Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dragovala
Cthulhu
Level 157
God Stats
17W - 12L
1,554 SR
Queue Stats
327W - 310L
1,503 Elo+
Solo
Mercury
Mercury
Onizuka181
Mercury
Level 155
God Stats
5W - 0L
1,864 SR
Queue Stats
184W - 129L
1,550 Elo+
Party 2
Agni
Agni
PoseidonOnCrack
Agni
Level 158
God Stats
1W - 2L
1,648 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 2
Team Averages
Level 161
1,613 SR
1,451 Elo+

VS

Team Averages
Level 123
1,685 SR
1,541 Elo+
Tiamat
Tiamat
ALEXPOMP
Tiamat
Level 108
God Stats
12W - 6L
1,844 SR
Queue Stats
24W - 21L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
AitorDM4
Hun Batz
Level 109
God Stats
3W - 4L
1,644 SR
Queue Stats
155W - 137L
1,587 Elo+
Party 1
Cerberus
Cerberus
HaZe96
Cerberus
Level 139
God Stats
6W - 5L
1,601 SR
Queue Stats
493W - 493L
1,502 Elo+
Solo
Hou Yi
Hou Yi
SuperStonik
Hou Yi
Level 155
God Stats
6W - 5L
1,629 SR
Queue Stats
258W - 207L
1,570 Elo+
Solo
Bellona
Bellona
fenixjuan445
Bellona
Level 104
God Stats
12W - 12L
1,705 SR
Queue Stats
341W - 323L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
3 / 1 / 4
4,927
704
5,336
4,105
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Neith
 
Neith
7
3 / 2 / 2
4,592
656
2,650
3,141
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dragovala
Cthulhu
9
1 / 0 / 0
5,316
759
1,632
2,454
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Onizuka181
Mercury
10
4 / 0 / 1
5,168
738
3,300
3,798
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 2
4,874
696
2,374
2,612
648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALEXPOMP
Tiamat
8
0 / 1 / 0
4,398
628
1,791
3,994
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
AitorDM4
Hun Batz
7
2 / 1 / 1
4,385
626
2,182
4,443
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
HaZe96
Cerberus
6
0 / 4 / 2
3,895
556
1,053
7,271
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
6
1 / 4 / 1
3,964
566
3,097
4,922
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
fenixjuan445
Bellona
5
0 / 1 / 0
3,203
458
424
2,935
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
4
5
W
Neith
 
Neith
3
2
2
2
L
Tiamat
ALEXPOMP
Tiamat
0
1
0
0
L
Hun Batz
AitorDM4
Hun Batz
2
1
1
2.5
W
Cthulhu
Dragovala
Cthulhu
1
0
0
1
L
Cerberus
HaZe96
Cerberus
0
4
2
0.25
W
Mercury
Onizuka181
Mercury
4
0
1
4.5
W
0
0
2
1
L
Hou Yi
1
4
1
0.38
L
Bellona
fenixjuan445
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
8,547
16,110
Taken
23,565
7,169
Mitigated
8,553
4,351
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,336
2,416
0
1,033
4,105
3,155
0
859
3,188
14,621
7,449
W
Neith
 
Neith
2,650
824
0
868
3,141
687
0
482
2,659
0
16,844
L
Tiamat
ALEXPOMP
Tiamat
1,791
196
0
710
3,994
1,379
0
1,500
2,494
23,247
473
L
Hun Batz
AitorDM4
Hun Batz
2,182
478
0
2,068
4,443
1,128
0
1,269
3,174
0
19,992
W
Cthulhu
Dragovala
Cthulhu
1,632
40
0
514
2,454
1,298
179
0
2,454
25,623
2,959
L
Cerberus
HaZe96
Cerberus
1,053
99
0
1,942
7,271
3,308
0
2,498
4,773
10,053
0
W
Mercury
Onizuka181
Mercury
3,300
1,279
0
378
3,798
1,381
0
265
3,480
0
34,007
W
2,374
191
0
1,558
2,612
648
0
877
1,583
31,200
0
L
Hou Yi
3,097
1,465
0
931
4,922
1,388
0
1,655
3,267
0
17,955
L
Bellona
fenixjuan445
Bellona
424
70
0
970
2,935
1,350
0
1,374
1,351
0
4,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
19,845
246
Minions Killed
158
0
Camps Cleared
0
775,151
Distance Traveled
657,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,927
704
37
5
0
136,716
0
W
Neith
4,592
656
26
4
0
144,345
2
L
Tiamat
4,398
628
64
9
0
136,935
0
L
Hun Batz
4,385
626
35
5
0
174,049
0
W
Cthulhu
5,316
759
65
9
0
155,314
0
L
Cerberus
3,895
556
12
2
0
145,272
0
W
Mercury
5,168
738
65
9
0
191,976
0
W
Agni
4,874
696
53
8
0
146,800
0
L
Hou Yi
3,964
566
38
5
0
129,703
0
L
Bellona
3,203
458
9
1
0
71,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role