Player Matchup

Hel
Hel
MuLaN2293
Hel
Level 104
God Stats
76W - 60L
1,619 SR
Queue Stats
316W - 319L
1,486 Elo+
Solo
Izanami
Izanami
ThePeachClobber
Izanami
Level 159
God Stats
48W - 45L
1,580 SR
Queue Stats
270W - 272L
1,566 Elo+
Solo
Loki
Loki
VENGEANCE_X_03
Loki
Level 88
God Stats
1W - 8L
1,113 SR
Queue Stats
6W - 10L
1,312 Elo+
Party 1
Artio
Artio
nocturne_diego
Artio
Level 127
God Stats
6W - 1L
1,591 SR
Queue Stats
48W - 66L
1,485 Elo+
Solo
Bellona
Bellona
xXLazguardXx
Bellona
Level 120
God Stats
11W - 17L
1,547 SR
Queue Stats
15W - 25L
1,343 Elo+
Party 1
Team Averages
Level 120
1,490 SR
1,438 Elo+

VS

Team Averages
Level 125
1,678 SR
1,524 Elo+
Chiron
Chiron
CHANL1
Chiron
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 18L
1,595 Elo+
Party 2
The Morrigan
The Morrigan
Pryvacii-
The Morrigan
Level 108
God Stats
5W - 4L
1,663 SR
Queue Stats
339W - 394L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
WaTsUpSoN727
Zhong Kui
Level 139
God Stats
1W - 1L
1,738 SR
Queue Stats
17W - 13L
1,570 Elo+
Party 2
Geb
Geb
Wyrdly
Geb
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
215W - 205L
1,513 Elo+
Solo
Medusa
Medusa
monkeybutt727
Medusa
Level 72
God Stats
6W - 6L
1,508 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,262
526
5,391
6,832
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 1 / 1
6,476
648
5,231
5,627
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 3 / 0
5,672
567
2,349
6,288
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 5
5,660
566
3,921
8,070
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
xXLazguardXx
Bellona
11
1 / 0 / 1
6,527
653
3,518
8,151
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHANL1
Chiron
11
4 / 0 / 2
6,158
616
6,464
7,377
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Pryvacii-
The Morrigan
10
4 / 3 / 2
6,060
606
4,034
7,088
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
WaTsUpSoN727
Zhong Kui
10
0 / 2 / 0
5,690
569
5,003
6,907
4,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Wyrdly
Geb
6
0 / 1 / 0
4,314
431
1,350
4,974
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
4,670
467
3,767
5,783
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
8
8
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
CHANL1
Chiron
4
0
2
5
W
0
4
1
0.13
L
The Morrigan
Pryvacii-
The Morrigan
4
3
2
1.67
W
4
1
1
4.5
W
4
3
0
1.33
L
Zhong Kui
WaTsUpSoN727
Zhong Kui
0
2
0
0
L
Geb
Wyrdly
Geb
0
1
0
0
L
0
3
0
0
W
0
0
5
2.5
W
Bellona
xXLazguardXx
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
20,618
34,968
Taken
32,129
16,175
Mitigated
10,859
16,472
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CHANL1
Chiron
6,464
2,635
120
1,719
7,377
1,491
0
5,803
1,096
0
38,117
W
5,391
186
782
1,937
6,832
1,838
248
723
6,109
34,711
0
L
The Morrigan
Pryvacii-
The Morrigan
4,034
1,144
0
2,862
7,088
1,853
0
1,526
5,436
22,137
1,287
W
5,231
3,659
0
2,711
5,627
1,518
0
887
4,740
0
57,526
W
2,349
522
0
1,767
6,288
1,676
102
1,641
4,647
0
35,724
L
Zhong Kui
WaTsUpSoN727
Zhong Kui
5,003
941
0
4,255
6,907
4,212
0
0
6,907
41,246
0
L
Geb
Wyrdly
Geb
1,350
380
864
1,812
4,974
1,854
0
704
4,270
8,080
0
L
3,767
1,813
0
394
5,783
1,449
0
725
5,058
0
38,803
W
3,921
418
558
4,514
8,070
5,272
108
1,717
6,353
13,482
0
W
Bellona
xXLazguardXx
Bellona
3,518
1,559
0
4,203
8,151
5,871
0
4,524
3,627
0
48,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
26,892
355
Minions Killed
268
0
Camps Cleared
0
965,378
Distance Traveled
916,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,158
616
67
7
0
185,303
1
W
Hel
5,262
526
68
7
0
187,275
0
L
The Morrigan
6,060
606
48
5
0
194,758
2
W
Izanami
6,476
648
114
11
0
180,125
0
W
Loki
5,672
567
60
6
0
219,480
0
L
Zhong Kui
5,690
569
85
9
0
162,909
0
L
Geb
4,314
431
14
1
0
187,886
2
L
Medusa
4,670
467
54
5
0
185,733
0
W
Artio
5,660
566
6
1
0
194,256
4
W
Bellona
6,527
653
107
11
0
184,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role