907
20
2
0
203,504
0
L
Ao Kuang
7,344
734
24
2
0
174,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role