Player Matchup

Morgan Le Fay
Morgan Le Fay
Choviventurax
Morgan Le Fay
Level 157
God Stats
33W - 20L
1,746 SR
Queue Stats
370W - 347L
1,515 Elo+
Solo
Charybdis
Charybdis
EmperorJay04
Charybdis
Level 87
God Stats
22W - 17L
1,604 SR
Queue Stats
181W - 167L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
Neptear
Ratatoskr
Level 68
God Stats
4W - 7L
1,698 SR
Queue Stats
294W - 277L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
RiellRR
Baron Samedi
Level 128
God Stats
4W - 8L
1,388 SR
Queue Stats
410W - 379L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
wytcraka
Cthulhu
Level 98
God Stats
1W - 3L
1,159 SR
Queue Stats
149W - 140L
1,493 Elo+
Party 1
Team Averages
Level 108
1,519 SR
1,489 Elo+

VS

Team Averages
Level 132
1,532 SR
1,571 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
IChotryx
Thoth
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,539 Elo+
Party 3
Ra
Ra
IDeath Ham G
Ra
Level 171
God Stats
1W - 1L
1,726 SR
Queue Stats
21W - 12L
1,652 Elo+
Party 3
Serqet
Serqet
UwU_Tickler
Serqet
Level 132
God Stats
0W - 4L
1,276 SR
Queue Stats
391W - 357L
1,587 Elo+
Solo
Surtr
Surtr
papuyo23
Surtr
Level 99
God Stats
39W - 27L
1,658 SR
Queue Stats
233W - 224L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Choviventurax
Morgan Le Fay
16
2 / 1 / 2
10,203
638
10,929
8,450
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
EmperorJay04
Charybdis
14
2 / 3 / 3
8,235
515
7,561
8,855
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Neptear
Ratatoskr
14
3 / 1 / 1
8,254
516
3,821
9,236
2,996
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
RiellRR
Baron Samedi
16
6 / 0 / 4
10,113
632
10,830
8,995
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
wytcraka
Cthulhu
14
4 / 2 / 4
8,563
535
8,655
13,967
9,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 1
9,513
595
10,542
11,636
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
IChotryx
Thoth
14
0 / 3 / 0
7,927
495
3,476
8,032
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 0
8,895
556
3,692
10,298
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
0 / 5 / 0
7,045
440
5,805
13,625
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
papuyo23
Surtr
11
1 / 5 / 3
6,867
429
5,532
18,501
17,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
1
2.75
W
Morgan Le Fay
Choviventurax
Morgan Le Fay
2
1
2
3
W
Charybdis
EmperorJay04
Charybdis
2
3
3
1.17
L
Thoth
IChotryx
Thoth
0
3
0
0
L
1
2
0
0.5
W
Ratatoskr
Neptear
Ratatoskr
3
1
1
3.5
W
Baron Samedi
RiellRR
Baron Samedi
6
0
4
8
L
Serqet
0
5
0
0
L
Surtr
papuyo23
Surtr
1
5
3
0.5
W
Cthulhu
wytcraka
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
29,047
49,503
Taken
62,092
23,087
Mitigated
33,381
19,954
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,542
4,996
0
5,144
11,636
4,599
800
4,259
7,303
74,529
4,905
W
Morgan Le Fay
Choviventurax
Morgan Le Fay
10,929
284
0
2,840
8,450
4,154
0
3,465
4,829
73,023
3,485
W
Charybdis
EmperorJay04
Charybdis
7,561
3,968
0
3,703
8,855
2,257
586
5,301
3,554
0
53,314
L
Thoth
IChotryx
Thoth
3,476
85
0
500
8,032
2,477
0
4,336
3,325
60,239
693
L
3,692
387
340
4,958
10,298
3,510
0
6,917
2,597
75,775
0
W
Ratatoskr
Neptear
Ratatoskr
3,821
977
0
4,999
9,236
2,996
0
784
8,146
0
65,289
W
Baron Samedi
RiellRR
Baron Samedi
10,830
697
469
2,434
8,995
4,421
0
2,441
6,143
63,291
1,928
L
Serqet
5,805
502
0
1,742
13,625
5,050
0
4,808
8,407
0
57,816
L
Surtr
papuyo23
Surtr
5,532
2,489
0
4,669
18,501
17,745
42
7,852
10,371
491
28,705
W
Cthulhu
wytcraka
Cthulhu
8,655
1,141
349
5,160
13,967
9,259
217
6,157
7,810
43,672
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
40,247
556
Minions Killed
528
0
Camps Cleared
0
1,648,283
Distance Traveled
1,672,331
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,513
595
134
8
0
314,836
2
W
Morgan Le Fay
10,203
638
150
9
0
300,475
5
W
Charybdis
8,235
515
95
6
0
295,465
6
L
Thoth
7,927
495
115
7
0
285,170
0
L
Ra
8,895
556
151
9
0
356,727
6
W
Ratatoskr
8,254
516
96
6
0
405,915
0
W
Baron Samedi
10,113
632
153
10
0
328,526
5
L
Serqet
7,045
440
90
6
0
406,350
0
L
Surtr
6,867
429
38
2
0
309,248
0
W
Cthulhu
8,563
535
62
4
0
317,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role